Commit Graph
86 Commits
Author SHA1 Message Date
flowtron 5196e222ce MediaPack-aware mapformat (MAPVERSION 7)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4657 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-12 19:33:59 +00:00
flowtron 3d7643b403 MediaPack code-clean-up #1
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-04 14:39:43 +00:00
flowtron 3dfc3ae815 basic MapPack/MediaPack functionality - "checkmapdependencies"-CubeScript command needs testing/validation.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4649 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-10-04 12:38:12 +00:00
driAn 4521b61491 stopwatch cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-11 19:52:47 +00:00
driAn dd54ad93c5 minor vs05 compile fixes, dynamic texscale for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4574 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-09 19:33:29 +00:00
ac_stef 120efed756 map ressource stats: include skymap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4570 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-04 14:12:40 +00:00
ac_stef 761ae6c116 map ressource statistics: don't count hidden cubes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4568 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-03 20:42:51 +00:00
ac_stef 4fae0e8a46 map ressource statistics
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4566 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-03 18:01:55 +00:00
ac_stef 0b454b65e1 cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4451 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-29 17:37:34 +00:00
ac_stef c5a7abae90 no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-27 21:35:47 +00:00
ac_stef 60bf761971 simple map revisioning system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-26 19:16:33 +00:00
ac_stef ee9336fadc cleanup mappack integration
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-03-06 17:55:29 +00:00
ac_stef 59acc7a5f6 motivate mappers to use mapmsg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4154 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-02-09 14:14:56 +00:00
ac_stef 4bb129ee40 limit number of map entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4127 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-12 15:19:12 +00:00
ac_stef 467af89c1a surplus line removed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4118 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-05 15:16:54 +00:00
Lee Salzman 4d6ffecf29 reorganized sqr storage for better cache usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4113 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-01-04 18:42:09 +00:00
ac_stef a415196823 fix mapname autocompletion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4067 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-26 12:59:58 +00:00
ac_stef 544aaea0a4 moved official maps to packages/maps/official
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4035 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-18 00:12:29 +00:00
ac_stef b23d935cbc serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:24:32 +00:00
driAn 74e1468ee3 ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-25 22:50:35 +00:00
Lee Salzman e898434f8d only load sounds when necessary
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2918 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 06:21:34 +00:00
Lee Salzman 92b60f874b resetmap/startmap cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2780 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-27 17:52:46 +00:00
Lee Salzman 01e0ae6855 better load_world header checking
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2753 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 22:43:46 +00:00
Lee Salzman f6bb4b796a better handling of load_world errors
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2749 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-24 20:53:57 +00:00
Lee Salzman 7f33bb0da1 lastmillis -> totalmillis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-18 16:59:21 +00:00
Lee Salzman 56191aa2be fixed dynlights to actually work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 07:13:35 +00:00
Lee Salzman b2811e4893 faster reading of world structure
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 01:42:40 +00:00
Lee Salzman 5811c51c1a cfg var cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2605 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-15 02:07:20 +00:00
ac_stef aa065f1eb3 fix sendmap without cfg file
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 16:46:11 +00:00
ac_stef ed5b32bf6b improved htf on maps without flag spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 09:40:34 +00:00
ac_stef 4ee2dbaddf gamemodes 'hunt the flag' & 'keep the flag' added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-06 02:57:11 +00:00
ac_stef 63dc4c5f64 compressed transfer of cfg files
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2472 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-01 11:51:05 +00:00
ac_stef 863450c0e2 auto-forceteam (new autoteam), shuffleteams (skill sorted), autosendmap fix, better arenaspawn distribution (unfinished)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2443 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-30 22:10:04 +00:00
driAn 0ae91ab9aa resetsecuremap, fixed spacing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-26 17:14:31 +00:00
ac_stef f9d64cdaa4 don't write .cfg files of size 0
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2381 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 21:33:51 +00:00
driAn 864098bdc8 better loop for mapsounds, const fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2377 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-24 16:12:53 +00:00
Lee Salzman 930f4e223c noworldtexture cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2297 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-08-08 08:14:58 +00:00
driAn 906184f755 no musicvol reset on mapend, correct music fading, xhair alphablending
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2235 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-07-28 19:22:00 +00:00
flowtron 3f7283f5eb watchingdemo & systemtime definitions/usage
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2157 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-06-07 15:15:31 +00:00
driAn 87c7755754 demo stuff, script contexts
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1909 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-10 10:17:31 +00:00
driAn 3dec83151a bot & sound cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-23 18:59:31 +00:00
driAn e87a167c93 firstrun script, new menu items, lanconnect fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-29 16:54:44 +00:00
driAn c6dd5d8b6f autogetmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-28 11:12:18 +00:00
driAn 9c3e74cbdf huge weapon-code cleanup (buggy!), pch, demo fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-24 21:38:53 +00:00
driAn 7fa0a75765 sendmap with map config files, script contexts (~sandbox)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1471 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-12-22 23:39:30 +00:00
driAn 6f4868ab9f footsteps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1357 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-10-14 12:58:26 +00:00
Lee Salzman f6bee6bfc0 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1231 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-12 13:13:46 +00:00
Lee Salzman 124bf710d4 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1230 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-12 13:07:12 +00:00
Lee Salzman 523c42f882 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1229 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-12 11:47:10 +00:00
Lee Salzman d70d8e5238 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1228 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-12 09:14:43 +00:00