Commit Graph
19 Commits
Author SHA1 Message Date
ac-stef d73b0313cb fix text input field rendering of hidden text
also: show hidden content of input field as long as CTRL is pressed
2017-04-22 15:10:02 +02:00
ac-stef 422b407e79 misc VS warning fixes 2016-08-27 12:03:23 +02:00
ac-stef 32ffd3a4cd replace non-thread-safe functions
replace all uses of strtok, localtime, gmtime and readdir

on platforms without safe versions, use homebrew or unsafe...
2016-02-28 23:14:47 +01:00
ac-stef 98d01d1f34 fix some errors and warnings for GCC 6
* do not use std::abs() because math.h includes one, that converts ints
  to double. Use own iabs(), which directly uses labs() instead.
* don't use the word "gamma" as name for variables
* don't use a homebrew round() function
2016-02-27 22:50:06 +01:00
ac-stef 491c8aa0fa curl be gone 2015-09-07 14:53:56 +02:00
ac-stef f3e72b8fb7 remove gettext
DOCREF gettext
2015-06-10 14:28:50 +02:00
ac-stef a951cad8ab fix mingw compile
uint64_t requires stdint.h for mingw

thx Mr.Floppy
2015-04-21 01:58:53 +02:00
ac-stef 4b75405829 remove some dead code
and some braind* concepts
2015-02-12 12:54:03 +01:00
ac-stef 7e7834af2c wrapper functions for threading and semaphores
allow the standalone linux server to use posix libraries instead of SDL
(using SDL can be forced by defining AC_FORCE_SDL_THREADS)
2015-02-08 17:39:14 +01:00
Lucas GAUTHERON 3bbb581450 don't require libcurl headers in STANDALONE
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-06-23 17:45:09 +00:00
Lucas GAUTHERON a7a1e46bcc merged branch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7382 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-22 19:49:21 +00:00
Glen Masgai 13bee35b85 jpg screenshot path fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5751 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-11 15:07:17 +00:00
flowtron a6e0668d84 removing dependency on TTF libraries
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-30 19:34:24 +00:00
Glen Masgai b924c1b70c xcode updates
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5368 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-14 11:40:59 +00:00
Lee Salzman 5d109a6d62 server does not use libintl
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5051 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-25 20:20:31 +00:00
Lee Salzman 6e13cf67fe clean up some windows defs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4776 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-22 18:16:08 +00:00
driAn e232a3f3ac dynamic rendering of utf8 characters such as umlauts by using ttf (wip)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-14 22:19:27 +00:00
Lee Salzman 7577a3d544 better jpeg error handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4722 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-08 01:51:44 +00:00
Lee Salzman 54cc44c3db revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00