*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@38 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
@@ -124,7 +124,7 @@ void md2::scale(int frame, float scale, int sn)
|
||||
};
|
||||
|
||||
void md2::render(vec &light, int frame, int range, float x, float y, float z, float yaw, float pitch, float sc, float speed, int snap, int basetime)
|
||||
{
|
||||
{
|
||||
loopi(range) if(!mverts[frame+i]) scale(frame+i, sc, snap);
|
||||
|
||||
glPushMatrix ();
|
||||
@@ -193,7 +193,7 @@ void md2::render(vec &light, int frame, int range, float x, float y, float z, fl
|
||||
|
||||
hashtable<md2 *> *mdllookup = NULL;
|
||||
vector<md2 *> mapmodels;
|
||||
const int FIRSTMDL = 20;
|
||||
const int FIRSTMDL = 40;
|
||||
|
||||
void delayedload(md2 *m)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user