diff --git a/config/default_map_settings.cfg b/config/default_map_settings.cfg index fe382044..36326c1e 100755 --- a/config/default_map_settings.cfg +++ b/config/default_map_settings.cfg @@ -12,15 +12,15 @@ mapmodelreset // start @ zero mapmodel 2 2 0 0 "nothing" //0 alter the values in your map.cfg and use to clip // models that canīt be clipped properly otherwise -mapmodel 3 1 0 0 "comp_bridge" //1 +mapmodel 3 1 0 0 "comp_bridge" //1 mapmodel 0 7 0 0 "ladder_7x" //2 mapmodel 0 8 0 0 "ladder_8x" //3 mapmodel 0 10 0 0 "ladder_10x" //4 mapmodel 0 11 0 0 "ladder_11x" //5 mapmodel 0 15 0 0 "ladder_15x" //6 -mapmodel 1 12 0 0 "streetlamp" //7 -mapmodel 1 12 0 0 "streetlamp" //8 -mapmodel 3 2 0 0 "bench" //9 +mapmodel 0 12 0 0 "streetlamp" //7 +mapmodel 0 12 0 0 "streetlamp" //8 +mapmodel 3 2 0 0 "bench" //9 mapmodel 2 4 0 0 "dumpster" //10 mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clip mapmodel 0 0 0 0 "roadblock02" //12 diff --git a/packages/maps/ac_complex.cfg b/packages/maps/ac_complex.cfg index a6755aa0..37955fba 100644 --- a/packages/maps/ac_complex.cfg +++ b/packages/maps/ac_complex.cfg @@ -24,7 +24,7 @@ mapmodel 0 0 0 0 "light01" mapmodel 0 0 0 0 "picture1" mapmodel 0 0 0 0 "gastank" //see mapmodels/gastank/usage.txt mapmodel 2 4 0 0 "dumpster" -mapmodel 1 12 0 0 "streetlamp" +mapmodel 0 12 0 0 "streetlamp" mapmodel 0 0 0 0 "wood01" mapmodel 0 0 0 0 "strahler" mapmodel 0 0 0 0 "can" diff --git a/packages/maps/ac_depot.cfg b/packages/maps/ac_depot.cfg index f9cd58af..f7a665fa 100644 --- a/packages/maps/ac_depot.cfg +++ b/packages/maps/ac_depot.cfg @@ -33,7 +33,7 @@ mapmodel 0 0 0 0 "picture1" //19 If you wish to put a custom pic i // preferably called picture1_yourmapname. mapmodel 0 0 0 0 "gastank" //20 see mapmodels/gastank/usage.txt mapmodel 2 4 0 0 "dumpster" //21 -mapmodel 1 12 0 0 "streetlamp" //22 +mapmodel 0 12 0 0 "streetlamp" //22 mapmodel 0 0 0 0 "strahler" //23 mapmodel 0 0 0 0 "can" //24 mapmodel 0 0 0 0 "can2" //25 diff --git a/packages/maps/ac_desert.cfg b/packages/maps/ac_desert.cfg index 19d832be..8ca6163b 100644 --- a/packages/maps/ac_desert.cfg +++ b/packages/maps/ac_desert.cfg @@ -13,9 +13,9 @@ mapmodel 0 8 0 0 "ladder_8x" //6 mapmodel 0 10 0 0 "ladder_10x" //7 mapmodel 0 11 0 0 "ladder_11x" //8 mapmodel 0 15 0 0 "ladderx15_center3"//9 -mapmodel 1 12 0 0 "streetlamp" //10 -mapmodel 1 12 0 0 "streetlamp" //11 -mapmodel 3 2 0 0 "bench" //12 +mapmodel 0 12 0 0 "streetlamp" //10 +mapmodel 0 12 0 0 "streetlamp" //11 +mapmodel 3 2 0 0 "bench" //12 mapmodel 0 0 0 0 "flyer" //13 mapmodel 0 0 0 0 "roadblock01" //14 use nothing mapmodels to clip mapmodel 0 0 0 0 "roadblock02" //15 diff --git a/packages/maps/ac_desert2.cfg b/packages/maps/ac_desert2.cfg index 7c13016f..465403d8 100644 --- a/packages/maps/ac_desert2.cfg +++ b/packages/maps/ac_desert2.cfg @@ -14,8 +14,8 @@ mapmodel 0 8 0 0 "ladder_8x" //3 mapmodel 0 10 0 0 "ladder_10x" //4 mapmodel 0 11 0 0 "ladder_11x" //5 mapmodel 0 15 0 0 "ladder_15x" //6 -mapmodel 1 12 0 0 "streetlamp" //7 -mapmodel 1 12 0 0 "streetlamp" //8 +mapmodel 0 12 0 0 "streetlamp" //7 +mapmodel 0 12 0 0 "streetlamp" //8 mapmodel 3 2 0 0 "bench" //9 mapmodel 2 4 0 0 "dumpster" //10 mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clip diff --git a/packages/maps/ac_elevation.cfg b/packages/maps/ac_elevation.cfg index dd2665a4..5713fa91 100644 --- a/packages/maps/ac_elevation.cfg +++ b/packages/maps/ac_elevation.cfg @@ -18,8 +18,8 @@ mapmodel 0 8 0 0 "ladder_8x" //3 mapmodel 0 10 0 0 "ladder_10x" //4 mapmodel 0 11 0 0 "ladder_11x" //5 mapmodel 0 15 0 0 "ladder_15x" //6 -mapmodel 1 12 0 0 "streetlamp" //7 -mapmodel 1 12 0 0 "streetlamp" //8 +mapmodel 0 12 0 0 "streetlamp" //7 +mapmodel 0 12 0 0 "streetlamp" //8 mapmodel 3 2 0 0 "bench" //9 mapmodel 2 4 0 0 "dumpster" //10 mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clip diff --git a/packages/maps/ac_mines.cfg b/packages/maps/ac_mines.cfg index cb929cd1..5e1212fd 100644 --- a/packages/maps/ac_mines.cfg +++ b/packages/maps/ac_mines.cfg @@ -9,7 +9,7 @@ mapmodel 0 10 0 0 "ladder_10x" //4 mapmodel 1 3 0 0 "barrel" //5 mapmodel 1 2 0 0 "barrel2" //6 mapmodel 0 0 0 0 "elektro" //7 -mapmodel 1 11 0 0 "streetlamp" //8 +mapmodel 0 12 0 0 "streetlamp" //8 mapmodel 3 1 0 0 "europalette" //9 mapmodel 3 2 0 0 "bench" //10 mapmodel 0 0 0 0 "signs/flammable"//11 @@ -26,7 +26,7 @@ mapmodel 0 0 0 0 "picture1" //19 If you wish to put a custom pic i // preferably called picture1_yourmapname. mapmodel 