demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -564,14 +564,14 @@ void flagmsg(int flag, int action)
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case SV_FLAGDROP:
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{
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playsound(S_FLAGDROP);
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if(f.actor==player1) conoutf("you lost the flag");
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if(f.actor==player1) conoutf("\f2you lost the flag");
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else conoutf("\f2%s lost %s flag", f.actor->name, (own ? "your" : "the enemy"));
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break;
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}
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case SV_FLAGRETURN:
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{
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playsound(S_FLAGRETURN);
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if(f.actor==player1) conoutf("you returned your flag");
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if(f.actor==player1) conoutf("\f2you returned your flag");
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else conoutf("\f2%s returned %s flag", f.actor->name, (own ? "your" : "the enemy"));
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break;
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}
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