diff --git a/source/src/clientgame.cpp b/source/src/clientgame.cpp index 6759d8e4..f555d031 100644 --- a/source/src/clientgame.cpp +++ b/source/src/clientgame.cpp @@ -326,7 +326,7 @@ int findplayerstart(playerent *d) loopi(r) { - spawncycle = findentity(PLAYERSTART, spawncycle+1, rb_team_int(d->team)); + spawncycle = findentity(PLAYERSTART, spawncycle+1); if(spawncycle < 0 || spawncycle >= ents.length()) continue; float dist = nearestenemy(vec(ents[spawncycle].x, ents[spawncycle].y, ents[spawncycle].z), d->team); if(dist == -2 || (bestdist != -2 && dist > bestdist) || bestent == -1) { bestent = spawncycle; bestdist = dist; }