diff --git a/config/maprot.cfg b/config/maprot.cfg index 604d23e0..80c70896 100644 --- a/config/maprot.cfg +++ b/config/maprot.cfg @@ -138,6 +138,10 @@ ac_edifice :15: 6: 1: 2: 3: 2 // ktf, 6 minutes, 2..3 players ac_edifice : 5:12: 1: 4:11: 1 // ctf, 12 minutes, 4..11 players ac_edifice :13:10: 1:12:13: 0 // htf, 10 minutes, 12..13 players +ac_venison : 2: 8: 1: 0: 4: 2 // Deathmatch (2), 8 minutes, 0..4 players +ac_venison : 13:15: 1: 5: 10: 1 // Hunt the Flag (13), 15 minutes, 5..10 players +ac_venison : 5:15: 1: 11: 14: 0 // Capture the Flag (5), 15 minutes, 11..14 players + // Change this file to make the map rotation different and add more.. // do only use standard maps and maps from your packages/maps/servermaps folder! diff --git a/config/menus.cfg b/config/menus.cfg index 9289bf94..a8d83b9c 100755 --- a/config/menus.cfg +++ b/config/menus.cfg @@ -34,7 +34,7 @@ newmenu maps // Add maps to the below list to include them in the normal map menu (also for botmaps). // Don't add ac_depot_classic to the maps list. -defaultmaps = [ac_aqueous ac_arabian ac_arctic ac_arid ac_avenue ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_mines ac_outpost ac_power ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_toxic ac_urban ac_werk] +defaultmaps = [ac_aqueous ac_arabian ac_arctic ac_arid ac_avenue ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_mines ac_outpost ac_power ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_toxic ac_urban ac_venison ac_werk] genmapitems $defaultmaps menuitem [] -1 // the following seems to be of the old-style thoughts of MP - flowtron: 2010may23 says: the different MPs should somehow list themselves though, yes. @@ -47,7 +47,7 @@ menudirlist "packages/maps" cgz [map $arg1] newmenu maps_flags // Add maps to the below list to include them in the CTF, KTF & TKTF map menu. Maps should contain flags here. -ctfmaps = [ac_aqueous ac_arabian ac_arid ac_avenue ac_depot ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_mines ac_outpost ac_power ac_shine ac_stellar ac_sunset ac_swamp ac_urban ac_werk] +ctfmaps = [ac_aqueous ac_arabian ac_arid ac_avenue ac_depot ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_mines ac_outpost ac_power ac_shine ac_stellar ac_sunset ac_swamp ac_urban ac_venison ac_werk] genmapitems $ctfmaps menuitem [] -1 if (&& $mappack_version (listlen $mappack_flagmaps)) [menuitem (concatword "Map-pack (version " $mappack_version ") maps...") [showmenu [mappack flag maps]]]; diff --git a/config/menus_bot.cfg b/config/menus_bot.cfg index b940dd90..28993c4c 100644 --- a/config/menus_bot.cfg +++ b/config/menus_bot.cfg @@ -126,7 +126,7 @@ const survDifList ["6 1 60000 90000 20" "8 2 45000 60000 30" "10 3 30000 45000 4 const survSetDif [ if (checkrange $arg1 0 3) [ survDifficulty = $arg1; loop sdl 5 [ (at $survSetsList $sdl) = (at (at $survDifList $survDifficulty) $sdl) ] ] [ sleep 1000 [ echo (c 3)Error: (c 5)invalid difficulty, defaulting to (genSurvDifStr 0) ] 1; survSetDif 0 ]; nonSurvDefaults = 0 ] newmenu [Survival Mode] -menuitemslider [Map: ] 0 (- (listlen $defaultmaps) 1) "$survMap" 1 [ac_aqueous ac_arabian ac_arctic ac_arid ac_avenue ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_mines ac_outpost ac_power ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_toxic ac_urban ac_werk] [ survMap = $arg1 ] +menuitemslider [Map: ] 0 (- (listlen $defaultmaps) 1) "$survMap" 1 [ac_aqueous ac_arabian ac_arctic ac_arid ac_avenue ac_complex ac_depot ac_desert ac_desert2 ac_desert3 ac_douze ac_edifice ac_elevation ac_gothic ac_iceroad ac_industrial ac_ingress ac_keller ac_mines ac_outpost ac_power ac_rattrap ac_scaffold ac_shine ac_snow ac_stellar ac_sunset ac_swamp ac_toxic ac_urban ac_venison ac_werk] [ survMap = $arg1 ] menuitemslider [Difficulty: ] 0 3 "$survDifficulty" 1 [easy intermediate hard impossible] [ survSetDif $arg1 ] menuitem [] -1 menuitem [ Customize] [ showmenu [Survival Mode - Customize] ] diff --git a/config/securemaps.cfg b/config/securemaps.cfg index 443de190..8b7be576 100644 --- a/config/securemaps.cfg +++ b/config/securemaps.cfg @@ -30,4 +30,5 @@ securemap ac_sunset securemap ac_swamp securemap ac_toxic securemap ac_urban -securemap ac_werk \ No newline at end of file +securemap ac_venison +securemap ac_werk diff --git a/config/survival.cfg b/config/survival.cfg index 5756a4ab..22702932 100644 --- a/config/survival.cfg +++ b/config/survival.cfg @@ -98,6 +98,7 @@ const survOfcZones [ ac_swamp 136 180 159 188 ac_toxic 72 114 120 147 ac_urban 135 200 45 90 +// ac_venison CHOOSE VALUES, THX ac_werk 121 147 110 150 ] diff --git a/packages/maps/official/ac_venison.cfg b/packages/maps/official/ac_venison.cfg new file mode 100644 index 00000000..8c661fa5 --- /dev/null +++ b/packages/maps/official/ac_venison.cfg @@ -0,0 +1,469 @@ +// Venison by fundog +// Venison is licensed under "Attribution-Noncommercial-No Derivative Works 3.0 Unported" creative commons. +// http://creativecommons.org/licenses/by-nc-nd/3.0/ + +// This means you are free to share, copy, distribute and transmit the work, under the following conditions: +// * Attribution: You must attribute the work in the manner specified by the author or licensor +// (but not in any way that suggests that they endorse you or your use of the work). +// * Noncommercial: You may not use this work for commercial purposes. +// * No Derivative Works: You may not alter, transform, or build upon this work. + +// With the understanding that: +// * Waiver: Any of the above conditions can be waived if you get permission from the copyright holder. +// * Public Domain: Where the work or any of its elements is in the public domain under applicable law, +// that status is in no way affected by the license. +// * Other Rights: In no way are any of the following rights affected by the license: +// o Your fair dealing or fair use rights, or other applicable copyright exceptions and limitations; +// o The author's moral rights; +// o Rights other persons may have either in the work itself or in how the work is used, +// such as publicity or privacy rights. +// * Notice: For any reuse or distribution, you must make clear to others the license terms of this work. + +mapmodelreset +mapmodel 2 2 0 0 "makke/nothing_clip" +mapmodel 4 1 0 0 "makke/platform_bridge" +mapmodel 0 7 0 0 "makke/ladder_7x" 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