From f2ac53c8d659a24ccb9160102f3943cf76fc2381 Mon Sep 17 00:00:00 2001 From: Lee Salzman Date: Thu, 14 Feb 2008 06:04:41 +0000 Subject: [PATCH] movement interpolation in edit mode git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1648 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- source/src/clientgame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 660f5425..4fa8d03d 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -238,7 +238,7 @@ void moveotherplayers() d->state = CS_LAGGED; continue; } - if(d->state==CS_ALIVE) + if(d->state==CS_ALIVE || d->state==CS_EDITING) { if(smoothmove && d->smoothmillis>0) {