more grenade dmg, flag drop on suicide

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1984 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
driAn
2008-05-15 20:47:16 +00:00
parent 7f3e0ca23e
commit f9f70d1230
2 changed files with 5 additions and 5 deletions
+4 -4
View File
@@ -445,15 +445,14 @@ void dokill(playerent *pl, playerent *act, bool gib)
else outf("\f2%s %s %s", aname, death, pname);
}
if(pl==player1)
{
if(m_ctf) tryflagdrop(pl!=act && isteam(act->team, pl->team));
}
if(m_ctf && pl==player1) tryflagdrop(pl!=act && isteam(act->team, pl->team));
if(gib)
{
if(pl!=act && act->weaponsel->type == GUN_SNIPER) playsound(S_HEADSHOT, SP_LOW);
addgib(pl);
}
if(!m_mp(gamemode))
{
if(pl==act || isteam(pl->team, act->team)) act->frags--;
@@ -584,6 +583,7 @@ void suicide()
if(!m_mp(gamemode)) dokill(player1, player1);
else if(suicided!=player1->lifesequence)
{
tryflagdrop(false);
addmsg(SV_SUICIDE, "r");
suicided = player1->lifesequence;
}