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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@879 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -341,8 +341,6 @@ bool outsidemap(physent *pl)
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|| pl->o.z > s->ceil + (s->type==CHF ? s->vdelta/4 : 0);
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}
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VAR(foo, 0, 0, 1);
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void gl_drawframe(int w, int h, float changelod, float curfps)
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{
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recomputecamera();
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