diff --git a/config/sounds.cfg b/config/sounds.cfg index 1d8f1a7d..f45a946b 100755 --- a/config/sounds.cfg +++ b/config/sounds.cfg @@ -5,6 +5,7 @@ registersound "player/land" 250 // S_HARDLAND registersound "weapon/ric1" // S_BULLETAIR1 registersound "weapon/ric2" // S_BULLETAIR2 registersound "weapon/ric3" // S_BULLETHIT +registersound "weapon/waterimpact" // S_BULLETWATERHIT registersound "weapon/knife" //S_KNIFE registersound "weapon/usp" //S_PISTOL registersound "weapon/pistol_reload" //S_RPISTOL @@ -14,7 +15,7 @@ registersound "weapon/sub" //S_SUBGUN registersound "weapon/sub_reload" //S_RSUBGUN registersound "weapon/sniper" //S_SNIPER registersound "weapon/sniper_reload" //S_RSNIPER -registersound "weapon/auto" //S_ASSAULT +registersound "weapon/auto" //S_ASSAULT registersound "weapon/auto_reload" //S_RASSAULT registersound "misc/pickup_ammo_clip" //S_ITEMAMMO registersound "misc/pickup_health" //S_ITEMHEALTH @@ -42,7 +43,6 @@ registersound "weapon/grenade_throw" // S_GRENADETHROW registersound "weapon/grenade_bounce1" // S_GRENADEBOUNCE1 registersound "weapon/grenade_bounce2" // S_GRENADEBOUNCE2 registersound "weapon/pistol_akreload" // S_RAKIMBO -registersound "weapon/waterimpact" // S_WATERIMPACT registersound "misc/change_gun" // S_GUNCHANGE registersound "player/gib" // S_GIB registersound "misc/headshot" 10 // S_HEADSHOT