Commit Graph
73 Commits
Author SHA1 Message Date
Lucas GAUTHERON c7b1fa19c2 distinguish auto-banned clients from vote-banned clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7307 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2013-03-05 12:37:49 +00:00
Lucas GAUTHERON 43ab63a88a serverside shotgun checks, addban function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-31 03:26:52 +00:00
aerkefiende 66f8feee3b Replaced every tab with 4 spaces
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6927 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-11-12 22:28:11 +00:00
flowtron 969a3373cc fix typo of last commit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-15 23:56:22 +00:00
flowtron fb1a68cd96 never kick a SPEC for inactivity - manual kick-vote required
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6663 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-15 23:51:47 +00:00
Lee Salzman a4b83ef2ba warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-04-14 15:24:11 +00:00
flowtron 3bd6eeff2a another type of checktype
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6105 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-15 18:41:59 +00:00
Rafael Barreto f2bc5d2177 testing tk score punishment recommended by pwnage, and setting a saner flag cover range at small maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5818 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-11-09 18:11:13 +00:00
Rafael Barreto 8c24608ca6 showmapstats and mapstats_hud commands (client side map quality information), putting scopesens alias back to defaults, commenting spectating logs info, and updating docs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5775 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 21:21:17 +00:00
Rafael Barreto 29bea67da1 making the map quality requisites more transparent: 1) "MAP CHECK FAIL" messages in the server logs; 2) console messages to the client (WiP).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5769 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-19 12:28:17 +00:00
RandumKiwi 955f2384cf Change friendly fire message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5702 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-30 22:44:43 +00:00
Rafael Barreto 84cd7aa212 more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:53:56 +00:00
Rafael Barreto 3b09f9ac2e anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 22:43:19 +00:00
Rafael Barreto 9325b67f1a clean up, some commands from kirin (thank you for the work), some anticheat compatibilities, balance teams saner check, check for map quality in the maprot, and more clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:03:41 +00:00
Rafael Barreto 57d78e9790 including some medal messages when the server is logging in verbose mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 19:04:22 +00:00
Rafael Barreto 43ba8a128e server switch: demo available only at intermission (giving 20 seconds of intermission if someone is downloading a demo), and more lag tolerance...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5597 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-11 02:25:50 +00:00
Rafael Barreto 3e4c92b493 fixing the coop vote/map check issues, adding some anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-31 00:16:58 +00:00
Rafael Barreto d418b6bd07 re-ordering README credits, one more use for ultra fast sqrt, server checks, sanity stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-29 22:26:23 +00:00
Rafael Barreto 28429e4258 expected start
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-29 01:33:47 +00:00
Rafael Barreto bd87e186eb fix balance teams, more anticheats compatibility, and reverting autoexec.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-28 23:22:32 +00:00
Rafael Barreto 7a3897b4c7 credits included/fixed (thanks to Gibstick), some medal interface WiP (thanks to kirin), afk autokick not affecting spectators if the server is not full, and more anticheat compatibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-27 19:27:47 +00:00
Rafael Barreto 97cfafe794 some credit inclusion (i am not sure we put everybody who deserves it), some fast functions, and some more compatibility to cheat detection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-26 21:23:45 +00:00
Rafael Barreto 1ac442a213 more anticheats compatibility, using fast sqrt (100% faster than sqrtf)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-24 22:03:52 +00:00
Rafael Barreto f5d4f78609 clean up and including more anticheats
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-24 00:09:39 +00:00
Rafael Barreto 4141e2d4c9 linux bins, and some more anticheats included
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5450 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-23 19:40:33 +00:00
Rafael Barreto 9bc699c27a minimalist scoreboard, docs fix (missing diff line), less points to combo (to make it more reliable with the frag/death relationship in a dm)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5447 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-22 21:22:26 +00:00
Rafael Barreto e464f7276e removing unused files, fix-redoing the switch (sorry Toca... i did not find your work :F), and committing the 32 and 64 bins (alpha fixes)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5446 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-22 19:38:59 +00:00
Rafael Barreto 2632947b3e removing unused code and disabling afk autokick if the server have less than 5 players
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-22 18:26:24 +00:00
Rafael Barreto 1fd43d8aeb comment, flag fix (related to cover) and reliable lag information
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5434 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-21 23:00:34 +00:00
Rafael Barreto 6c69a3ab44 compatibility things
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5419 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-18 01:51:24 +00:00
Rafael Barreto 97272b9055 more compatibility things
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-18 00:21:27 +00:00
Rafael Barreto 38e51abbfa compatibility things
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-17 22:51:48 +00:00
Rafael Barreto 42caf62670 ifdef ACAC
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-13 18:49:47 +00:00
Rafael Barreto 5f68d9bf6a vel change, new g int, afk switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-11 01:21:26 +00:00
Rafael Barreto b9c8230114 compatibility things and medal score basis (thanks to Kirin for the work)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 21:09:21 +00:00
Rafael Barreto 207cdad9f9 mouseaccel rescale, afk fix (again!)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5300 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-07 17:24:52 +00:00
Rafael Barreto 6cf55736db bug fix: removing "clientnumber" variable
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5255 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-30 19:37:52 +00:00
Rafael Barreto ec9df808b2 maxdim comments, fix the Marea value, shotgun frag fix (i thought it was already committed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5251 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-29 15:47:32 +00:00
flowtron 15a11c1126 minor changes & comments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5243 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-27 17:18:20 +00:00
Rafael Barreto 5e753ffedd including shotgun gib, avoiding afk autokick if the game is not team mode and the server is not full, and some flag score fix (one flag in depot worths 8 frags... this is the same values used by clown, i believe)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-25 20:04:41 +00:00
Rafael Barreto 5831591dd1 some flag score fix, and whois -1 command (for admins only): it shows all ips of all player, line by line
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5225 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-25 00:10:18 +00:00
Rafael Barreto d1a6dd10d2 do not kick the flag keeper for afk
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5209 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-21 19:23:26 +00:00
Rafael Barreto d04d036204 map/test layout fix, vote now will appear when the player connects, combo pistol/sniper now included
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5203 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-19 23:47:14 +00:00
Rafael Barreto 36b4843174 afk kick enhance (i thought it was already committed)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5198 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-18 15:10:00 +00:00
Rafael Barreto 2aa84e1ce3 friendly fire counter and tk autokick/autoban
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-11 19:03:35 +00:00
Rafael Barreto 0c1c265a14 afk fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5175 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-10 23:08:02 +00:00
Rafael Barreto 724c837dca bug fix: CS_SPECTATE and some check_afk issues
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5161 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-07 23:48:28 +00:00
Rafael Barreto 681f860ed6 it was "c." and not "cl->"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5160 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-07 22:27:21 +00:00
Rafael Barreto 6094a2bfd0 spectate teams are in fact in CS_DEATH... the CS_SPECTATE is a bugged state (people cannot get out of this state by themselves)...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-07 19:32:47 +00:00
Rafael Barreto 3f5ff2e705 afk autokick (30 seconds idle = boot)... SPECTATE state is ignored
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-07 19:12:21 +00:00