From fc0c6347f91d8c2d2bb7ab22bf989c6efda01aa0 Mon Sep 17 00:00:00 2001 From: ac-stef Date: Thu, 4 Jun 2015 12:15:08 +0200 Subject: [PATCH] add lighting info to the cube inspector --- source/src/rendercubes.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/src/rendercubes.cpp b/source/src/rendercubes.cpp index 1940da8c..587323df 100644 --- a/source/src/rendercubes.cpp +++ b/source/src/rendercubes.cpp @@ -148,7 +148,7 @@ bool editfocusdetails(sqr *s) if(showef) { const char *g = SOLID(s) ? "\f4" : ""; - hudeditf(HUDMSG_EDITFOCUS, "%s: \fs%s%d..%d\fr W:%d \fs%sU:%d F:%d C:%d v:%d t:0x%X\fr", cubetypename(s->type), g, s->floor, s->ceil, s->wtex, g, s->utex, s->ftex, s->ctex, s->vdelta, s->tag); + hudeditf(HUDMSG_EDITFOCUS, "%s: \fs%s%d..%d\fr W:%d \fs%sU:%d F:%d C:%d v:%d t:0x%X (%02X%02X%02X)\fr", cubetypename(s->type), g, s->floor, s->ceil, s->wtex, g, s->utex, s->ftex, s->ctex, s->vdelta, s->tag, s->r, s->g, s->b); return true; } return false;