diff --git a/source/src/world.cpp b/source/src/world.cpp index 3b4a5e62..299b97e7 100644 --- a/source/src/world.cpp +++ b/source/src/world.cpp @@ -62,11 +62,7 @@ void remip(const block &b, int level) r->floor = floor; r->ceil = ceil; } - if(r->type==CORNER) - { - if(!editmode) loopi(4) { o[i]->floor = r->floor; o[i]->ceil = r->ceil; } // do the physics engine a favour and have the map data reflect what is actually rendered ;) - goto mip; // special case: don't ever split even if textures etc are different - } + if(r->type==CORNER) goto mip; // special case: don't ever split even if textures etc are different r->defer = 1; if(SOLID(r)) {