Commit Graph
1414 Commits
Author SHA1 Message Date
ac_stef aa065f1eb3 fix sendmap without cfg file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 16:46:11 +00:00
ac_stef 05378afd88 fix dropped flag pickup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 16:18:18 +00:00
ac_stef 7a21011674 fix htf for maps without flag spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 14:59:54 +00:00
ac_stef 8308d6024e htf message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 13:16:46 +00:00
ac_stef de9adba417 htf score message fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 13:06:22 +00:00
ac_stef 9a4bd5dd63 htf, ktf bugfixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 12:16:04 +00:00
ac_stef ed5b32bf6b improved htf on maps without flag spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 09:40:34 +00:00
ac_stef 4ee2dbaddf gamemodes 'hunt the flag' & 'keep the flag' added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 02:57:11 +00:00
ac_stef 4e531f19f0 fix linefeed exploit
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2484 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-04 17:24:30 +00:00
ac_stef be84243322 newent tab-completion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-04 00:15:53 +00:00
ac_stef d130e57f24 surplus tab removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2478 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-03 15:38:19 +00:00
ac_stef 4301bb0439 map filename tab-completion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2477 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-03 13:36:17 +00:00
ac_stef 678c1f9584 3-state console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2476 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-02 23:43:25 +00:00
ac_stef 2654970f13 transparent console background
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-02 23:42:42 +00:00
ac_stef 63dc4c5f64 compressed transfer of cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-01 11:51:05 +00:00
ac_stef 610f058c12 always connect to the smaller team
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2467 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 22:48:01 +00:00
ac_stef d01ab78519 periodic check of changed server config files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2464 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 20:47:28 +00:00
ac_stef 554c50fcc7 improved blacklist parser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2463 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 18:49:50 +00:00
Lee Salzman 1d4f153af5 sleep clearing bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2462 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 18:37:34 +00:00
Lee Salzman bd17e8b855 track previous weapon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 18:16:28 +00:00
ac_stef 2ec499585d blacklist integrated, cfg-file debugging (verbose logging mode)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2459 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 17:57:23 +00:00
Lee Salzman 0bf8aa0ad0 typo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2458 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 17:49:18 +00:00
Lee Salzman e3da577221 send name with SV_CONNECT
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 17:45:15 +00:00
Lee Salzman 2ccfc5585f removed lifesequence from savedscore
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 17:32:25 +00:00
Lee Salzman 33929965c1 gcc warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2455 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 16:49:24 +00:00
ac_stef aab03618a5 non-overlapping player spawns in arena modes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2454 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 13:07:28 +00:00
ac_stef 42a85e475c admins can die, too
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2452 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-31 10:50:01 +00:00
ac_stef 9d232dc019 autoteam fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2444 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-30 23:39:04 +00:00
ac_stef 863450c0e2 auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-30 22:10:04 +00:00
driAn f15b98402f tweak inverse distance model using
VAR(al_referencedistance, 0, 400, 1000000);
VAR(al_rollofffactor, 0, 70, 1000000);
(1/100 cubes)


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2442 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 20:51:57 +00:00
driAn 7e3fb89b98 auto set high priority when fullscreen&mousefocus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2441 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 20:13:10 +00:00
ac_stef e23143eb88 fix: block double vote actions
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2440 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 19:44:26 +00:00
ac_stef f198ec5afb multiple admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2438 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-28 14:42:30 +00:00
Lee Salzman ce16144840 silencing noisy warning
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2432 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:23:27 +00:00
driAn 1d72565cce sound on bullet water transition
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2428 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 23:07:42 +00:00
driAn a8b0b26f99 rewrote footstep proc code, supports water footsteps (normal+crouch)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2425 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 22:57:06 +00:00
driAn 8b2a47aeb7 proj files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2418 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 20:35:53 +00:00
ac_stef 7c116ac580 min/maxplayer setting in maprot.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2417 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 20:22:34 +00:00
driAn 7d1a881d7e fixed sub selection issue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2416 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:50:23 +00:00
driAn f28daad05f made resetsleeps async
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2415 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:40:50 +00:00
driAn 564d251840 reset sleeps on mapchange, mapstartonce script event, cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2413 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:32:16 +00:00
driAn 7a00205df7 improved sound distance model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2412 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:29:38 +00:00
ac_stef a06066c7fc fixed integer overflow
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2411 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 18:27:52 +00:00
driAn 5123fd8fc4 proper reset on botmatch 1st-spawn
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2409 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 17:00:38 +00:00
driAn 132c9be72f reverted alphatex
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:46:50 +00:00
driAn 84f641832e fixed if() spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2407 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:40:53 +00:00
ac_stef 9fe90c6e2b server side spam suppression
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2406 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-27 16:19:16 +00:00
Lee Salzman 9db398b4c9 newline at end of file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2399 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:45:20 +00:00
Lee Salzman 48bf81791d less silly implementation of alpha blending
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:44:08 +00:00
driAn ea00c18b39 mdlalphatexture mdl config for Toca models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 20:06:20 +00:00