git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-03-16 15:16:22 +00:00
parent f72245e96b
commit f601566fcf
4 changed files with 27 additions and 25 deletions
+9 -12
View File
@@ -65,6 +65,15 @@ VAR(vsync, -1, -1, 1);
#if defined(WIN32) || defined(__APPLE__)
VARF(fullscreen, 0, 0, 1, initwarning());
#else
void setfullscreen(bool enable)
{
if(enable == !(screen->flags&SDL_FULLSCREEN))
{
SDL_WM_ToggleFullScreen(screen);
SDL_WM_GrabInput((screen->flags&SDL_FULLSCREEN) ? SDL_GRAB_ON : SDL_GRAB_OFF);
}
}
VARF(fullscreen, 0, 1, 1, setfullscreen(fullscreen!=0));
#endif
@@ -116,18 +125,6 @@ void screenshot(char *imagepath)
COMMAND(screenshot, ARG_1STR);
COMMAND(quit, ARG_NONE);
#if !defined(WIN32) && !defined(__APPLE__)
void setfullscreen(bool enable)
{
if(enable == !(screen->flags&SDL_FULLSCREEN))
{
SDL_WM_ToggleFullScreen(screen);
SDL_WM_GrabInput((screen->flags&SDL_FULLSCREEN) ? SDL_GRAB_ON : SDL_GRAB_OFF);
}
}
#endif
void screenres(int w, int h)
{
#if !defined(WIN32) && !defined(__APPLE__)