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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -132,7 +132,8 @@ void deathstate(playerent *pl)
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{
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pl->state = CS_DEAD;
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pl->lastpain = pl->lastaction = lastmillis;
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pl->move = pl->pitch = pl->strafe = pl->roll = 0;
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pl->move = pl->strafe = 0;
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pl->pitch = pl->roll = 0;
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pl->attacking = false;
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if(pl == player1)
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@@ -833,4 +834,5 @@ COMMAND(followplayer, ARG_1INT);
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COMMAND(toggledeathcam, ARG_NONE);
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int isalive() { return player1->state==CS_ALIVE ? 1 : 0; }
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COMMANDN(alive, isalive, ARG_1EXP);
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COMMANDN(alive, isalive, ARG_1EXP);
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