Lee Salzman
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c392b1efe9
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start server time at 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3535 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 23:20:56 +00:00 |
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ac_stef
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5c9952077d
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vote=0 in maprot.cfg only disables map voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 19:53:59 +00:00 |
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ac_stef
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359c202cb5
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admin-votes are final
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 17:39:57 +00:00 |
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Lee Salzman
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561a2cbcaa
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removing stale printf
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-15 06:58:08 +00:00 |
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driAn
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32b0dc89a1
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fix possible heap corruption during vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-10 22:11:41 +00:00 |
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ac_stef
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15608e0f1f
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eliminate CR characters from server cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 14:34:29 +00:00 |
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ac_stef
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bcdf66c2e5
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minor password cfg file parser fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-09 14:20:08 +00:00 |
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Lee Salzman
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01b999d10a
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VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-08 23:20:34 +00:00 |
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flowtron
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cc5db017d6
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votetimer resets on _success_ and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3420 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 17:03:52 +00:00 |
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flowtron
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3812b0dd8e
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votetimer resets on success and mapreset
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-06 16:57:32 +00:00 |
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Lee Salzman
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1a0037a945
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fixed INITC2S not sending skin in demos
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3395 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 19:46:24 +00:00 |
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Lee Salzman
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9c14802ff4
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typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3388 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 06:48:54 +00:00 |
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Lee Salzman
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b7554de937
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resume message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3386 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 01:11:58 +00:00 |
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Lee Salzman
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5d5d66e3cc
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don't broadcast packets to unauthed clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-11-03 00:27:51 +00:00 |
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Lee Salzman
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c380de0426
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ignore non-neutral votes when calling new votes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-30 15:44:17 +00:00 |
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driAn
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3edcdbe9fb
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rest flag when getmapping, also push client into regular respawn cycle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3261 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-25 19:34:35 +00:00 |
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driAn
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319a704ad1
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drop flag when getmapping
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3257 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-25 18:49:42 +00:00 |
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Lee Salzman
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4af1bcc81c
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only force death if player is alive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-23 20:20:10 +00:00 |
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Lee Salzman
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3e791bdb9e
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reverted arenacheck change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3176 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-21 22:04:46 +00:00 |
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driAn
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22d0f6484c
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merge wizard into server code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-21 21:15:39 +00:00 |
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driAn
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87367cc5fc
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fixed arena round not restarting if 2 of the same team survive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3170 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-21 20:42:54 +00:00 |
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Lee Salzman
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8420174fd8
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sendresume fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3150 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 22:21:00 +00:00 |
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Lee Salzman
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d115b41026
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give error message to client when no demos available to get
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3149 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 21:32:58 +00:00 |
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driAn
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ecdeb4f68e
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less strict spam protection, cleanups, ban threshold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 20:42:11 +00:00 |
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Lee Salzman
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f6cafefcae
|
message parsing cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3115 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 00:03:52 +00:00 |
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Lee Salzman
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61114a6177
|
demoplayback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3100 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 19:51:25 +00:00 |
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Lee Salzman
|
894d2b6343
|
factored SV_WELCOME out of SV_INITS2C
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 19:38:07 +00:00 |
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Lee Salzman
|
caeebec77d
|
local connect fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3098 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 19:31:32 +00:00 |
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Lee Salzman
|
605406009c
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fixed checking of normal passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3083 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 00:55:21 +00:00 |
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Lee Salzman
|
ee639b5015
|
demo playback cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3081 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-17 00:23:31 +00:00 |
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Lee Salzman
|
39e6b95c5e
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avoid sending plaintext password on connect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 23:53:38 +00:00 |
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ac_stef
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37e22762b6
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send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-16 20:38:08 +00:00 |
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driAn
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d6df4400b7
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also restore score if player is the only connected peer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3050 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 20:40:40 +00:00 |
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driAn
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db95156afc
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save score before resending welcomepacket on getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3049 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 20:36:22 +00:00 |
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driAn
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a74142a59c
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stacktrace crash output for windows client&server, debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3040 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 18:24:29 +00:00 |
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ac_stef
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71cb857eaf
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log demo recording
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-15 15:49:51 +00:00 |
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Lee Salzman
|
be930e13e8
|
sendresume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3019 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 21:26:08 +00:00 |
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Lee Salzman
|
a98c8868f2
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send resume packet after getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3018 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 21:18:02 +00:00 |
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Lee Salzman
|
f825cb0cc3
|
send welcome packet after getmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 20:18:27 +00:00 |
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Lee Salzman
|
ebcf3f46b8
|
synchronize newmap command across clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 19:44:55 +00:00 |
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Lee Salzman
|
2ad7aa7111
|
flag drop height fix (no longer uses eye pos)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 18:33:26 +00:00 |
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ac_stef
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2cec9cc4b3
|
new commandline option to record demo of every game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 16:44:52 +00:00 |
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Lee Salzman
|
6daec85884
|
spawn height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 10:05:42 +00:00 |
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Lee Salzman
|
e1334495e1
|
properly seed the pseudo-random number generator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-13 06:30:18 +00:00 |
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Lee Salzman
|
670ee3a82e
|
wait 500ms after last death to end arena round
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 19:30:05 +00:00 |
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driAn
|
b10d70e8ec
|
debug logging cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2988 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 18:02:12 +00:00 |
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Lee Salzman
|
1f64bbd6d5
|
SV_EXTENSION sanity checks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 15:33:14 +00:00 |
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driAn
|
b04bb1bf68
|
accept flag-stolen message even if actor is not known yet (fixes flag info on connect)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 14:14:12 +00:00 |
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driAn
|
ffacd9e246
|
fix broken flag info in welcomepacket
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2982 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 13:18:45 +00:00 |
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driAn
|
9ea5997f53
|
even more debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-12 11:41:36 +00:00 |
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