ac-stef
|
6bafdb0037
|
allow particle type names in md2emit and md3emit
md[2|3]emit <tag name> <particle type> <attrib1> <attrib2>
particle type may now be numeric 0..19 or one of SPARK, SMOKE, ECLOSEST,
BLOOD, DEMOTRACK, FIREBALL, SHOTLINE, BULLETHOLE, BLOODSTAIN, SCORCH,
HUDMUZZLEFLASH, MUZZLEFLASH, ELIGHT, ESPAWN, EAMMO, EPICKUP, EMODEL,
ECARROT, ELADDER, EFLAG
also: cleanup
DOCREF md2emit md3emit
|
2017-05-16 17:50:00 +02:00 |
|
ac-stef
|
ade460517d
|
reuse skin
|
2016-10-10 22:18:26 +02:00 |
|
Alejandro V. Garcia
|
6a59983344
|
all .jpg files over 10kb optimized (alike what Cleaner proposed) 27.8mb down to 17.7mb
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@7174 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2013-02-09 08:26:24 +00:00 |
|
Lee Salzman
|
e0a4c46150
|
adjusted vweps for player model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 21:39:57 +00:00 |
|
Lee Salzman
|
91a1be68b3
|
adjusted muzzle tag position
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-10-12 18:15:46 +00:00 |
|
Lee Salzman
|
f52bf7e25e
|
stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-13 02:24:48 +00:00 |
|
Lee Salzman
|
79f2de1d18
|
muzzle flashes on vweps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-09-11 00:17:39 +00:00 |
|
makke
|
98d3aeecf1
|
muzzleflash adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1790 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-13 13:46:40 +00:00 |
|
makke
|
ab78f3fa46
|
assault with tag_muzzle
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 15:27:04 +00:00 |
|
Lee Salzman
|
25ebf59714
|
particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-06 14:54:14 +00:00 |
|
makke
|
353d48f977
|
assault with tag_muzzle for testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1731 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-04-05 11:25:58 +00:00 |
|
Lee Salzman
|
848b4edf07
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@555 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-09 23:33:24 +00:00 |
|
Lee Salzman
|
c7469a7873
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@548 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-11-09 20:09:16 +00:00 |
|
makke
|
6c269b1f6a
|
metadata cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@355 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-22 19:54:52 +00:00 |
|
makke
|
102272ee81
|
menu model delete
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@349 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-20 18:45:26 +00:00 |
|
driAn
|
50ebc53a60
|
no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@348 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-20 18:29:52 +00:00 |
|
makke
|
89c988acad
|
removing "menu" folders and .qc�s
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@341 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-20 13:54:13 +00:00 |
|
makke
|
4122b248f3
|
Hudguns-optimized
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@335 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-08-16 12:40:48 +00:00 |
|
makke
|
0a06993c35
|
team/skin/weapon menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@248 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-04-22 08:54:16 +00:00 |
|
makke
|
95a5833101
|
Big image quality change
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@238 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-04-07 17:55:59 +00:00 |
|
makke
|
82732c027d
|
assault fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-02-22 22:34:04 +00:00 |
|
makke
|
cbaf6ee373
|
fixed sub, ac wants animation.cfg for every gun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@178 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-02-19 16:04:28 +00:00 |
|
makke
|
12515ea62e
|
World models tuned, death anims for sub,assult,sniper,shotgun
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-01-21 18:45:43 +00:00 |
|
makke
|
2f3175d97e
|
dir structure cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-01-14 14:06:26 +00:00 |
|
makke
|
e128147d06
|
dir structure cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2006-01-14 14:01:15 +00:00 |
|