From f6cd6ffb7ec76c43ef69acc52cc569bded4a6a3c Mon Sep 17 00:00:00 2001 From: aurhat Date: Thu, 25 Dec 2014 22:56:09 +0100 Subject: [PATCH] Revert "inWater" command This reverts commit 1e20bace2e299eef343eeea7574a2fb07c78d9ce , because inWater command doesn't work and it looks, that it's useless. DOCREF inWater --- source/src/physics.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/source/src/physics.cpp b/source/src/physics.cpp index eca3d01b..6e203c3f 100644 --- a/source/src/physics.cpp +++ b/source/src/physics.cpp @@ -771,12 +771,6 @@ void crouch(bool on) player1->trycrouch = on; } -int inWater(int *type) -{ - if(hdr.waterlevel > (*type ? player1->o.z : (player1->o.z - player1->eyeheight))) return 1; - else return 0; -} - COMMAND(backward, "d"); COMMAND(forward, "d"); COMMAND(left, "d"); @@ -784,7 +778,6 @@ COMMAND(right, "d"); COMMANDN(jump, jumpn, "d"); COMMAND(attack, "d"); COMMAND(crouch, "d"); -COMMAND(inWater, "i"); void fixcamerarange(physent *cam) {