0 0 0 0 "gastank" //20 see mapmodels/gastank/usage.txt mapmodel 2 4 0 0 "dumpster" //21 -mapmodel 1 12 0 0 "streetlamp" //22 +mapmodel 0 12 0 0 "streetlamp" //22 mapmodel 0 0 0 0 "strahler" //23 mapmodel 0 0 0 0 "can" //24 mapmodel 0 0 0 0 "can2" //25 diff --git a/packages/maps/ac_power.cfg b/packages/maps/ac_power.cfg index cc14870a..758676fa 100644 --- a/packages/maps/ac_power.cfg +++ b/packages/maps/ac_power.cfg @@ -21,8 +21,8 @@ mapmodel 0 8 0 0 "ladder_8x" //3 mapmodel 0 10 0 0 "ladder_10x" //4 mapmodel 0 11 0 0 "ladder_11x" //5 mapmodel 0 15 0 0 "ladder_15x" //6 -mapmodel 1 12 0 0 "streetlamp" //7 -mapmodel 1 12 0 0 "streetlamp" //8 +mapmodel 0 12 0 0 "streetlamp" //7 +mapmodel 0 12 0 0 "streetlamp" //8 mapmodel 3 2 0 0 "bench" //9 mapmodel 2 4 0 0 "dumpster" //10 mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clip @@ -73,7 +73,7 @@ mapmodel 0 0 0 0 "hook" //52 mapmodel 0 0 0 0 "coffeemug" //53 mapmodel 0 0 0 0 "flyer" //54 mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit! -mapmodel 0 0 0 0 "aard" //56 +mapmodel 1 1 0 0 "aard" //56 mapmodel 0 0 0 0 "wires/3x8" //57 mapmodel 0 0 0 0 "wires/2x8" //58 mapmodel 0 0 0 0 "wires/4x8a" //59 diff --git a/packages/maps/ac_snow.cfg b/packages/maps/ac_snow.cfg index f9f5ed93..1b18334c 100644 --- a/packages/maps/ac_snow.cfg +++ b/packages/maps/ac_snow.cfg @@ -18,8 +18,8 @@ mapmodel 0 8 0 0 "ladder_8x" //3 mapmodel 0 10 0 0 "ladder_10x" //4 mapmodel 0 11 0 0 "ladder_11x" //5 mapmodel 0 15 0 0 "ladder_15x" //6 -mapmodel 1 12 0 0 "streetlamp" //7 -mapmodel 1 12 0 0 "streetlamp" //8 +mapmodel 0 12 0 0 "streetlamp" //7 +mapmodel 0 12 0 0 "streetlamp" //8 mapmodel 3 2 0 0 "bench" //9 mapmodel 2 4 0 0 "dumpster" //10 mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clip @@ -70,7 +70,7 @@ mapmodel 0 0 0 0 "hook" //52 mapmodel 0 0 0 0 "coffeemug" //53 mapmodel 0 0 0 0 "flyer" //54 mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit! -mapmodel 0 0 0 0 "aard" //56 +mapmodel 1 1 0 0 "aard" //56 //fog image for this map fog 1024 diff --git a/packages/maps/ac_toxic.cfg b/packages/maps/ac_toxic.cfg index 2af225ba..c789d94c 100644 --- a/packages/maps/ac_toxic.cfg +++ b/packages/maps/ac_toxic.cfg @@ -1,394 +1 @@ -// RandumIdiot's AC Maps - -// RI_Toxic - Copyright, RandumIdiot 2007. -// This map is very "Hit & Run" like. So, be strategic, and on your best guard. - -// If you have questions about anything regarding my maps -// contact me ath RandumIdiotMaps@gmail.com - -// Stuff for ac by me, including maps and guides, available at: http://www.ri-ac.co.nr/ - -// Comments with "@" just after the comment, are comment's by RandumIdiot - - -fog 1024 // @ Next to no fog. Makes everything look much nicer ;) -mapmodelreset // start @ zero - -mapmodel 1 30 0 0 "nothing" //0 @ Fences have been clipped so you can't - // @ jump on top of them. -mapmodel 3 1 0 0 "bridge" //1 @ Adaption of new bridge AND complex bridge are in this map. -mapmodel 0 7 0 0 "ladder_7x" //2 -mapmodel 0 8 0 0 "ladder_8x" //3 -mapmodel 0 10 0 0 "ladder_10x" //4 -mapmodel 0 11 0 0 "ladder_11x" //5 -mapmodel 0 15 0 0 "ladder_15x" //6 -mapmodel 0 12 0 0 "streetlamp" //7 @ Streetlamp is now smaller in size. Makes more sense. -mapmodel 0 12 0 0 "streetlamp" //8 @ It also stops people jumping on the top of them easily. -mapmodel 3 2 0 0 "bench" //9 -mapmodel 2 4 0 0 "dumpster" //10 -mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clip -mapmodel 0 0 0 0 "roadblock02" //12 -mapmodel 0 0 0 0 "fence" //13 mind the orientation of fence components (lightning) -mapmodel 0 0 0 0 "fencepost" //14 @ -mapmodel 0 0 0 0 "fencegate_open" //15 @ -mapmodel 0 0 0 0 "fencegate_closed" //16 @ Custom clipping on all these fence/gates... -mapmodel 0 0 0 0 "grass01" //17 -mapmodel 0 0 0 0 "grass01_d" //18 -mapmodel 0 0 0 0 "grass01_s" //19 -mapmodel 0 0 0 0 "grass02" //20 -mapmodel 0 0 0 0 "grass02_d" //21 -mapmodel 0 0 0 0 "grass02_s" //22 -mapmodel 0 0 0 0 "plant01" //23 -mapmodel 0 0 0 0 "plant01_d" //24 -mapmodel 0 0 0 0 "plant01_s" //25 -mapmodel 1 7 0 0 "tree01" //26 -mapmodel 1 2 0 0 "chair1" //27 -mapmodel 0 0 0 0 "laptop1" //28 -mapmodel 0 0 0 0 "picture1" //29 If you wish to put a custom pic in the frame - // use skin_blanco.jpg please make a new folder, - // preferably called picture1_yourmapname. -mapmodel 1 30 0 0 "locker" //30 @ New clipping to avoid people hiding on top of them. -mapmodel 0 0 0 0 "strahler" //31 -mapmodel 0 0 0 0 "light01" //32 -mapmodel 0 0 0 0 "bulb" //33 -mapmodel 