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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@38 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2005-10-13 22:12:47 +00:00
parent 5d7a290652
commit f3f6bf158c
16 changed files with 498 additions and 456 deletions
+5 -5
View File
@@ -9,10 +9,10 @@ bool editmode = false;
block sel =
{
variable("selx", 0, 0, 4096, &sel.x, NULL),
variable("sely", 0, 0, 4096, &sel.y, NULL),
variable("selxs", 0, 0, 4096, &sel.xs, NULL),
variable("selys", 0, 0, 4096, &sel.ys, NULL),
variable("selx", 0, 0, 4096, &sel.x, NULL, false),
variable("sely", 0, 0, 4096, &sel.y, NULL, false),
variable("selxs", 0, 0, 4096, &sel.xs, NULL, false),
variable("selys", 0, 0, 4096, &sel.ys, NULL, false),
};
int selh = 0;
@@ -44,7 +44,7 @@ void toggleedit()
else
{
resettagareas(); // clear trigger areas to allow them to be edited
player1->health = 100;
player1->health = 100;
//put call to clear/restar gamemode
projreset();
};