"alive" takes ARG_NONE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -876,5 +876,5 @@ COMMAND(followplayer, ARG_1INT);
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COMMAND(spectate, ARG_NONE);
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int isalive() { return player1->state==CS_ALIVE ? 1 : 0; }
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COMMANDN(alive, isalive, ARG_1EXP);
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COMMANDN(alive, isalive, ARG_NONE);
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