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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1164 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-06-28 18:44:39 +00:00
parent d3b9c4267e
commit eedd3ca3f2
3 changed files with 35 additions and 18 deletions
+19 -8
View File
@@ -575,38 +575,49 @@ void flagmsg(int flag, int action)
{
flaginfo &f = flaginfos[flag];
if(!f.actor || !f.ack) return;
bool own = flag == team_int(player1->team);
bool own = flag == team_int(player1->team), firstperson = false;
const char *teamstr;
if(demoplayback && !localdemoplayer1st())
teamstr = flag ? "the RVSF" : "the CLA";
else
{
teamstr = flag == team_int(player1->team) ? "your" : "the enemy";
firstperson = f.actor == player1;
}
switch(action)
{
case SV_FLAGPICKUP:
{
playsound(S_FLAGPICKUP);
if(f.actor==player1) conoutf("\f2you got the enemy flag");
else conoutf("\f2%s got %s flag", colorname(f.actor), (own ? "your": "the enemy"));
if(firstperson) conoutf("\f2you got the enemy flag");
else conoutf("\f2%s got %s flag", colorname(f.actor), teamstr);
break;
}
case SV_FLAGDROP:
{
playsound(S_FLAGDROP);
if(f.actor==player1) conoutf("\f2you lost the flag");
else conoutf("\f2%s lost %s flag", colorname(f.actor), (own ? "your" : "the enemy"));
if(firstperson) conoutf("\f2you lost the flag");
else conoutf("\f2%s lost %s flag", colorname(f.actor), teamstr);
break;
}
case SV_FLAGRETURN:
{
playsound(S_FLAGRETURN);
if(f.actor==player1) conoutf("\f2you returned your flag");
else conoutf("\f2%s returned %s flag", colorname(f.actor), (own ? "your" : "the enemy"));
if(firstperson) conoutf("\f2you returned your flag");
else conoutf("\f2%s returned %s flag", colorname(f.actor), teamstr);
break;
}
case SV_FLAGSCORE:
{
playsound(S_FLAGSCORE);
if(f.actor==player1)
if(firstperson)
{
conoutf("\f2you scored");
addmsg(SV_FLAGS, "ri", ++player1->flagscore);
}
else if(demoplayback)
conoutf("\f2%s scored for team %s", colorname(f.actor), f.actor->team);
else conoutf("\f2%s scored for %s team", colorname(f.actor), (own ? "the enemy" : "your"));
break;
}