drian
63cdd67b11
fixed usage uninitialized string
2021-04-15 06:00:28 +02:00
drian
550cff1c78
updated documentation in server commandline file
2021-04-14 13:58:19 +02:00
drian
f9526b53a4
#108 add HUD text in case match is paused so that players know why they are 'stuck'
2021-04-14 10:18:44 +02:00
drian
4fd14cf6c2
#108 not only validate the PAUSE vote clientside but also server-side to reduce abuse
2021-04-14 09:47:48 +02:00
drian
7d0e84fe95
#108 merged 'Pause' PR - work in progress
2021-04-14 09:19:22 +02:00
drian
d7edfcd236
merge from master
2021-04-14 06:48:03 +02:00
drian
b7f944a3e6
resolved issue in weapon OOB check
2021-04-14 06:33:42 +02:00
drian
0953a7477a
style
2021-04-14 06:12:58 +02:00
drian
affe1dc6bd
Merge branch 'master' into release_1.3
2021-04-14 05:52:05 +02:00
내 이름
d19ee07d3c
SV_RELOAD OOB
2021-04-12 20:36:17 +09:00
내 이름
ac5152815f
SV_DAMAGE OOB
2021-04-12 20:35:01 +09:00
내 이름
e324fe3e26
SV_POINTS oob
2021-04-12 20:33:02 +09:00
drian
aba300ab5f
#242 reproducing pain sound when pressing ( ç ) and ( ´ )
2021-04-12 09:36:18 +02:00
drian
44b910fe0e
#245 *accuracy* when taking damage from your own grenade, should accuracy compute that information?
2021-04-08 15:11:49 +02:00
drian
1c439c72e2
#241 menu spacers should not be selectable - ensure keyinput menu items are not considered 'empty'
2021-04-08 06:20:55 +02:00
drian
8237a374f9
#241 menu spacers should not be selectable - allow jumping selection from top to bottom and vice versa
2021-04-08 06:16:40 +02:00
drian
54aafe1c40
#241 menu spacers should not be selectable
2021-04-06 12:51:31 +02:00
flowtron
d6ab406f33
fix SysWMinfo and XGrabPointer compile issues on linux
2021-04-01 15:21:48 +02:00
drian
27e981aa93
disallow spectatemode 6 in case of benchme
2021-03-30 08:57:00 +02:00
aurhat and aurhat
45180a73dc
Fix setting the player skin
2021-03-28 14:35:09 +02:00
drian
94d4992a60
disallow spectmode 6 for admins and dead players no matter if server is private/match
2021-03-28 07:23:18 +02:00
drian
24346c8010
workaround for AC in windowed mode when pressing WIN+D due to SDL 2.0.12
2021-03-26 16:10:19 +01:00
drian
a0f653c18b
backported window event handling from Sauerbraten ( https://sourceforge.net/p/sauerbraten/code/6470/tree/src/engine/main.cpp ) and downgraded SDL2 from 2.0.14 to 2.0.12 to improve Win+D hotkey behavior
2021-03-24 05:51:44 +01:00
drian
e2af70a81a
alt + tab does not minimize window in fullscreen mode
2021-03-22 09:02:27 +01:00
drian
cbecff6f86
DEV masterserver
2021-03-13 05:32:10 +01:00
drian
e5995441c7
#231 Issues with the new 'game account' concept
2021-03-10 13:36:47 +01:00
drian
02d5cc42f2
migrated platform toolset to VS2019
2021-03-08 19:43:39 +01:00
drian
15d14a28bd
Revert "Fixed: When you get pistol ammunition while you have akimbo you get ammunition clips for a pistol too"
...
It turns out this is most likely not a bug but a feature. makkE decided this way back if I remember correctly.
This reverts commit dc1b506413 .
2021-03-08 18:20:28 +01:00
drian
868e52afb8
Merge branch 'release_v1.3' of https://github.com/drian0/AC into release_1.3
2021-03-08 17:58:35 +01:00
drian
162a078ee9
made al_referencedistance and al_rollofffactor unconfigurable to prevent players getting an unfair advantage
2021-03-08 16:31:37 +01:00
drian
9dfdae3ba4
bugfix: AC crashes when settings->misc->showdocsdetail=debug is set and then /conne<TAB> is typed in the console afterwards
2021-03-08 16:10:42 +01:00
drian
280891b9c0
only allow spectatemode 6 if user is admin or server is private or match
2021-03-08 06:48:45 +01:00
aurhat
2f61ff92d3
Fix number of downloaded packages
2021-03-08 00:39:13 +01:00
rkr35 and aurhat
b8e445606c
Fix scorch mark outside world
2021-03-08 00:29:55 +01:00
drian
90c4df658a
mergefix
2021-03-07 16:45:41 +01:00
drian
6856418efa
Merge branch 'master' into release_v1.3
2021-03-06 15:25:14 +01:00
drian
d6ac9861d6
Merge remote-tracking branch 'upstream/master'
2021-03-06 15:20:05 +01:00
justgo97 and aurhat
c54e9564bb
fix compiling warnings in GCC
2021-03-03 22:23:52 +01:00
drian
ddb06d8e7a
alt + tab & win + d does not work properly, mouse unlocks both in full screen and window mode
2021-02-15 06:43:48 +01:00
drian
dc1b506413
Fixed: When you get pistol ammunition while you have akimbo you get ammunition clips for a pistol too
2021-02-15 06:25:50 +01:00
drian
6cce372436
In the menus SDLK_KP_ENTER key should behave the same as SDLK_RETURN
2021-02-15 05:57:10 +01:00
aurhat and drian
b8b0eb96bd
Hide spectator reflection and fix moving in 3rd person perspective
...
Earlier in third person perspective:
1. reflection of the spectator (player1) was visible on the water (at least
after full cycle of spectate mode switching);
2. it was possible to move position of the invisible spectator's (player1)
ghost, although he should be attached to spectated player. Bug was visible
on the water (the reflection moved) and in some cases on minimap - when
player executed "spectate" and later "spectatemode 1", then camera stayed
in the same position, but player position changed.
Thanks BrutalSystem
2021-02-15 05:29:36 +01:00
aurhat and drian
973e1fa87c
Fix blinking in menu
...
Thanks BrutalSystem
2021-02-15 05:25:41 +01:00
aurhat and drian
f1eb081383
Fix water blinking
...
Blinking was good visible and annoying in edit mode, for example for
alpha=255. Backport from Sauerbraten.
Thanks BrutalSystem
2021-02-15 05:22:22 +01:00
drian
1e61cbf669
Merge branch 'master' into release_v1.3
2021-02-14 20:05:18 +01:00
aurhat and drian
e26af31d46
Hide damage indicator when different spectated player is followed
...
Also reset damage indicators on spawn.
2021-02-14 20:04:32 +01:00
aurhat and drian
01c5c98328
Fix flag icon displaying on the radar
2021-02-14 20:03:14 +01:00
drian
143890eab9
mergefix
2021-02-14 20:02:03 +01:00
aurhat and drian
db18caba16
Fix grenade icon alignment for enabled oldfashionedgunstats
...
Now, if oldfashionedgunstats is enabled, then ammo stats > 99 won't collide
with grenade icon on modern monitors with aspect ratio > 1.5 . It will
collide still on older monitors, because of lack of the free space on HUD.
2021-02-14 19:46:14 +01:00
drian
4a064da5b5
mergefix
2021-02-10 21:10:15 +01:00