Lee Salzman
|
0e635ece6b
|
forward vote packets immediately
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2328 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-15 23:25:43 +00:00 |
|
Lee Salzman
|
2d1fb9d5c9
|
giveadmin fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2327 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-15 23:02:37 +00:00 |
|
Lee Salzman
|
3b05838c82
|
gcc 4.3 warning/bug fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2320 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-08-14 08:58:07 +00:00 |
|
driAn
|
681ecd7fc4
|
delete oal buffers prior to oal shutdown, route team chat/voices to everyone in non-team modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2242 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-29 18:59:27 +00:00 |
|
driAn
|
894a1ee02c
|
no dead respawning when switching from DM to TDM, sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-07-26 10:58:00 +00:00 |
|
driAn
|
2e55d8d540
|
bracket typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2159 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-08 11:04:30 +00:00 |
|
flowtron
|
4d8c630b8e
|
de-oups-ification
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-07 15:52:04 +00:00 |
|
flowtron
|
9c26434eb7
|
default to "[unnamed]" for unknown player name (e.g. connectadmin)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-06 06:54:50 +00:00 |
|
driAn
|
bb98d9289d
|
net data validation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-05 20:43:10 +00:00 |
|
driAn
|
a9a15c9d9f
|
logging, its admin not master
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2139 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 17:33:07 +00:00 |
|
driAn
|
2de6e9f73a
|
scoreboard logging, based on clowns/stefs code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2138 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-02 17:03:28 +00:00 |
|
driAn
|
db32bc2211
|
vote code restructured, wip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-06-01 17:23:34 +00:00 |
|
driAn
|
2bb0b7f118
|
support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 10:18:41 +00:00 |
|
driAn
|
fcae72266c
|
support for CSL protocol #103
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2131 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:59:48 +00:00 |
|
Lee Salzman
|
d36de05ac9
|
resume fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2130 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:39:02 +00:00 |
|
driAn
|
2dba0bc8da
|
fixed sv_resume
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2129 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-31 09:24:25 +00:00 |
|
driAn
|
99ee6e3c4a
|
reverted dumb stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 20:50:45 +00:00 |
|
driAn
|
eb5cde08af
|
only resume from ghostet clients that aren't alive
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2126 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-30 20:20:50 +00:00 |
|
driAn
|
cb2ec7844d
|
fixed permission issue on stopdemo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-25 14:07:30 +00:00 |
|
driAn
|
488b837ad1
|
no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-19 22:41:00 +00:00 |
|
driAn
|
79b9c9ac88
|
inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-18 17:05:10 +00:00 |
|
driAn
|
9405b717d0
|
log name changes correctly
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 11:45:05 +00:00 |
|
driAn
|
10c647bb09
|
log fix in fatal()
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-17 11:03:23 +00:00 |
|
driAn
|
7f3e0ca23e
|
removed duplicate newlines from output
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1983 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-15 20:24:08 +00:00 |
|
driAn
|
f2c0d13d2c
|
log more info, filelog fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-13 21:48:52 +00:00 |
|
driAn
|
55d194edb7
|
log fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1954 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-13 21:24:12 +00:00 |
|
driAn
|
5619e04cba
|
syslog support for AC on linux (default)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1953 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-13 20:48:17 +00:00 |
|
driAn
|
9bb83edae7
|
very basic file-based server logger (no syslog yet) / WIP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-12 20:41:24 +00:00 |
|
driAn
|
415dde804f
|
sv_resume fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-11 10:43:26 +00:00 |
|
driAn
|
ae91a2bcc9
|
sorting takes deaths into account, restore deaths on reconnects, protocol change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1885 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-06 17:59:04 +00:00 |
|
driAn
|
ac267c7549
|
demo playback only locally, execution environments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1876 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-04 20:27:35 +00:00 |
|
driAn
|
7daa68cfa9
|
more menu settings
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1833 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-05-01 09:34:34 +00:00 |
|
driAn
|
d7761f48fc
|
fixe invalid bot death count, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1822 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-22 18:09:10 +00:00 |
|
driAn
|
87255ec362
|
master thrown out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1819 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-21 18:27:17 +00:00 |
|
driAn
|
b15ee92d61
|
WHOIS privacy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1807 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-18 20:38:19 +00:00 |
|
Lee Salzman
|
ec6609d883
|
VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1747 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-07 01:03:31 +00:00 |
|
driAn
|
fec86e4dcc
|
demo recording, ignore initial vote msg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1710 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-21 10:11:42 +00:00 |
|
driAn
|
f601566fcf
|
demo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1703 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-16 15:16:22 +00:00 |
|
driAn
|
1378b4e40b
|
grenade timing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1697 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-15 17:59:13 +00:00 |
|
Lee Salzman
|
b88017896b
|
server ping cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-03-02 14:13:42 +00:00 |
|
driAn
|
3fc9b1155f
|
menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-11 14:18:54 +00:00 |
|
driAn
|
05271aece7
|
hud fixes, vote restrictions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1589 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-02-03 09:11:51 +00:00 |
|
driAn
|
e31e442f9e
|
map listing and demo listing menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 23:45:35 +00:00 |
|
driAn
|
c6dd5d8b6f
|
autogetmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-28 11:12:18 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:44:59 +00:00 |
|
driAn
|
d617e97cdf
|
fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-25 20:35:21 +00:00 |
|
driAn
|
9c3e74cbdf
|
huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-24 21:38:53 +00:00 |
|
driAn
|
7fa0a75765
|
sendmap with map config files, script contexts (~sandbox)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 23:39:30 +00:00 |
|
driAn
|
c3a95a3879
|
getmap respawn fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1470 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 19:53:53 +00:00 |
|
driAn
|
4e0a0309f9
|
team shuffle fixes, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-22 13:57:44 +00:00 |
|