From ef014a3355f12bbc76bdbc2e3a7b570842a6a577 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Fri, 2 Jan 2009 17:29:32 +0000 Subject: [PATCH] disabled PCH for debug build git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4097 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/vcpp/SDL_win32_main.c | 2 -- source/vcpp/cube.vcproj | 2 +- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/source/vcpp/SDL_win32_main.c b/source/vcpp/SDL_win32_main.c index 58668b7e..94a8e0c4 100644 --- a/source/vcpp/SDL_win32_main.c +++ b/source/vcpp/SDL_win32_main.c @@ -4,8 +4,6 @@ The WinMain function -- calls your program's main() function */ -#include - #define _CRT_SECURE_NO_DEPRECATE #include diff --git a/source/vcpp/cube.vcproj b/source/vcpp/cube.vcproj index ae90087e..c81d2ab9 100644 --- a/source/vcpp/cube.vcproj +++ b/source/vcpp/cube.vcproj @@ -163,7 +163,7 @@ BasicRuntimeChecks="3" RuntimeLibrary="1" FloatingPointModel="2" - UsePrecompiledHeader="1" + UsePrecompiledHeader="0" PrecompiledHeaderThrough="pch.h" PrecompiledHeaderFile=".\Debug/cube.pch" AssemblerListingLocation=".\Debug/"