VC warning fix

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2008-09-17 09:08:08 +00:00
parent 66a83167a0
commit f649244a94
+1 -1
View File
@@ -19,7 +19,7 @@ void lightray(float bx, float by, const persistent_entity &light, float fade = 1
const float PRECF = 4096.0f;
int x = (int)(lx*PRECF);
int y = (int)(ly*PRECF);
int fadescale = fade*(1<<PRECBITS);
int fadescale = (int)(fade*PRECF);
int l = light.attr2*fadescale;
int stepx = (int)(dx/(float)steps*PRECF);
int stepy = (int)(dy/(float)steps*PRECF);