From fdf5ad738124fc43d2a3b0cbbdf85069cfb3b2b1 Mon Sep 17 00:00:00 2001 From: sireus Date: Fri, 20 Apr 2012 16:00:29 +0000 Subject: [PATCH] reference fix git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6790 e016b1c5-ed68-44aa-a2f7-31cac88cffde --- docs/reference.xml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/reference.xml b/docs/reference.xml index 3a1be0f1..c25056c8 100644 --- a/docs/reference.xml +++ b/docs/reference.xml @@ -6715,9 +6715,9 @@ Output: The texture is rendered at the given scale. At scale 1.0 (or if scale is 0), 32x32 texels cover one cube. At scale 2.0, which is the current maximum, it's 64x64. - - - + + +