1 3 0 0 "barrel" //34 -mapmodel 1 2 0 0 "barrel2" //35 -mapmodel 0 0 0 0 "elektro" //36 -mapmodel 3 1 0 0 "europalette" //37 -mapmodel 0 0 0 0 "gastank" //38 use nothing model to clip -mapmodel 0 0 0 0 "gutter_h" //39 -mapmodel 0 0 0 0 "gutter_v" //40 @ Grate is not clipped, so that you don't feel like - // @ you're hitting something, since these are used in windows. -mapmodel 0 0 0 0 "wrench" //41 -mapmodel 0 0 0 0 "screw" //42 -mapmodel 0 0 0 0 "signs/flammable" //43 -mapmodel 0 0 0 0 "signs/speed" //44 -mapmodel 0 0 0 0 "signs/maint" //45 -mapmodel 0 0 0 0 "signs/caution" //46 -mapmodel 0 0 0 0 "signs/biohazard" //47 -mapmodel 0 0 0 0 "fag" //48 -mapmodel 0 0 0 0 "can" //49 -mapmodel 0 0 0 0 "can2" //50 -mapmodel 0 0 0 0 "wood01" //51 -mapmodel 0 0 0 0 "hook" //52 -mapmodel 0 0 0 0 "coffeemug" //53 -mapmodel 0 0 0 0 "flyer" //54 -mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit! -mapmodel 1 1 0 0 "aard" //56 @ Clipped now, so that you go over the box, not through it. -mapmodel 0 8 0 0 "nothing" //57 @ Clipping of "0 8 0 0" used for fences/posts/gates. -mapmodel 3 1 0 0 "comp_bridge" //58 - - - -// skybox for this map - check /packages/skymaps/ - -//loadsky "textures/skymaps/steini/steini2" -//loadsky "textures/skymaps/steini/steini3" -loadsky "textures/skymaps/steini/steini4" -//loadsky "textures/skymaps/makke/rocky" -//loadsky "textures/skymaps/makke/mountain" - -// used textures in this map - check /packages/textures/ - -// texture 0 is hardcoded as the sky -// texture 1 is hardcoded as the default liquid texture -// texture 2 is the default wall texture (for new maps) -// texture 3 is the default floor texture -// texture 4 is the default ceiling texture - -texturereset // starts the texture slot/index at 0 - -texture 0 "kurt/klite1.jpg" //dummy - -//-------------water-uncomment all but one!------ - -texture 0 "./noctua/water/water01.jpg" -//texture 0 "./noctua/water/water04.jpg" -//texture 0 "./noctua/water/water05.jpg" -//texture 0 "./makke/muddywater.jpg" -//texture 0 "./noctua/water/snow01.jpg" - -//-----brickwalls------- - -texture 0 "./arcitool/archibrick01.jpg" -texture 0 "./arcitool/archibrick02.jpg" -texture 0 "./arcitool/archibrick03.jpg" -texture 0 "./arcitool/archibrick04.jpg" -texture 0 "./arcitool/archibrick05.jpg" -texture 0 "./arcitool/archibrick06.jpg" -texture 0 "./arcitool/archibrick07.jpg" -texture 0 "./arcitool/rohbaubims.jpg" -texture 0 "./mitaman/grsites/brick051.jpg" -texture 0 "./mitaman/grsites/brick065.jpg" -texture 0 "./boeck/stone_022.jpg" -texture 0 "./DigitalFlux/gray_bricks_02.jpg" -texture 0 "./DigitalFlux/gray_bricks_01.jpg" -texture 0 "./makke/bricks_2.jpg" -texture 0 "./makke/bricks_3.jpg" -texture 0 "./makke/brickwall.jpg" -texture 0 "./noctua/wall/brick02.jpg" -texture 0 "./sub/brick_wall_08.jpg" -texture 0 "./sub/brick_wall_09.jpg" -texture 0 "./makke/bricky.jpg" -texture 0 "./makke/01-CMU.jpg" -texture 0 "./makke/mauer1.jpg" -texture 0 "./makke/mauer2.jpg" -texture 0 "./makke/d_brick.jpg" -texture 0 "./mitaman/3dcafe/stone18.jpg" - -//---- tiles -------- - -texture 0 "./noctua/tiles/16tile12.jpg" -texture 0 "./noctua/tiles/16tile09.jpg" -texture 0 "./noctua/tiles/16tile10.jpg" -texture 0 "./noctua/tiles/16tile11.jpg" -texture 0 "./noctua/tiles/16tile07.jpg" -texture 0 "./arcitool/Cotta1-grau.jpg" -texture 0 "./arcitool/Cotta1-graubraun.jpg" -texture 0 "./arcitool/Cotta1-graubraunhell.jpg" -texture 0 "./arcitool/Cotta1-hell.jpg" -texture 0 "./arcitool/Cotta2-beige.jpg" -texture 0 "./arcitool/Cotta2-dunkel.jpg" -texture 0 "./arcitool/Cotta2-grau.jpg" -texture 0 "./arcitool/Cotta2-satt.jpg" -texture 0 "./makke/tiles.jpg" - -//------floorings---------------- - -texture 0 "./noctua/ground/cobbles01.jpg" -texture 0 "./arcitool/pflaster2.jpg" -texture 0 "./arcitool/gittersteine2.jpg" -texture 0 "./makke/11-Brick.jpg" -texture 0 "./makke/stein.jpg" -texture 0 "./makke/br_tiles.jpg" -texture 0 "./makke/c_tile.jpg" -texture 0 "./makke/pebbles_01.jpg" -texture 0 "./arcitool/sisal21.jpg" -texture 0 "./makke/platten.jpg" - -//------asphalt/concrete------------------------ - -texture 0 "./noctua/ground/asph01.jpg" -texture 0 "./noctua/ground/asph02.jpg" -texture 0 "./noctua/ground/asph03.jpg" -texture 0 "./makke/asph_01.jpg" -texture 0 "./DigitalFlux/dirty_asphalt_02.jpg" -texture 0 "./DigitalFlux/dirty_asphalt_03.jpg" -texture 0 "./makke/concrete.jpg" -texture 0 "./makke/concrete_trim.jpg" -texture 0 "./makke/concrete_trim_small.jpg" -texture 0 "./noctua/ground/snowy03.jpg" -texture 0 "./noctua/ground/snowy04.jpg" -texture 0 "./noctua/ground/snowy05.jpg" -texture 0 "./noctua/metal/iron05.jpg" -texture 0 "./noctua/metal/iron05_b.jpg" -texture 0 "./noctua/metal/iron01.jpg" -texture 0 "./noctua/metal/zinc02.jpg" -texture 0 "./noctua/metal/zinc03.jpg" -texture 0 "./noctua/wall/plast02.jpg" -texture 0 "./noctua/wall/conc01.jpg" -texture 0 "./noctua/wall/conc02.jpg" -texture 0 "./noctua/wall/conc05.jpg" -texture 0 "./noctua/wall/wall02.jpg" - -//-----wall/ceiling/plaster------ - -texture 0 "./arcitool/sichtbeton1.jpg" -texture 0 "./arcitool/sichtbeton2.jpg" -texture 0 "./noctua/ground/snowy02.jpg" -texture 0 "./boeck/stone_013.jpg" -texture 0 "./boeck/stone_014.jpg" -texture 0 "./noctua/wall/plast01.jpg" -texture 0 "./noctua/wall/plast03.jpg" -texture 0 "./noctua/wall/plast04.jpg" -texture 0 "./mitaman/various/5sqtunnelroad.jpg" -texture 0 "./mitaman/various/027metal.jpg" - -//---------metal---------- - -texture 0 "./boeck/metal_019.jpg" -texture 0 "./boeck/metal_019_b.jpg" -texture 0 "./mitaman/various/036metal.jpg" -texture 0 "./boeck/rolltor.jpg" -texture 0 "./mitaman/golgotha/hhroofgray.jpg" -texture 0 "./mitaman/golgotha/tunnel_ceiling.jpg" -texture 0 "./mitaman/golgotha/tunnel_ceiling_b.jpg" -texture 0 "./mitaman/zastrow/metal_overlaps.jpg" -texture 0 "./mitaman/zastrow/metal_plate_fill.jpg" -texture 0 "./mitaman/golgotha/metal_bumps2.jpg" -texture 0 "./mitaman/golgotha/metal_bumps3.jpg" -texture 0 "./mitaman/zastrow/metal_siding_kinks.jpg" -texture 0 "./noctua/metal/zinc01.jpg" -texture 0 "./noctua/metal/copper01.jpg" -texture 0 "./noctua/metal/copper02.jpg" -texture 0 "./noctua/metal/iron02.jpg" -texture 0 "./noctua/metal/iron03.jpg" -texture 0 "./noctua/metal/iron04.jpg" -texture 0 "./noctua/metal/metbgr01.jpg" -texture 0 "./noctua/metal/metbgr02.jpg" -texture 0 "./noctua/metal/metbgr03.jpg" -texture 0 "./noctua/metal/metbgr04.jpg" -texture 0 "./noctua/metal/verdig01.jpg" -texture 0 "./noctua/metal/brass01.jpg" -texture 0 "./mitaman/various/006metal.jpg" -texture 0 "./mitaman/various/metal020.jpg" - -//-------wood--------------------- - -texture 0 "./boeck/wood_009.jpg" -texture 0 "./boeck/wood_010.jpg" -texture 0 "./boeck/wood_017.jpg" -texture 0 "./makke/wood_01.jpg" -texture 0 "./makke/wood_01_b.jpg" -texture 0 "./arcitool/n_f-natur2.jpg" -texture 0 "./arcitool/Blockbohlen-natur.jpg" -texture 0 "./arcitool/Zaun.jpg" -texture 0 "./arcitool/Rundholz.jpg" -texture 0 "./mitaman/grsites/wood060.jpg" -texture 0 "./noctua/wood/blinds01.jpg" -texture 0 "./noctua/wood/fb_board.jpg" -texture 0 "./noctua/wood/planks01.jpg" -texture 0 "./noctua/wood/planks01_b.jpg" -texture 0 "./noctua/wood/planks02.jpg" -texture 0 "./noctua/wood/planks02_hor.jpg" -texture 0 "./noctua/wood/planks02_trim.jpg" -texture 0 "./noctua/wood/bark01.jpg" -texture 0 "./noctua/wood/wood02.jpg" -texture 0 "./noctua/wood/wood03.jpg" -texture 0 "./noctua/wood/wood04.jpg" -texture 0 "./mitaman/various/063bois.jpg" -texture 0 "./mitaman/various/063bois_b.jpg" //40 - -//-----mud/grass/sand---------- - -texture 0 "./craig_fortune/terrain/grass_lush1.jpg" //41 -texture 0 "./craig_fortune/terrain/Grass_mossy.jpg" -texture 0 "./craig_fortune/terrain/Grass_parched.jpg" -texture 0 "./arcitool/Wiese3.jpg" -texture 0 "./arcitool/Wiese6.jpg" -texture 0 "./craig_fortune/terrain/Grass_lush.jpg" -texture 0 "./craig_fortune/terrain/mud.jpg" -texture 0 "./craig_fortune/terrain/Mud_thick.jpg" -texture 0 "./makke/cracked_mud.jpg" -texture 0 "./craig_fortune/terrain/sand_bleached.jpg" //50 -texture 0 "./sub/sub_sand.jpg" -texture 0 "./DigitalFlux/light_brown_dirt_02.jpg" -texture 0 "./DigitalFlux/dirt_pebbles_01.jpg" -texture 0 "./DigitalFlux/light_brown_dirt_01.jpg" -texture 0 "./DigitalFlux/reddish_brown_dirt_01.jpg" -texture 0 "./DigitalFlux/reddish_brown_dirt_02.jpg" -texture 0 "./makke/dirt_01.jpg" -texture 0 "./makke/stuck1.jpg" -texture 0 "./noctua/ground/mud01.jpg" -texture 0 "./noctua/ground/pebble01.jpg" //60 -texture 0 "./noctua/ground/ground02.jpg" -texture 0 "./noctua/ground/ground06.jpg" //62 - -//-----rock/stone---------------- - -texture 0 "./arcitool/schotter1.jpg" //63 -texture 0 "./arcitool/schotter2.jpg" -texture 0 "./craig_fortune/terrain/Rock_cracked.jpg" -texture 0 "./craig_fortune/terrain/rubble.jpg" -texture 0 "./craig_fortune/terrain/Rock_rubble.jpg" -texture 0 "./noctua/ground/snowy01.jpg" -texture 0 "./makke/rock.jpg" -texture 0 "./noctua/stone/stone18.jpg" //70 -texture 0 "./noctua/stone/stone02.jpg" -texture 0 "./noctua/stone/stone03.jpg" -texture 0 "./noctua/stone/stone04.jpg" -texture 0 "./noctua/stone/stone05.jpg" -texture 0 "./noctua/stone/stone06.jpg" -texture 0 "./noctua/stone/stone07.jpg" -texture 0 "./noctua/stone/stone08.jpg" -texture 0 "./noctua/stone/stone09.jpg" -texture 0 "./noctua/stone/stone12.jpg" -texture 0 "./noctua/stone/stone13.jpg" //80 -texture 0 "./noctua/stone/stone15.jpg" -texture 0 "./noctua/stone/stone16.jpg" -texture 0 "./noctua/stone/stone17.jpg" -texture 0 "./noctua/stone/marmor01.jpg" -texture 0 "./noctua/stone/stone19.jpg" -texture 0 "./noctua/wall/conc03.jpg" -texture 0 "./noctua/wall/conc04.jpg" -texture 0 "./noctua/wall/d_wall01.jpg" //88 - -//-------------carpet--------------- - -texture 0 "./noctua/textile/carpet04.jpg" /89 -texture 0 "./noctua/textile/carpet01.jpg" //90 -texture 0 "./noctua/textile/carpet02.jpg" -texture 0 "./noctua/textile/carpet03.jpg" -texture 0 "./noctua/textile/burlap01.jpg" -texture 0 "./noctua/textile/carpet05.jpg" //94 - -//-------------trim------------------ - -texture 0 "./arcitool/Wellblech1-1.jpg" //95 -texture 0 "./arcitool/Glasbausteine.jpg" -texture 0 "./boeck/gully.jpg" -texture 0 "./boeck/aircon2.jpg" -texture 0 "./makke/aircon.jpg" -texture 0 "./makke/aircon_sm.jpg" //100 -texture 0 "./makke/door.jpg" -texture 0 "./makke/klappe.jpg" -texture 0 "./makke/klappe2.jpg" -texture 0 "./makke/klappe3.jpg" -texture 0 "./makke/neuklappe.jpg" -texture 0 "./makke/panel.jpg" -texture 0 "./mitaman/3dcafe/objects09_a.jpg" -texture 0 "./mitaman/golgotha/elecpanelstwo.jpg" -texture 0 "./mitaman/various/metal_trim_4_v.jpg" -texture 0 "./mitaman/various/metal_trim_4_h.jpg" -texture 0 "./mitaman/various/metal026.jpg" -texture 0 "./mitaman/various/vent_cap.jpg" -texture 0 "./mitaman/various/rgrates0006.jpg" -texture 0 "./mitaman/various/large_plate.jpg" -texture 0 "./makke/lampe.jpg" -texture 0 "./makke/lampe_tile.jpg" -texture 0 "./makke/lampe_tile_a.jpg" -texture 0 "./makke/lampe_tile2.jpg" -texture 0 "./makke/lampe_tile2_a.jpg" -texture 0 "./makke/stairtrim.jpg" -texture 0 "./makke/metalstair1.jpg" -texture 0 "./makke/metalstair2.jpg" -texture 0 "./mitaman/zastrow/metal_siding_kinksb.jpg" -texture 0 "./makke/window.jpg" -texture 0 "./makke/windows.jpg" -texture 0 "./mitaman/zastrow/sub_window31.jpg" -texture 0 "./mitaman/zastrow/sub_window33.jpg" -texture 0 "./mitaman/various/sub_window23.jpg" -texture 0 "./mitaman/various/sub_window38.jpg" -texture 0 "./mitaman/3dcafe/door10.jpg" -texture 0 "./mitaman/3dcafe/door12.jpg" -texture 0 "./mitaman/3dcafe/door15.jpg" -texture 0 "./mitaman/3dcafe/door07.jpg" -texture 0 "./mitaman/zastrow/sub_doors512B05.jpg" -texture 0 "./mitaman/zastrow/sub_doors512A10.jpg" -texture 0 "./mitaman/zastrow/sub_doors512A16.jpg" -texture 0 "./mitaman/various/sub_doors256nf_01.jpg" -texture 0 "./mitaman/3dcafe/objects08.jpg" - -//------crates---------- - -texture 0 "./craig_fortune/crates/light_weathered.jpg" -texture 0 "./craig_fortune/crates/light.jpg" -texture 0 "./zastrow/3wood_crate_03.jpg" -texture 0 "./zastrow/2wood_crate_03.jpg" -texture 0 "./zastrow/2wood_crate_10.jpg" -texture 0 "./zastrow/2wood_crate_12.jpg" -texture 0 "./zastrow/3wood_crate_02.jpg" -texture 0 "./zastrow/2wood_crate_02.jpg" -texture 0 "./zastrow/3wood_crate_10.jpg" -texture 0 "./zastrow/3wood_crate_12.jpg" -texture 0 "./zastrow/wood_crate_02.jpg" -texture 0 "./zastrow/wood_crate_03.jpg" -texture 0 "./zastrow/wood_crate_10.jpg" -texture 0 "./zastrow/wood_crate_12.jpg" -texture 0 "./makke/box_2.jpg" -texture 0 "./makke/box_4.jpg" -texture 0 "./makke/box_3.jpg" //241 - - -//wotwots urban textures -texture 0 "wotwot/urban/manhole1.jpg" \ No newline at end of file +// RandumIdiot's AC Maps// RI_Toxic - Copyright, RandumIdiot 2007.// This map is very "Hit & Run" like. So, be strategic, and on your best guard.