Commit Graph
102 Commits
Author SHA1 Message Date
ac_stef c5a7abae90 no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-27 21:35:47 +00:00
ac_stef 979b04ed05 new & extra complicated sendmap handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-26 15:13:29 +00:00
ac_stef 39d3868406 cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-15 16:12:22 +00:00
flowtron 6d9e647f88 signal scoping over network
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-10 21:37:36 +00:00
ac_stef b23d935cbc serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:24:32 +00:00
ac_stef 8760d4b4fa escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:37:13 +00:00
ac_stef bf79463e4b tktf score message extended; mastermode names unified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-01 17:32:12 +00:00
Lee Salzman 582dfe394f cleaning up demo mode name weirdness
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-19 17:16:18 +00:00
flowtron 60fb7e5703 "demo playback" != "unknown"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-19 17:06:28 +00:00
Lee Salzman 01b999d10a VC warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 23:20:34 +00:00
driAn 22d0f6484c merge wizard into server code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 21:15:39 +00:00
driAn 005b7ee93c dont' reset sleeps on mapchange (fixes going from multiplayer to singleplayer), debug cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3167 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 19:59:40 +00:00
Lee Salzman 1999f29cd0 adjusted SV_FORCETEAM size
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 23:47:44 +00:00
Lee Salzman 61114a6177 demoplayback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3100 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 19:51:25 +00:00
Lee Salzman 894d2b6343 factored SV_WELCOME out of SV_INITS2C
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3099 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-17 19:38:07 +00:00
ac_stef 37e22762b6 send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 20:38:08 +00:00
Lee Salzman ebcf3f46b8 synchronize newmap command across clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 19:44:55 +00:00
driAn 2d809faf06 properly decode strings to debug log
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2981 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-12 12:17:50 +00:00
driAn 9ea5997f53 even more debugging tools
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2979 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-12 11:41:36 +00:00
Lee Salzman 86e14cc9fe more filtertext whitespace options
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2904 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 23:14:49 +00:00
driAn 61818a96b4 restrict text to 7bit ascii
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2870 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-09 20:51:17 +00:00
ac_stef 675e248a05 rewritten flag modes, added non-team ktf mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-11 16:28:56 +00:00
ac_stef 4ee2dbaddf gamemodes 'hunt the flag' & 'keep the flag' added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 02:57:11 +00:00
ac_stef 4e531f19f0 fix linefeed exploit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-04 17:24:30 +00:00
ac_stef 863450c0e2 auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-30 22:10:04 +00:00
driAn f6fe5784c3 mode typo, fixed wrong area respawn delay
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2375 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 14:51:56 +00:00
driAn 833249d908 support for "server extensions"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2363 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-23 19:12:17 +00:00
driAn db32bc2211 vote code restructured, wip
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-01 17:23:34 +00:00
driAn 488b837ad1 no land sound when dead, no broken-ear snd effect when dead, knife selection fixed, hud stats in spect mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-19 22:41:00 +00:00
driAn 79b9c9ac88 inject ammo&health info packets into demo stream, fixed connectadmin
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2037 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-18 17:05:10 +00:00
flowtron 918749ac7e modeacronmys used client-wide
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1959 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-14 09:59:20 +00:00
driAn 9bb83edae7 very basic file-based server logger (no syslog yet) / WIP
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1941 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-12 20:41:24 +00:00
flowtron 382250e8ca serverbrowser can use acronymic modenames
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-09 17:51:55 +00:00
driAn 87255ec362 master thrown out
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1819 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-21 18:27:17 +00:00
driAn 3fc9b1155f menu hotkeys, spect fix, recoiltest, voicecom
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-02-11 14:18:54 +00:00
driAn d617e97cdf fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-25 20:35:21 +00:00
driAn 9c3e74cbdf huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
driAn 4e0a0309f9 team shuffle fixes, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1465 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-22 13:57:44 +00:00
driAn 6d2c639379 demo record backport
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1358 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-10-14 16:39:15 +00:00
driAn d00e69b26b no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-10-02 20:44:15 +00:00
driAn ba07fc8cd1 new voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1306 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-09-25 17:37:43 +00:00
driAn 9856d020bb new voting
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-09-15 13:23:50 +00:00
Lee Salzman 1486db3537 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1244 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-16 08:46:24 +00:00
Lee Salzman b070ead7b9 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1224 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-10 21:19:05 +00:00
Lee Salzman 1313a3e8e4 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-10 06:48:36 +00:00
driAn d12cb198d0 stef's demo code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1211 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-07 18:08:47 +00:00
Lee Salzman ed3b6aaac2 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1146 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-06-06 01:27:26 +00:00
driAn 3ab87d5a5f no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1031 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-05-30 21:24:55 +00:00
driAn a7b35fe8a4 client roles, akimbo pickup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-05-28 20:30:22 +00:00
driAn 02585aed87 no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@971 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-24 22:11:42 +00:00