shotlines
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@52 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -340,8 +340,7 @@ void gl_drawframe(int w, int h, float changelod, float curfps)
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renderstripssky();
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glLoadIdentity();
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glLoadIdentity();
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glRotated(player1->pitch, -1.0, 0.0, 0.0);
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glRotated(player1->yaw, 0.0, 1.0, 0.0);
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glRotated(90.0, 1.0, 0.0, 0.0);
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@@ -365,9 +364,7 @@ void gl_drawframe(int w, int h, float changelod, float curfps)
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renderentities();
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renderspheres(curtime);
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renderents();
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rendershotlines();
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renderents();
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glDisable(GL_CULL_FACE);
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@@ -377,7 +374,8 @@ void gl_drawframe(int w, int h, float changelod, float curfps)
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int nquads = renderwater(hf);
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overbright(2);
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render_particles(curtime);
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render_particles(curtime);
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rendershotlines();
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overbright(1);
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glDisable(GL_FOG);
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