git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@28 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2005-08-14 17:49:15 +00:00
parent a1bba487b4
commit f31e26c5d3
19 changed files with 1200 additions and 2361 deletions
+1 -5
View File
@@ -37,8 +37,6 @@ void renderclient(dynent *d, bool team, char *mdlname, bool hellpig, float scale
else { n = 14; speed = 1200/d->maxspeed*scale; if(hellpig) speed = 300/d->maxspeed; };
if(hellpig) { n++; scale *= 32; mz -= 1.9f; };
rendermodel(mdlname, frame[n], range[n], 0, 1.5f, d->o.x, mz, d->o.y, d->yaw+90, d->pitch/2, team, scale, speed, 0, basetime);
//rendermd3player(d);
};
extern int democlientnum;
@@ -47,7 +45,7 @@ void renderclients()
{
dynent *d;
loopv(players)
if((d = players[i]) && (!demoplayback || i!=democlientnum) && players[i] != player1)
if((d = players[i]) && (!demoplayback || i!=democlientnum))
{
if (d->state==CS_DEAD) break; //cheap hack fix of
@@ -107,14 +105,12 @@ void renderscores()
scorelines.setsize(0);
if(!demoplayback) renderscore(player1);
loopv(players) if(players[i]) renderscore(players[i]);
BotManager.RenderBotScore(); // Added by Rick: Render Score for bots
sortmenu(0, scorelines.length());
if(m_teammode)
{
teamsused = 0;
loopv(players) addteamscore(players[i]);
if(!demoplayback) addteamscore(player1);
BotManager.AddBotTeamScore(); // Added by Rick: Add team scores for bots
teamscores[0] = 0;
loopj(teamsused)
{