// If you have questions about anything regarding my maps// contact me ath RandumIdiotMaps@gmail.com// Stuff for ac by me, including maps and guides, available at: http://www.ri-ac.co.nr/// Comments with "@" just after the comment, are comment's by RandumIdiot fog 1024 // @ Next to no fog. Makes everything look much nicer ;)mapmodelreset // start @ zeromapmodel 1 30 0 0 "nothing" //0 @ Fences have been clipped so you can't // @ jump on top of them.mapmodel 3 1 0 0 "bridge" //1 @ Adaption of new bridge AND complex bridge are in this map.mapmodel 0 7 0 0 "ladder_7x" //2mapmodel 0 8 0 0 "ladder_8x" //3mapmodel 0 10 0 0 "ladder_10x" //4mapmodel 0 11 0 0 "ladder_11x" //5mapmodel 0 15 0 0 "ladder_15x" //6 mapmodel 0 12 0 0 "streetlamp" //7 @ Streetlamp is now smaller in size. Makes more sense. mapmodel 0 12 0 0 "streetlamp" //8 @ It also stops people jumping on the top of them easily.mapmodel 3 2 0 0 "bench" //9mapmodel 2 4 0 0 "dumpster" //10mapmodel 0 0 0 0 "roadblock01" //11 use nothing mapmodels to clipmapmodel 0 0 0 0 "roadblock02" //12mapmodel 0 0 0 0 "fence" //13 mind the orientation of fence components (lightning)mapmodel 0 0 0 0 "fencepost" //14 @mapmodel 0 0 0 0 "fencegate_open" //15 @mapmodel 0 0 0 0 "fencegate_closed" //16 @ Custom clipping on all these fence/gates...mapmodel 0 0 0 0 "grass01" //17mapmodel 0 0 0 0 "grass01_d" //18mapmodel 0 0 0 0 "grass01_s" //19mapmodel 0 0 0 0 "grass02" //20mapmodel 0 0 0 0 "grass02_d" //21mapmodel 0 0 0 0 "grass02_s" //22mapmodel 0 0 0 0 "plant01" //23mapmodel 0 0 0 0 "plant01_d" //24mapmodel 0 0 0 0 "plant01_s" //25mapmodel 0 0 0 0 "tree01" //26mapmodel 1 2 0 0 "chair1" //27mapmodel 0 0 0 0 "laptop1" //28mapmodel 0 0 0 0 "picture1" //29 If you wish to put a custom pic in the frame // use skin_blanco.jpg please make a new folder, // preferably called picture1_yourmapname. mapmodel 1 30 0 0 "locker" //30 @ New clipping to avoid people hiding on top of them.mapmodel 0 0 0 0 "strahler" //31mapmodel 0 0 0 0 "light01" //32 mapmodel 0 0 0 0 "bulb" //33mapmodel 1 3 0 0 "barrel" //34mapmodel 1 2 0 0 "barrel2" //35mapmodel 0 0 0 0 "elektro" //36 mapmodel 3 1 0 0 "europalette" //37mapmodel 0 0 0 0 "gastank" //38 use nothing model to clipmapmodel 0 0 0 0 "gutter_h" //39mapmodel 0 0 0 0 "gutter_v" //40 @ Grate is not clipped, so that you don't feel like // @ you're hitting something, since these are used in windows.mapmodel 0 0 0 0 "wrench" //41mapmodel 0 0 0 0 "screw" //42mapmodel 0 0 0 0 "signs/flammable" //43mapmodel 0 0 0 0 "signs/speed" //44mapmodel 0 0 0 0 "signs/maint" //45mapmodel 0 0 0 0 "signs/caution" //46mapmodel 0 0 0 0 "signs/biohazard" //47 mapmodel 0 0 0 0 "fag" //48mapmodel 0 0 0 0 "can" //49mapmodel 0 0 0 0 "can2" //50mapmodel 0 0 0 0 "wood01" //51mapmodel 0 0 0 0 "hook" //52mapmodel 0 0 0 0 "coffeemug" //53mapmodel 0 0 0 0 "flyer" //54mapmodel 0 0 0 0 "poster" //55 mind z-buffer issues on 16bit!mapmodel 1 1 0 0 "aard" //56 @ Clipped now, so that you go over the box, not through it.mapmodel 0 8 0 0 "nothing" //57 @ Clipping of "0 8 0 0" used for fences/posts/gates.mapmodel 3 1 0 0 "comp_bridge" //58// skybox for this map - check /packages/skymaps///loadsky "textures/skymaps/steini/steini2"//loadsky "textures/skymaps/steini/steini3"loadsky "textures/skymaps/steini/steini4"//loadsky "textures/skymaps/makke/rocky"//loadsky "textures/skymaps/makke/mountain"// used textures in this map - check /packages/textures/// texture 0 is hardcoded as the sky// texture 1 is hardcoded as the default liquid texture// texture 2 is the default wall texture (for new maps)// texture 3 is the default floor texture// texture 4 is the default ceiling texturetexturereset // starts the texture slot/index at 0texture 0 "kurt/klite1.jpg" //dummy//-------------water-uncomment all but one!------texture 0 "./noctua/water/water01.jpg"//texture 0 "./noctua/water/water04.jpg"//texture 0 "./noctua/water/water05.jpg"//texture 0 "./makke/muddywater.jpg"//texture 0 "./noctua/water/snow01.jpg"//-----brickwalls-------texture 0 "./arcitool/archibrick01.jpg"texture 0 "./arcitool/archibrick02.jpg"texture 0 "./arcitool/archibrick03.jpg"texture 0 "./arcitool/archibrick04.jpg"texture 0 "./arcitool/archibrick05.jpg"texture 0 "./arcitool/archibrick06.jpg"texture 0 "./arcitool/archibrick07.jpg"texture 0 "./arcitool/rohbaubims.jpg"texture 0 "./mitaman/grsites/brick051.jpg"texture 0 "./mitaman/grsites/brick065.jpg"texture 0 "./boeck/stone_022.jpg"texture 0 "./DigitalFlux/gray_bricks_02.jpg"texture 0 "./DigitalFlux/gray_bricks_01.jpg"texture 0 "./makke/bricks_2.jpg"texture 0 "./makke/bricks_3.jpg"texture 0 "./makke/brickwall.jpg"texture 0 "./noctua/wall/brick02.jpg"texture 0 "./sub/brick_wall_08.jpg"texture 0 "./sub/brick_wall_09.jpg"texture 0 "./makke/bricky.jpg"texture 0 "./makke/01-CMU.jpg"texture 0 "./makke/mauer1.jpg"texture 0 "./makke/mauer2.jpg"texture 0 "./makke/d_brick.jpg"texture 0 "./mitaman/3dcafe/stone18.jpg"//---- tiles --------texture 0 "./noctua/tiles/16tile12.jpg"texture 0 "./noctua/tiles/16tile09.jpg"texture 0 "./noctua/tiles/16tile10.jpg"texture 0 "./noctua/tiles/16tile11.jpg"texture 