diff --git a/config/menus_settings.cfg b/config/menus_settings.cfg index 27f66696..520438fe 100644 --- a/config/menus_settings.cfg +++ b/config/menus_settings.cfg @@ -385,6 +385,7 @@ menuitem "Change player skin..." [ showmenu (at [C menuitem "Edit kill messages" [ showmenu "Kill Messages" ] menuitemcheckbox "Auto switch to akimbo upon pickup: " "$akimboautoswitch" [ akimboautoswitch $arg1 ] menuitemslider "Akimbo end action: " 0 2 "$akimboendaction" 1 [ "Switch to pistol" "Switch to primary weapon" "Switch to grenades" ] [ akimboendaction $arg1 ] +menuitemslider "Fly speeds multiplier: " 1 5 "$flyspeed" 1 "" [ flyspeed $arg1 ] __fontsetting = 0 // Initial setting for status of fonts so AC doesn't give errors. __screenshottype = 0 // Initial setting for status of fonts so AC doesn't give errors. @@ -402,8 +403,8 @@ menuitemslider "Console size: " 0 20 "$consize" 1 "" [ consize $arg1 ] menuitemslider "Font type: " 0 2 "$__fontsetting" 1 [ "Default" "v104" "Mono" ] [ if (= $arg1 1) [ setfont v104; __fontsetting = 1 ] [ if (= $arg1 2) [ setfont mono; __fontsetting = 2 ] [ setfont default; __fontsetting = 0 ] ] ] menuitemslider "Mini-map background style: " 0 2 "$showmapbackdrop" 1 [ "Fully Transparent" "Black" "White/Transparent" ] [ showmapbackdrop $arg1 ] menuitemslider "Grid/Selection style: " 0 1 "$oldselstyle" 1 [ "triangles" "squares (default)" ] [ oldselstyle $arg1 ] +menuitemcheckbox "Enable compatibility with older cubescripts " "$compatibilitymode" [ compatibilitymode $arg1; echo (c 3) This setting requires a restart to take effect. ] menuitemcheckbox "Enable per-official map dynamic gamma: " "$dyngamma" [ dyngamma = $arg1 ] -menuitemcheckbox "Enable compatibility with older cubescripts " "$compatibilitymode" [ compatibilitymode $arg1; echo (c 3) "You'll need to restart AC to take this setting in account."; ] menuitemtextinput "Set default gamma for this map: " "(at $ofc_gamma_list (findlist $defaultmaps (curmap 1)))" [ setgamma $arg1 ] // Reduced game violence mode... @@ -430,6 +431,7 @@ menuitemcheckbox " Gun " "$hudgun" [ menuitemcheckbox " Team icon " "(= $hideteam 0)" [ hideteam (= $arg1 0) ] menuitemcheckbox " Icons " "(= $hidehudequipment 0)" [ hidehudequipment (= $arg1 0) ] menuitemcheckbox " Console " "(= $hideconsole 0)" [ hideconsole (= $arg1 0) ] +menuitemcheckbox " Player names " "$showtargetname" [ showtargetname $arg1 ] menuitemcheckbox " Spectator info " "(= $hidespecthud 0)" [ hidespecthud (= $arg1 0) ] menuitemcheckbox " Quick messages " "(= $hidehudmsgs 0)" [ hidehudmsgs (= $arg1 0) ] menuitemcheckbox " Damage direction indicator " "(= $hidedamageindicator 0)" [ hidedamageindicator (= $arg1 0) ] diff --git a/config/survival.cfg b/config/survival.cfg index 8fdd4c84..8664ffbe 100644 --- a/config/survival.cfg +++ b/config/survival.cfg @@ -105,7 +105,7 @@ checkzone = [ if (&& (! $startedSurvival) (>= (- (millis) $startPreSurvMillis) $timeUntilTele)) [ teleportPlayer ] if (&& (>= (- (millis) $lastCheckPoint) $timeBetChkPts) (&& $startedSurvival $gotCheckPoint)) [ increaseDifficulty ] if (&& (! $startedOBCount) (&& (! (isInZone)) $startedSurvival)) [ startOBCount ] - if (&& $startedSurvival (&& (! (alive)) (>= (- (millis) $startSurvMillis) 500))) [ finalSurvMillis = (- (millis) $startSurvMillis); endSurvival (concatword (c 3) "You survived for " (c 5) (divf $finalSurvMillis 1000) (c 3) " seconds, and killed " (c 5) $survKills (c 3) " enemies.") ] + if (&& $startedSurvival (&& (! (alive)) (>= (- (millis) $startSurvMillis) 500))) [ finalSurvMillis = (- (millis) $startSurvMillis); endSurvival (concatword (at (concat (concatword (c 0) "[EASY]") (concatword (c 2) "[INTERMEDIATE]") (concatword (c 9) "[HARD]") (concatword (c 7) "[IMPOSSIBLE]")) $survDifficulty) (c 3) " You survived for " (c 5) (divf $finalSurvMillis 1000) (c 3) " seconds, and killed " (c 5) $survKills (c 3) " enemies.") ] if (&& (! (curteam)) (! $startedSurvival)) [ team RVSF ]; sleep 0 [ checkzone ] ] ]