ac-stef
d73b0313cb
fix text input field rendering of hidden text
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also: show hidden content of input field as long as CTRL is pressed
2017-04-22 15:10:02 +02:00
ac-stef
422b407e79
misc VS warning fixes
2016-08-27 12:03:23 +02:00
ac-stef
32ffd3a4cd
replace non-thread-safe functions
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replace all uses of strtok, localtime, gmtime and readdir
on platforms without safe versions, use homebrew or unsafe...
2016-02-28 23:14:47 +01:00
ac-stef
98d01d1f34
fix some errors and warnings for GCC 6
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* do not use std::abs() because math.h includes one, that converts ints
to double. Use own iabs(), which directly uses labs() instead.
* don't use the word "gamma" as name for variables
* don't use a homebrew round() function
2016-02-27 22:50:06 +01:00
ac-stef
491c8aa0fa
curl be gone
2015-09-07 14:53:56 +02:00
ac-stef
f3e72b8fb7
remove gettext
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DOCREF gettext
2015-06-10 14:28:50 +02:00
ac-stef
a951cad8ab
fix mingw compile
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uint64_t requires stdint.h for mingw
thx Mr.Floppy
2015-04-21 01:58:53 +02:00
ac-stef
4b75405829
remove some dead code
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and some braind* concepts
2015-02-12 12:54:03 +01:00
ac-stef
7e7834af2c
wrapper functions for threading and semaphores
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allow the standalone linux server to use posix libraries instead of SDL
(using SDL can be forced by defining AC_FORCE_SDL_THREADS)
2015-02-08 17:39:14 +01:00
Lucas GAUTHERON
3bbb581450
don't require libcurl headers in STANDALONE
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-06-23 17:45:09 +00:00
Lucas GAUTHERON
a7a1e46bcc
merged branch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:49:21 +00:00
Glen Masgai
13bee35b85
jpg screenshot path fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:07:17 +00:00
flowtron
a6e0668d84
removing dependency on TTF libraries
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 19:34:24 +00:00
Glen Masgai
b924c1b70c
xcode updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-14 11:40:59 +00:00
Lee Salzman
5d109a6d62
server does not use libintl
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-25 20:20:31 +00:00
Lee Salzman
6e13cf67fe
clean up some windows defs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-22 18:16:08 +00:00
driAn
e232a3f3ac
dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-14 22:19:27 +00:00
Lee Salzman
7577a3d544
better jpeg error handling
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 01:51:44 +00:00
Lee Salzman
54cc44c3db
revising pch setup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00