Commit Graph
4591 Commits
Author SHA1 Message Date
drian 63cdd67b11 fixed usage uninitialized string 2021-04-15 06:00:28 +02:00
drian 550cff1c78 updated documentation in server commandline file 2021-04-14 13:58:19 +02:00
drian f9526b53a4 #108 add HUD text in case match is paused so that players know why they are 'stuck' 2021-04-14 10:18:44 +02:00
drian 4fd14cf6c2 #108 not only validate the PAUSE vote clientside but also server-side to reduce abuse 2021-04-14 09:47:48 +02:00
drian 7d0e84fe95 #108 merged 'Pause' PR - work in progress 2021-04-14 09:19:22 +02:00
drian d7edfcd236 merge from master 2021-04-14 06:48:03 +02:00
drian b7f944a3e6 resolved issue in weapon OOB check 2021-04-14 06:33:42 +02:00
drian 0953a7477a style 2021-04-14 06:12:58 +02:00
drian affe1dc6bd Merge branch 'master' into release_1.3 2021-04-14 05:52:05 +02:00
내 이름 d19ee07d3c SV_RELOAD OOB 2021-04-12 20:36:17 +09:00
내 이름 ac5152815f SV_DAMAGE OOB 2021-04-12 20:35:01 +09:00
내 이름 e324fe3e26 SV_POINTS oob 2021-04-12 20:33:02 +09:00
drian aba300ab5f #242 reproducing pain sound when pressing ( ç ) and ( ´ ) 2021-04-12 09:36:18 +02:00
drian 44b910fe0e #245 *accuracy* when taking damage from your own grenade, should accuracy compute that information? 2021-04-08 15:11:49 +02:00
drian 1c439c72e2 #241 menu spacers should not be selectable - ensure keyinput menu items are not considered 'empty' 2021-04-08 06:20:55 +02:00
drian 8237a374f9 #241 menu spacers should not be selectable - allow jumping selection from top to bottom and vice versa 2021-04-08 06:16:40 +02:00
drian 54aafe1c40 #241 menu spacers should not be selectable 2021-04-06 12:51:31 +02:00
flowtron d6ab406f33 fix SysWMinfo and XGrabPointer compile issues on linux 2021-04-01 15:21:48 +02:00
drian 27e981aa93 disallow spectatemode 6 in case of benchme 2021-03-30 08:57:00 +02:00
aurhatandaurhat 45180a73dc Fix setting the player skin 2021-03-28 14:35:09 +02:00
drian 94d4992a60 disallow spectmode 6 for admins and dead players no matter if server is private/match 2021-03-28 07:23:18 +02:00
drian 24346c8010 workaround for AC in windowed mode when pressing WIN+D due to SDL 2.0.12 2021-03-26 16:10:19 +01:00
drian a0f653c18b backported window event handling from Sauerbraten (https://sourceforge.net/p/sauerbraten/code/6470/tree/src/engine/main.cpp) and downgraded SDL2 from 2.0.14 to 2.0.12 to improve Win+D hotkey behavior 2021-03-24 05:51:44 +01:00
drian e2af70a81a alt + tab does not minimize window in fullscreen mode 2021-03-22 09:02:27 +01:00
drian cbecff6f86 DEV masterserver 2021-03-13 05:32:10 +01:00
drian e5995441c7 #231 Issues with the new 'game account' concept 2021-03-10 13:36:47 +01:00
drian 02d5cc42f2 migrated platform toolset to VS2019 2021-03-08 19:43:39 +01:00
drian 15d14a28bd Revert "Fixed: When you get pistol ammunition while you have akimbo you get ammunition clips for a pistol too"
It turns out this is most likely not a bug but a feature. makkE decided this way back if I remember correctly.
This reverts commit dc1b506413.
2021-03-08 18:20:28 +01:00
drian 868e52afb8 Merge branch 'release_v1.3' of https://github.com/drian0/AC into release_1.3 2021-03-08 17:58:35 +01:00
drian 162a078ee9 made al_referencedistance and al_rollofffactor unconfigurable to prevent players getting an unfair advantage 2021-03-08 16:31:37 +01:00
drian 9dfdae3ba4 bugfix: AC crashes when settings->misc->showdocsdetail=debug is set and then /conne<TAB> is typed in the console afterwards 2021-03-08 16:10:42 +01:00
drian 280891b9c0 only allow spectatemode 6 if user is admin or server is private or match 2021-03-08 06:48:45 +01:00
aurhat 2f61ff92d3 Fix number of downloaded packages 2021-03-08 00:39:13 +01:00
rkr35andaurhat b8e445606c Fix scorch mark outside world 2021-03-08 00:29:55 +01:00
drian 90c4df658a mergefix 2021-03-07 16:45:41 +01:00
drian 6856418efa Merge branch 'master' into release_v1.3 2021-03-06 15:25:14 +01:00
drian d6ac9861d6 Merge remote-tracking branch 'upstream/master' 2021-03-06 15:20:05 +01:00
justgo97andaurhat c54e9564bb fix compiling warnings in GCC 2021-03-03 22:23:52 +01:00
drian ddb06d8e7a alt + tab & win + d does not work properly, mouse unlocks both in full screen and window mode 2021-02-15 06:43:48 +01:00
drian dc1b506413 Fixed: When you get pistol ammunition while you have akimbo you get ammunition clips for a pistol too 2021-02-15 06:25:50 +01:00
drian 6cce372436 In the menus SDLK_KP_ENTER key should behave the same as SDLK_RETURN 2021-02-15 05:57:10 +01:00
aurhatanddrian b8b0eb96bd Hide spectator reflection and fix moving in 3rd person perspective
Earlier in third person perspective:
1. reflection of the spectator (player1) was visible on the water (at least
after full cycle of spectate mode switching);
2. it was possible to move position of the invisible spectator's (player1)
ghost, although he should be attached to spectated player. Bug was visible
on the water (the reflection moved) and in some cases on minimap - when
player executed "spectate" and later "spectatemode 1", then camera stayed
in the same position, but player position changed.

Thanks BrutalSystem
2021-02-15 05:29:36 +01:00
aurhatanddrian 973e1fa87c Fix blinking in menu
Thanks BrutalSystem
2021-02-15 05:25:41 +01:00
aurhatanddrian f1eb081383 Fix water blinking
Blinking was good visible and annoying in edit mode, for example for
alpha=255. Backport from Sauerbraten.
Thanks BrutalSystem
2021-02-15 05:22:22 +01:00
drian 1e61cbf669 Merge branch 'master' into release_v1.3 2021-02-14 20:05:18 +01:00
aurhatanddrian e26af31d46 Hide damage indicator when different spectated player is followed
Also reset damage indicators on spawn.
2021-02-14 20:04:32 +01:00
aurhatanddrian 01c5c98328 Fix flag icon displaying on the radar 2021-02-14 20:03:14 +01:00
drian 143890eab9 mergefix 2021-02-14 20:02:03 +01:00
aurhatanddrian db18caba16 Fix grenade icon alignment for enabled oldfashionedgunstats
Now, if oldfashionedgunstats is enabled, then ammo stats > 99 won't collide
with grenade icon on modern monitors with aspect ratio > 1.5 . It will
collide still on older monitors, because of lack of the free space on HUD.
2021-02-14 19:46:14 +01:00
drian 4a064da5b5 mergefix 2021-02-10 21:10:15 +01:00