From f261d257b7e7500c0ddcdcb7e03737b4ac5edb69 Mon Sep 17 00:00:00 2001 From: driAn Date: Sat, 22 Dec 2007 18:36:53 +0000 Subject: [PATCH] serverinfo ip binding fix git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1469 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/client.cpp | 2 +- source/src/clientgame.cpp | 6 ------ source/src/serverms.cpp | 2 +- 3 files changed, 2 insertions(+), 8 deletions(-) diff --git a/source/src/client.cpp b/source/src/client.cpp index 23d89386..5129d4f6 100644 --- a/source/src/client.cpp +++ b/source/src/client.cpp @@ -415,7 +415,7 @@ bool securemapcheck(char *map) if(strstr(map, "maps/")==map || strstr(map, "maps\\")==map) map += strlen("maps/"); loopv(securemaps) if(!strcmp(securemaps[i], map)) { - conoutf("\f3map %s is secured, you can not send or overwrite it", map); + conoutf("\f3map %s is secured, you can not send, receive or overwrite it", map); return true; } return false; diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 36f4d5ab..c4814f91 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -526,7 +526,6 @@ int suicided = -1; void startmap(char *name) // called just after a map load { clearminimap(); - //if(netmapstart()) { gamemode = 0;} //needs fixed to switch modes? senditemstoserver = true; // Added by Rick if(m_botmode) BotManager.BeginMap(name); @@ -539,12 +538,7 @@ void startmap(char *name) // called just after a map load particlereset(); suicided = -1; spawncycle = -1; - - // FIXME - /*if(!m_mp(gamemode)) spawnplayer(player1); - else findplayerstart(player1);*/ respawnself(); - player1->frags = player1->flagscore = player1->lifesequence = 0; loopv(players) if(players[i]) players[i]->frags = players[i]->flagscore = players[i]->lifesequence = 0; s_strcpy(clientmap, name); diff --git a/source/src/serverms.cpp b/source/src/serverms.cpp index d782bcde..1a19be90 100644 --- a/source/src/serverms.cpp +++ b/source/src/serverms.cpp @@ -243,7 +243,7 @@ void servermsinit(const char *master, char *ip, int infoport, char *sdesc, bool if(listen) { ENetAddress address = { ENET_HOST_ANY, infoport }; - if(*ip && enet_address_set_host(&msaddress, ip)<0) printf("WARNING: server ip not resolved"); + if(*ip && enet_address_set_host(&address, ip)<0) printf("WARNING: server ip not resolved"); pongsock = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM, &address); if(pongsock == ENET_SOCKET_NULL) fatal("could not create server info socket\n"); else enet_socket_set_option(pongsock, ENET_SOCKOPT_NONBLOCK, 1);