ac-stef
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6bafdb0037
|
allow particle type names in md2emit and md3emit
md[2|3]emit <tag name> <particle type> <attrib1> <attrib2>
particle type may now be numeric 0..19 or one of SPARK, SMOKE, ECLOSEST,
BLOOD, DEMOTRACK, FIREBALL, SHOTLINE, BULLETHOLE, BLOODSTAIN, SCORCH,
HUDMUZZLEFLASH, MUZZLEFLASH, ELIGHT, ESPAWN, EAMMO, EPICKUP, EMODEL,
ECARROT, ELADDER, EFLAG
also: cleanup
DOCREF md2emit md3emit
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2017-05-16 17:50:00 +02:00 |
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aurhat
|
4d2d326136
|
Cleanup
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2017-02-18 22:40:07 +01:00 |
|
ac-stef
|
ade460517d
|
reuse skin
|
2016-10-10 22:18:26 +02:00 |
|
Alejandro V. Garcia
|
6a59983344
|
all .jpg files over 10kb optimized (alike what Cleaner proposed) 27.8mb down to 17.7mb
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7174 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2013-02-09 08:26:24 +00:00 |
|
sireus
|
f9a2e7c52d
|
rifle -> carbine
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2011-04-26 00:13:42 +00:00 |
|
makke
|
8908410c3c
|
removing redundant models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-27 19:03:05 +00:00 |
|
makke
|
3ea2a3a173
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5313 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-08 20:48:12 +00:00 |
|
makke
|
bcf0d350c3
|
experimental weapon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-07-08 17:56:10 +00:00 |
|
makke
|
3a65ffeda3
|
added helmets to desert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 15:15:28 +00:00 |
|
makke
|
c17bd190ac
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 12:11:22 +00:00 |
|
makke
|
7c945615d2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 00:16:07 +00:00 |
|
driAn
|
37c178a788
|
rolling back rev. 3961
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-09 19:01:50 +00:00 |
|
makke
|
3f088b387b
|
more round scope
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3961 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-09 18:49:19 +00:00 |
|
makke
|
8c52d88b64
|
douze flags
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3946 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 19:13:44 +00:00 |
|
makke
|
f5892c649f
|
fixed messed up subgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-12-08 14:14:50 +00:00 |
|
makke
|
172bfe9c96
|
some new stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-26 00:07:05 +00:00 |
|
Lee Salzman
|
e0a4c46150
|
adjusted vweps for player model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 21:39:57 +00:00 |
|
makke
|
8eb1fba815
|
rifle tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 18:52:35 +00:00 |
|
makke
|
6b6b775315
|
temporary rifle variations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 18:15:43 +00:00 |
|
makke
|
0dd781a62b
|
subgun barrel fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-19 14:12:28 +00:00 |
|
Lee Salzman
|
91a1be68b3
|
adjusted muzzle tag position
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 18:15:46 +00:00 |
|
Lee Salzman
|
f52bf7e25e
|
stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:24:48 +00:00 |
|
Lee Salzman
|
79f2de1d18
|
muzzle flashes on vweps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 00:17:39 +00:00 |
|
makke
|
21f32efbec
|
pistol muzzleflash tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1801 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-16 21:22:32 +00:00 |
|
makke
|
98d3aeecf1
|
muzzleflash adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-13 13:46:40 +00:00 |
|
makke
|
78ac985bf3
|
other guns with UNOPTIMIZED(!) tag_muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1742 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 16:08:50 +00:00 |
|
Lee Salzman
|
a48170db19
|
scale muzzle flash
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1740 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 15:48:26 +00:00 |
|
makke
|
eb3fc3dc1e
|
pistol with BROKEN(!) tag_muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1739 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 15:39:50 +00:00 |
|
makke
|
ab78f3fa46
|
assault with tag_muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 15:27:04 +00:00 |
|
Lee Salzman
|
25ebf59714
|
particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 14:54:14 +00:00 |
|
makke
|
353d48f977
|
assault with tag_muzzle for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-05 11:25:58 +00:00 |
|
makke
|
3046dc3354
|
fixed position (sway)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-06-02 19:37:46 +00:00 |
|
Lee Salzman
|
848b4edf07
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-09 23:33:24 +00:00 |
|
Lee Salzman
|
c7469a7873
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-09 20:09:16 +00:00 |
|
makke
|
1880e91b00
|
sniper world
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-22 20:44:44 +00:00 |
|
makke
|
6c269b1f6a
|
metadata cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-22 19:54:52 +00:00 |
|
makke
|
ccb417cb6f
|
sniper menu model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@351 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-20 20:29:31 +00:00 |
|
makke
|
102272ee81
|
menu model delete
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-20 18:45:26 +00:00 |
|
driAn
|
50ebc53a60
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@348 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-20 18:29:52 +00:00 |
|
makke
|
89c988acad
|
removing "menu" folders and .qc�s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@341 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-20 13:54:13 +00:00 |
|
makke
|
4122b248f3
|
Hudguns-optimized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-16 12:40:48 +00:00 |
|
driAn
|
6453b9a6e3
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@322 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-12 10:01:35 +00:00 |
|
makke
|
5c14e10657
|
Docs and licenses
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@310 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-07 08:51:35 +00:00 |
|
makke
|
c40015be6c
|
fixed shotgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@299 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-05-06 17:21:43 +00:00 |
|
driAn
|
11e3296f5c
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-04-27 17:54:22 +00:00 |
|
makke
|
10ba092f10
|
nade test-3
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@269 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-04-26 21:28:44 +00:00 |
|
makke
|
74da952a42
|
nade test-2
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-04-26 21:03:11 +00:00 |
|
makke
|
ab2f83aae9
|
nade test
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@267 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-04-26 20:36:40 +00:00 |
|
makke
|
0a06993c35
|
team/skin/weapon menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-04-22 08:54:16 +00:00 |
|
makke
|
95a5833101
|
Big image quality change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-04-07 17:55:59 +00:00 |
|