diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index a8924844..ee141480 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -1739,7 +1739,7 @@ void spectatemode(int mode) { if((player1->state != CS_DEAD && player1->state != CS_SPECTATE && !team_isspect(player1->team)) || (!m_teammode && !team_isspect(player1->team) && servstate.mastermode == MM_MATCH)) return; // during ffa matches only SPECTATORS can spectate if(mode == player1->spectatemode || (m_botmode && mode != SM_FLY)) return; - if(mode == SM_OVERVIEW) + if(mode == SM_OVERVIEW || mode == SM_FLY) { // the spectate mode SM_OVERVIEW is like a radar hack and therefore is only allowed under certain conditions bool notmatchnotprivate = (servstate.mastermode != MM_MATCH && servstate.mastermode != MM_PRIVATE);