fixing bugs 2913506 and 2913507
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5284 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -50,8 +50,13 @@ void toggleedit(bool force)
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selset = false;
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editing = editmode ? 1 : 0;
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player1->state = editing ? CS_EDITING : CS_ALIVE;
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if(editing && player1->onladder) player1->onladder = false;
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if(editing && (player1->weaponsel->type == GUN_SNIPER && ((sniperrifle *)player1->weaponsel)->scoped))
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{
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((sniperrifle *)player1->weaponsel)->onownerdies(); // or ondeselecting()
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addmsg(SV_SCOPE, "ri2", lastmillis, 0);
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}
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if(!force) addmsg(SV_EDITMODE, "ri", editing);
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// TODO (flowtron): if(editing && !_engine_knows_mappack_files_) get2knowMPfiles(); // MediaPack
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}
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void edittoggle() { toggleedit(false); }
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