Commit Graph
39 Commits
Author SHA1 Message Date
Bukz 0a0d09e73a /paste fix, use light data from destination not the source
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6804 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-05-23 15:21:24 +00:00
Lee Salzman 89f42b882d make dynlight VARP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6660 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-30 08:11:32 +00:00
Lucas GAUTHERON 8f90268d82 multiple selections support in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-09-14 14:59:40 +00:00
aerkefiende 06f73f4627 Replaced Tabs with 4 spaces in every source file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6561 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-07-31 15:44:57 +00:00
flowtron e4bc0ea4c6 informative edittoggle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-09-11 14:38:51 +00:00
Lee Salzman c2c91044a0 fix default ambient
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4945 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-20 17:47:07 +00:00
Lee Salzman be94c703f2 setsize -> shrink
setsizenodelete -> setsize
deletecontentsa -> deletearrays
deletecontentsp -> deletecontents
vrealloc -> growbuf



git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4787 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-03-11 23:06:26 +00:00
Lee Salzman d1253d6394 added support for ambient light
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4737 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-12-03 12:21:21 +00:00
Lee Salzman 54cc44c3db revising pch setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
ac_stef f1e879e7fd akimbo bug fixed; some new bugs added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
Lee Salzman 4d6ffecf29 reorganized sqr storage for better cache usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-04 18:42:09 +00:00
Lee Salzman 2f53b27d84 fullbright/dynlight fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3025 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 22:43:09 +00:00
Lee Salzman 512e8b527e newmap fullbright fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 21:59:48 +00:00
Lee Salzman e1334495e1 properly seed the pseudo-random number generator
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-13 06:30:18 +00:00
Lee Salzman 2675fb2aba undoing change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2966 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 21:35:12 +00:00
Lee Salzman 0b6bf147f9 use MINBORD instead of hard-coded values
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 21:33:50 +00:00
Lee Salzman 704cb64130 clamp dynlight area to map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 21:31:56 +00:00
Lee Salzman 9b1004fe82 dynlight area cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2892 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:08:15 +00:00
Lee Salzman 916c2d6154 ensure dlight area is properly updated
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 22:06:53 +00:00
Lee Salzman 30bfd7b15c allow dynlight to track owner
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 21:58:07 +00:00
Lee Salzman 86686dcecc added dynlight checkbox
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 07:00:50 +00:00
Lee Salzman f649244a94 VC warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 09:08:08 +00:00
Lee Salzman 66a83167a0 batch dynlight processing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 08:10:05 +00:00
Lee Salzman 56191aa2be fixed dynlights to actually work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 07:13:35 +00:00
Lee Salzman b76491d06e vertex lighting option for mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 03:34:58 +00:00
driAn 03f608c346 spawn ents right after adding them in editmode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1858 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-04 10:32:18 +00:00
driAn 9c3e74cbdf huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
Lee Salzman 239a570c0f *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-05-18 09:03:56 +00:00
Lee Salzman fae7543e2a *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@903 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-03 18:56:40 +00:00
Lee Salzman b296653ae4 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-03-31 23:44:27 +00:00
Lee Salzman de79b039a5 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-14 15:17:43 +00:00
Lee Salzman 89a8e77a50 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@635 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-13 03:57:53 +00:00
Lee Salzman c7469a7873 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-09 20:09:16 +00:00
Lee Salzman fefc21a9e6 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@483 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-06 12:44:53 +00:00
Lee Salzman 2c916e47e8 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@482 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-06 12:40:51 +00:00
Lee Salzman 70206b3bce *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@473 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-05 18:35:19 +00:00
Lee Salzman 1802cace77 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-05 17:41:27 +00:00
driAn 3d4ea805d3 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@302 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-06-09 12:22:46 +00:00
driAn c6e385ea38 This commit was generated by cvs2svn to compensate for changes in r13,
which included commits to RCS files with non-trunk default branches.


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@14 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2005-06-23 21:57:56 +00:00