0 "./noctua/tiles/16tile07.jpg"texture 0 "./arcitool/Cotta1-grau.jpg"texture 0 "./arcitool/Cotta1-graubraun.jpg"texture 0 "./arcitool/Cotta1-graubraunhell.jpg"texture 0 "./arcitool/Cotta1-hell.jpg"texture 0 "./arcitool/Cotta2-beige.jpg"texture 0 "./arcitool/Cotta2-dunkel.jpg"texture 0 "./arcitool/Cotta2-grau.jpg"texture 0 "./arcitool/Cotta2-satt.jpg"texture 0 "./makke/tiles.jpg"//------floorings----------------texture 0 "./noctua/ground/cobbles01.jpg"texture 0 "./arcitool/pflaster2.jpg"texture 0 "./arcitool/gittersteine2.jpg"texture 0 "./makke/11-Brick.jpg"texture 0 "./makke/stein.jpg"texture 0 "./makke/br_tiles.jpg"texture 0 "./makke/c_tile.jpg"texture 0 "./makke/pebbles_01.jpg"texture 0 "./arcitool/sisal21.jpg"texture 0 "./makke/platten.jpg"//------asphalt/concrete------------------------texture 0 "./noctua/ground/asph01.jpg"texture 0 "./noctua/ground/asph02.jpg"texture 0 "./noctua/ground/asph03.jpg"texture 0 "./makke/asph_01.jpg"texture 0 "./DigitalFlux/dirty_asphalt_02.jpg"texture 0 "./DigitalFlux/dirty_asphalt_03.jpg"texture 0 "./makke/concrete.jpg"texture 0 "./makke/concrete_trim.jpg"texture 0 "./makke/concrete_trim_small.jpg"texture 0 "./noctua/ground/snowy03.jpg"texture 0 "./noctua/ground/snowy04.jpg"texture 0 "./noctua/ground/snowy05.jpg"texture 0 "./noctua/metal/iron05.jpg"texture 0 "./noctua/metal/iron05_b.jpg"texture 0 "./noctua/metal/iron01.jpg"texture 0 "./noctua/metal/zinc02.jpg"texture 0 "./noctua/metal/zinc03.jpg"texture 0 "./noctua/wall/plast02.jpg"texture 0 "./noctua/wall/conc01.jpg"texture 0 "./noctua/wall/conc02.jpg"texture 0 "./noctua/wall/conc05.jpg"texture 0 "./noctua/wall/wall02.jpg"//-----wall/ceiling/plaster------texture 0 "./arcitool/sichtbeton1.jpg"texture 0 "./arcitool/sichtbeton2.jpg"texture 0 "./noctua/ground/snowy02.jpg"texture 0 "./boeck/stone_013.jpg"texture 0 "./boeck/stone_014.jpg"texture 0 "./noctua/wall/plast01.jpg"texture 0 "./noctua/wall/plast03.jpg"texture 0 "./noctua/wall/plast04.jpg"texture 0 "./mitaman/various/5sqtunnelroad.jpg"texture 0 "./mitaman/various/027metal.jpg"//---------metal----------texture 0 "./boeck/metal_019.jpg"texture 0 "./boeck/metal_019_b.jpg"texture 0 "./mitaman/various/036metal.jpg"texture 0 "./boeck/rolltor.jpg"texture 0 "./mitaman/golgotha/hhroofgray.jpg"texture 0 "./mitaman/golgotha/tunnel_ceiling.jpg"texture 0 "./mitaman/golgotha/tunnel_ceiling_b.jpg"texture 0 "./mitaman/zastrow/metal_overlaps.jpg"texture 0 "./mitaman/zastrow/metal_plate_fill.jpg"texture 0 "./mitaman/golgotha/metal_bumps2.jpg"texture 0 "./mitaman/golgotha/metal_bumps3.jpg"texture 0 "./mitaman/zastrow/metal_siding_kinks.jpg"texture 0 "./noctua/metal/zinc01.jpg"texture 0 "./noctua/metal/copper01.jpg"texture 0 "./noctua/metal/copper02.jpg"texture 0 "./noctua/metal/iron02.jpg"texture 0 "./noctua/metal/iron03.jpg"texture 0 "./noctua/metal/iron04.jpg"texture 0 "./noctua/metal/metbgr01.jpg"texture 0 "./noctua/metal/metbgr02.jpg"texture 0 "./noctua/metal/metbgr03.jpg"texture 0 "./noctua/metal/metbgr04.jpg"texture 0 "./noctua/metal/verdig01.jpg"texture 0 "./noctua/metal/brass01.jpg"texture 0 "./mitaman/various/006metal.jpg"texture 0 "./mitaman/various/metal020.jpg"//-------wood---------------------texture 0 "./boeck/wood_009.jpg"texture 0 "./boeck/wood_010.jpg"texture 0 "./boeck/wood_017.jpg"texture 0 "./makke/wood_01.jpg"texture 0 "./makke/wood_01_b.jpg"texture 0 "./arcitool/n_f-natur2.jpg"texture 0 "./arcitool/Blockbohlen-natur.jpg"texture 0 "./arcitool/Zaun.jpg"texture 0 "./arcitool/Rundholz.jpg"texture 0 "./mitaman/grsites/wood060.jpg"texture 0 "./noctua/wood/blinds01.jpg"texture 0 "./noctua/wood/fb_board.jpg"texture 0 "./noctua/wood/planks01.jpg"texture 0 "./noctua/wood/planks01_b.jpg"texture 0 "./noctua/wood/planks02.jpg"texture 0 "./noctua/wood/planks02_hor.jpg"texture 0 "./noctua/wood/planks02_trim.jpg"texture 0 "./noctua/wood/bark01.jpg"texture 0 "./noctua/wood/wood02.jpg"texture 0 "./noctua/wood/wood03.jpg"texture 0 "./noctua/wood/wood04.jpg"texture 0 "./mitaman/various/063bois.jpg"texture 0 "./mitaman/various/063bois_b.jpg" //40//-----mud/grass/sand----------texture 0 "./craig_fortune/terrain/grass_lush1.jpg" //41texture 0 "./craig_fortune/terrain/Grass_mossy.jpg"texture 0 "./craig_fortune/terrain/Grass_parched.jpg"texture 0 "./arcitool/Wiese3.jpg"texture 0 "./arcitool/Wiese6.jpg"texture 0 "./craig_fortune/terrain/Grass_lush.jpg"texture 0 "./craig_fortune/terrain/mud.jpg"texture 0 "./craig_fortune/terrain/Mud_thick.jpg"texture 0 "./makke/cracked_mud.jpg"texture 0 "./craig_fortune/terrain/sand_bleached.jpg" //50texture 0 "./sub/sub_sand.jpg"texture 0 "./DigitalFlux/light_brown_dirt_02.jpg"texture 0 "./DigitalFlux/dirt_pebbles_01.jpg"texture 0 "./DigitalFlux/light_brown_dirt_01.jpg"texture 0 "./DigitalFlux/reddish_brown_dirt_01.jpg"texture 0 "./DigitalFlux/reddish_brown_dirt_02.jpg"texture 0 "./makke/dirt_01.jpg"texture 0 "./makke/stuck1.jpg"texture 0 "./noctua/ground/mud01.jpg"texture 0 "./noctua/ground/pebble01.jpg" //60texture 0 "./noctua/ground/ground02.jpg"texture 0 "./noctua/ground/ground06.jpg" //62//-----rock/stone----------------texture 0 "./arcitool/schotter1.jpg" //63texture 0 "./arcitool/schotter2.jpg"texture 0 "./craig_fortune/terrain/Rock_cracked.jpg"texture 0 "./craig_fortune/terrain/rubble.jpg"texture 0 "./craig_fortune/terrain/Rock_rubble.jpg"texture 0 "./noctua/ground/snowy01.jpg"texture 0 "./makke/rock.jpg"texture 0 "./noctua/stone/stone18.jpg" //70texture 0 "./noctua/stone/stone02.jpg"texture 0 "./noctua/stone/stone03.jpg"texture 0 "./noctua/stone/stone04.jpg"texture 0 "./noctua/stone/stone05.jpg"texture 0 "./noctua/stone/stone06.jpg"texture 0 "./noctua/stone/stone07.jpg"texture 0 "./noctua/stone/stone08.jpg"texture 0 "./noctua/stone/stone09.jpg"texture 0 "./noctua/stone/stone12.jpg"texture 0 "./noctua/stone/stone13.jpg" //80texture 0 "./noctua/stone/stone15.jpg"texture 0 "./noctua/stone/stone16.jpg"texture 0 "./noctua/stone/stone17.jpg"texture 0 "./noctua/stone/marmor01.jpg"texture 0 "./noctua/stone/stone19.jpg"texture 0 "./noctua/wall/conc03.jpg"texture 0 "./noctua/wall/conc04.jpg"texture 0 "./noctua/wall/d_wall01.jpg" //88//-------------carpet---------------texture 0 "./noctua/textile/carpet04.jpg" /89texture 0 "./noctua/textile/carpet01.jpg" //90texture 0 "./noctua/textile/carpet02.jpg"texture 0 "./noctua/textile/carpet03.jpg"texture 0 "./noctua/textile/burlap01.jpg"texture 0 "./noctua/textile/carpet05.jpg" //94//-------------trim------------------texture 0 "./arcitool/Wellblech1-1.jpg" //95texture 0 "./arcitool/Glasbausteine.jpg"texture 0 "./boeck/gully.jpg"texture 0 "./boeck/aircon2.jpg"texture 0 "./makke/aircon.jpg"texture 0 "./makke/aircon_sm.jpg" //100texture 0 "./makke/door.jpg"texture 0 "./makke/klappe.jpg"texture 0 "./makke/klappe2.jpg"texture 0 "./makke/klappe3.jpg"texture 0 "./makke/neuklappe.jpg"texture 0 "./makke/panel.jpg"texture 0 "./mitaman/3dcafe/objects09_a.jpg"texture 0 "./mitaman/golgotha/elecpanelstwo.jpg"texture 0 "./mitaman/various/metal_trim_4_v.jpg"texture 0 "./mitaman/various/metal_trim_4_h.jpg"texture 0 "./mitaman/various/metal026.jpg"texture 0 "./mitaman/various/vent_cap.jpg"texture 0 "./mitaman/various/rgrates0006.jpg"texture 0 "./mitaman/various/large_plate.jpg"texture 0 "./makke/lampe.jpg"texture 0 "./makke/lampe_tile.jpg"texture 0 "./makke/lampe_tile_a.jpg"texture 0 "./makke/lampe_tile2.jpg"texture 0 "./makke/lampe_tile2_a.jpg"texture 0 "./makke/stairtrim.jpg"texture 0 "./makke/metalstair1.jpg"texture 0 "./makke/metalstair2.jpg"texture 0 "./mitaman/zastrow/metal_siding_kinksb.jpg"texture 0 "./makke/window.jpg"texture 0 "./makke/windows.jpg" texture 0 "./mitaman/zastrow/sub_window31.jpg"texture 0 "./mitaman/zastrow/sub_window33.jpg"texture 0 "./mitaman/various/sub_window23.jpg"texture 0 "./mitaman/various/sub_window38.jpg"texture 0 "./mitaman/3dcafe/door10.jpg"texture 0 "./mitaman/3dcafe/door12.jpg"texture 0 "./mitaman/3dcafe/door15.jpg"texture 0 "./mitaman/3dcafe/door07.jpg"texture 0 "./mitaman/zastrow/sub_doors512B05.jpg"texture 0 "./mitaman/zastrow/sub_doors512A10.jpg"texture 0 "./mitaman/zastrow/sub_doors512A16.jpg"texture 0 "./mitaman/various/sub_doors256nf_01.jpg"texture 0 "./mitaman/3dcafe/objects08.jpg"//------crates----------texture 0 "./craig_fortune/crates/light_weathered.jpg"texture 0 "./craig_fortune/crates/light.jpg"texture 0 "./zastrow/3wood_crate_03.jpg"texture 0 "./zastrow/2wood_crate_03.jpg"texture 0 "./zastrow/2wood_crate_10.jpg"texture 0 "./zastrow/2wood_crate_12.jpg"texture 0 "./zastrow/3wood_crate_02.jpg"texture 0 "./zastrow/2wood_crate_02.jpg"texture 0 "./zastrow/3wood_crate_10.jpg"texture 0 "./zastrow/3wood_crate_12.jpg"texture 0 "./zastrow/wood_crate_02.jpg"texture 0 "./zastrow/wood_crate_03.jpg"texture 0 "./zastrow/wood_crate_10.jpg"texture 0 "./zastrow/wood_crate_12.jpg"texture 0 "./makke/box_2.jpg"texture 0 "./makke/box_4.jpg"texture 0 "./makke/box_3.jpg" //241//wotwots urban texturestexture 0 "wotwot/urban/manhole1.jpg" \ No newline at end of file