diff --git a/source/src/server.cpp b/source/src/server.cpp index 9bbcac43..2f8f471d 100644 --- a/source/src/server.cpp +++ b/source/src/server.cpp @@ -453,7 +453,7 @@ bool vote(char *map, int reqmode, int sender) else no++; }; if(yes==1 && no==0) return true; // single player - s_sprintfd(msg)("%s suggests %s on map %s (set map to vote)", clients[sender]->name, modestr(reqmode), map); + s_sprintfd(msg)("%s suggests \"%s\" on map %s (set map to vote)", clients[sender]->name, modestr(reqmode), map); sendservmsg(msg); if(yes/(float)(yes+no) <= 0.5f && !clients[sender]->ismaster) return false; sendservmsg("vote passed"); diff --git a/source/src/worldocull.cpp b/source/src/worldocull.cpp index c39907da..cdf7faae 100644 --- a/source/src/worldocull.cpp +++ b/source/src/worldocull.cpp @@ -21,7 +21,7 @@ void computeraytable(float vx, float vy) odist = getvar("fog")*1.5f; - float apitch = (float)fabs(player1->state==CS_DEAD ? -90.0f : camera1->pitch); + float apitch = (float)fabs(camera1->pitch); float af = getvar("fov")/2+apitch/1.5f+3; float byaw = (camera1->yaw-90+af)/360*PI2; float syaw = (camera1->yaw-90-af)/360*PI2;