map vote message fixed (when using custom game times)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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@@ -317,6 +317,8 @@ const char *modestr(int n, bool acronyms) { return acronyms ? acronymmodestr (n)
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const char *voteerrorstr(int n) { return (n>=0 && (size_t)n < sizeof(voteerrors)/sizeof(voteerrors[0])) ? voteerrors[n] : "unknown"; }
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const char *mmfullname(int n) { return (n>=0 && n < MM_NUM) ? mmfullnames[n] : "unknown"; }
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int defaultgamelimit(int gamemode) { return m_teammode ? 15 : 10; }
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static const int msgsizes[] = // size inclusive message token, 0 for variable or not-checked sizes
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{
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SV_SERVINFO, 5, SV_WELCOME, 2, SV_INITCLIENT, 0, SV_POS, 0, SV_POSC, 0, SV_POSN, 0, SV_TEXT, 0, SV_TEAMTEXT, 0, SV_TEXTME, 0, SV_TEAMTEXTME, 0, SV_TEXTPRIVATE, 0,
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