diff --git a/config/opt/survival.cfg b/config/opt/survival.cfg index 898ff094..2048adc6 100644 --- a/config/opt/survival.cfg +++ b/config/opt/survival.cfg @@ -37,7 +37,7 @@ const survDifList ["6 1 60000 90000 20" "8 2 45000 60000 30" "10 3 30000 45000 4 const survSetDif [if (checkrange $arg1 0 3) [ survDifficulty = $arg1; loop sdl 5 [ (at $survSetsList $sdl) = (at (at $survDifList $survDifficulty) $sdl) ] ] [ sleep 1000 [ echo "\f3Error: \f5invalid difficulty, defaulting to" (genSurvDifStr 0) ] 1; survSetDif 0 ]; nonSurvDefaults = 0 ] newmenu [Survival Mode] -menuitemslider "Map: " 0 -1 "$survMap" [ac_aqueous ac_arabian ac_arctic ac_arid ac_avenue ac_cavern ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_lainio ac_mines ac_outpost ac_power ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_terros ac_toxic ac_urban ac_venison ac_wasteland ac_werk] [ survMap = $arg1 ] +menuitemslider "Map: " 0 -1 "$survMap" [ac_africa ac_alcove ac_aqueous ac_arabian ac_arctic ac_arctic2 ac_arid ac_avenue ac_coal ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_dusk ac_edifice ac_elevation ac_gothic ac_industrial ac_ingress ac_kazemat ac_keller ac_lainio ac_lotus ac_mines ac_nocturne ac_origin ac_outpost ac_power ac_rampart ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_terros ac_toxic ac_urban ac_venison ac_wasteland ac_werk] [ survMap = $arg1 ] menuitemslider "Difficulty: " 0 3 "$survDifficulty" [easy intermediate hard impossible] [ survSetDif $arg1 ] menuitem [] -1 menuitem "\t\t Customize..." [ showmenu [Survival Mode - Customize] ] @@ -108,29 +108,37 @@ const setzone [ if (> (listlen $arg1) 3) [ tempalias zone []; loop szl 4 [ add2l // The order of the arguments given to setzone are important: setzone "minX maxX minY maxY" // Hint: Use /whereami to find the two points. const survOfcZones [ + ac_africa 111 164 67 164 + ac_alcove 76 132 184 220 ac_aqueous 159 198 128 142 ac_arabian 128 196 93 146 ac_arctic 81 120 137 176 + ac_arctic2 33 99 153 218 ac_arid 133 184 88 144 ac_avenue 156 230 64 145 - ac_cavern 129 201 77 122 + ac_coal 204 253 124 180 ac_complex 105 150 129 181 ac_depot 137 166 205 262 ac_desert 70 133 110 178 ac_desert2 65 98 149 190 ac_desert3 25 62 97 134 ac_douze 99 140 153 190 + ac_dusk 9 98 42 87 ac_edifice 33 80 82 120 ac_elevation 61 102 66 121 ac_gothic 47 83 41 83 - ac_iceroad 325 374 244 274 ac_industrial 319 357 180 244 ac_ingress 133 181 66 112 + ac_kazemat 87 194 173 211 ac_keller 66 100 222 244 ac_lainio 92 204 95 135 + ac_lotus 56 123 80 133 ac_mines 95 167 136 193 + ac_nocturne 79 166 129 194 + ac_origin 145 222 139 191 ac_outpost 84 126 74 137 ac_power 155 216 211 244 + ac_rampart 103 140 90 158 ac_rattrap 145 185 57 102 ac_scaffold 34 73 38 99 ac_shine 168 207 120 200