diff --git a/source/src/server.h b/source/src/server.h index 99a9f214..db870dc4 100644 --- a/source/src/server.h +++ b/source/src/server.h @@ -395,11 +395,11 @@ guninfo guns[NUMGUNS] = { { "knife", S_KNIFE, S_NULL, 0, 500, 50, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, false }, { "pistol", S_PISTOL, S_RPISTOL, 1400, 170, 19, 0, 0, 80, 10, 8, 6, 5, 1, 40, 75, 150, 1, false }, - { "rifle", S_RIFLE, S_RRIFLE, 1950, 640, 50, 0, 0, 20, 50, 10, 4, 4, 2, 100, 60, 150, 1, false }, // temporary values + { "rifle", S_RIFLE, S_RRIFLE, 1950, 720, 50, 0, 0, 20, 50, 10, 4, 4, 2, 100, 60, 150, 1, false }, // temporary values { "shotgun", S_SHOTGUN, S_RSHOTGUN, 2400, 1000, 5, 0, 0, 1, 35, 7, 9, 9, 1, 130, 500, 150, 1, false }, { "subgun", S_SUBGUN, S_RSUBGUN, 1650, 80, 14, 0, 0, 70, 15, 30, 1, 2, 5, 15, 55, 250, 1, true }, { "sniper", S_SNIPER, S_RSNIPER, 1950, 1500, 85, 0, 0, 60, 50, 5, 4, 4, 1, 100, 500, 100, 1, false }, - { "assault", S_ASSAULT, S_RASSAULT, 2000, 130, 24, 0, 0, 20, 40, 20, 0, 2, 2, 25, 60, 150, 1, true }, + { "assault", S_ASSAULT, S_RASSAULT, 2000, 120, 24, 0, 0, 20, 40, 20, 0, 2, 2, 25, 60, 150, 1, true }, { "grenade", S_NULL, S_NULL, 1000, 650, 200, 20, 6, 1, 1, 1, 3, 1, 0, 0, 0, 0, 3, false }, { "pistol", S_PISTOL, S_RAKIMBO, 1400, 80, 19, 0, 0, 80, 10, 16, 6, 5, 4, 30, 75, 150, 1, true }, };