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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@38 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2005-10-13 22:12:47 +00:00
parent 5d7a290652
commit f3f6bf158c
16 changed files with 498 additions and 456 deletions
+2 -2
View File
@@ -124,7 +124,7 @@ void md2::scale(int frame, float scale, int sn)
};
void md2::render(vec &light, int frame, int range, float x, float y, float z, float yaw, float pitch, float sc, float speed, int snap, int basetime)
{
{
loopi(range) if(!mverts[frame+i]) scale(frame+i, sc, snap);
glPushMatrix ();
@@ -193,7 +193,7 @@ void md2::render(vec &light, int frame, int range, float x, float y, float z, fl
hashtable<md2 *> *mdllookup = NULL;
vector<md2 *> mapmodels;
const int FIRSTMDL = 20;
const int FIRSTMDL = 40;
void delayedload(md2 *m)
{