*** empty log message ***

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1256 e016b1c5-ed68-44aa-a2f7-31cac88cffde
This commit is contained in:
Lee Salzman
2007-08-19 06:29:20 +00:00
parent 208f1aa198
commit fd01bc7b5f
2 changed files with 30 additions and 30 deletions
+27 -29
View File
@@ -240,7 +240,7 @@ void addmsg(int type, const char *fmt, ...)
loopi(len) messages.add(buf[i]);
}
static int lastupdate = 0, lastping = 0, laststate = -1;
static int lastupdate = 0, lastping = 0;
bool senditemstoserver = false; // after a map change, since server doesn't have map data
void sendpackettoserv(int chan, ENetPacket *packet)
@@ -261,35 +261,32 @@ void c2sinfo(playerent *d) // send update to the server
if(d->clientnum<0) return; // we haven't had a welcome message from the server yet
if(lastmillis-lastupdate<40) return; // don't update faster than 25fps
bool hasmsg = senditemstoserver || !c2sinit || messages.length() || lastmillis-lastping>250;
// limit updates for dead players to the ping rate of 4fps, as above
if(!hasmsg && laststate==CS_DEAD && player1->state==CS_DEAD) return;
laststate = player1->state;
ENetPacket *packet = enet_packet_create(NULL, 100, 0);
ucharbuf q(packet->data, packet->dataLength);
putint(q, SV_POS);
putint(q, d->clientnum);
putuint(q, (int)(d->o.x*DMF)); // quantize coordinates to 1/16th of a cube, between 1 and 3 bytes
putuint(q, (int)(d->o.y*DMF));
putuint(q, (int)(d->o.z*DMF));
putuint(q, (int)d->yaw);
putint(q, (int)d->pitch);
putint(q, (int)d->roll);
putint(q, (int)(d->vel.x*DVELF));
putint(q, (int)(d->vel.y*DVELF));
putint(q, (int)(d->vel.z*DVELF));
// pack rest in 1 int: strafe:2, move:2, onfloor:1, onladder: 1
putint(q, (d->strafe&3) | ((d->move&3)<<2) | (((int)d->onfloor)<<4) | (((int)d->onladder)<<5) );
enet_packet_resize(packet, q.length());
sendpackettoserv(0, packet);
if(hasmsg)
if(d->state==CS_ALIVE || d->state==CS_EDITING)
{
packet = enet_packet_create (NULL, MAXTRANS, 0);
ENetPacket *packet = enet_packet_create(NULL, 100, 0);
ucharbuf q(packet->data, packet->dataLength);
putint(q, SV_POS);
putint(q, d->clientnum);
putuint(q, (int)(d->o.x*DMF)); // quantize coordinates to 1/16th of a cube, between 1 and 3 bytes
putuint(q, (int)(d->o.y*DMF));
putuint(q, (int)(d->o.z*DMF));
putuint(q, (int)d->yaw);
putint(q, (int)d->pitch);
putint(q, (int)d->roll);
putint(q, (int)(d->vel.x*DVELF));
putint(q, (int)(d->vel.y*DVELF));
putint(q, (int)(d->vel.z*DVELF));
// pack rest in 1 int: strafe:2, move:2, onfloor:1, onladder: 1
putint(q, (d->strafe&3) | ((d->move&3)<<2) | (((int)d->onfloor)<<4) | (((int)d->onladder)<<5) );
enet_packet_resize(packet, q.length());
sendpackettoserv(0, packet);
}
if(senditemstoserver || !c2sinit || messages.length() || lastmillis-lastping>250)
{
ENetPacket *packet = enet_packet_create (NULL, MAXTRANS, 0);
ucharbuf p(packet->data, packet->dataLength);
if(!c2sinit) // tell other clients who I am
@@ -332,6 +329,7 @@ void c2sinfo(playerent *d) // send update to the server
sendpackettoserv(1, packet);
}
}
if(clienthost) enet_host_flush(clienthost);
lastupdate = lastmillis;
}
+3 -1
View File
@@ -723,6 +723,7 @@ void serverdamage(client *target, client *actor, int damage, int gun, bool gib,
if(target!=actor && !isteam(target->team, actor->team)) actor->state.frags += gib ? 2 : 1;
else actor->state.frags--;
sendf(-1, 1, "ri4", gib ? SV_GIBDIED : SV_DIED, target->clientnum, actor->clientnum, actor->state.frags);
target->position.setsizenodelete(0);
ts.state = CS_DEAD;
ts.lastdeath = gamemillis;
// don't issue respawn yet until DEATHMILLIS has elapsed
@@ -814,6 +815,7 @@ void processevent(client *c, suicideevent &e)
if(gs.state!=CS_ALIVE) return;
gs.frags--;
sendf(-1, 1, "ri4", SV_DIED, c->clientnum, c->clientnum, gs.frags);
c->position.setsizenodelete(0);
gs.state = CS_DEAD;
gs.respawn();
}
@@ -1545,7 +1547,7 @@ void process(ENetPacket *packet, int sender, int chan) // sender may be -1
loopi(3) clients[cn]->state.o[i] = getuint(p)/DMF;
getuint(p);
loopi(6) getint(p);
if(cl->type==ST_TCPIP)
if(cl->type==ST_TCPIP && (cl->state.state==CS_ALIVE || cl->state.state==CS_EDITING))
{
cl->position.setsizenodelete(0);
while(curmsg<p.length()) cl->position.add(p.buf[curmsg++]);