driAn
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8b63ffeb44
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audiomanager refactoring, class-ified world objects, member access cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3952 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-12-08 21:17:11 +00:00 |
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Lee Salzman
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89abd8be7d
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let blob shadows fade out when models sink through ground
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3151 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-18 23:33:43 +00:00 |
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Lee Salzman
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f1ace61eaf
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make sure modelattach.m is initialized to NULL
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-14 20:52:27 +00:00 |
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Lee Salzman
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e11a5f5514
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better hitbox testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-10-13 01:17:44 +00:00 |
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Lee Salzman
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b76491d06e
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vertex lighting option for mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 03:34:58 +00:00 |
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Lee Salzman
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f52bf7e25e
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stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-13 02:24:48 +00:00 |
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Lee Salzman
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834e223154
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model culling fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-12 01:57:54 +00:00 |
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driAn
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132c9be72f
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reverted alphatex
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2408 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-27 16:46:50 +00:00 |
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Lee Salzman
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48bf81791d
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less silly implementation of alpha blending
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2398 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 20:44:08 +00:00 |
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driAn
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ea00c18b39
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mdlalphatexture mdl config for Toca models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2397 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-08-26 20:06:20 +00:00 |
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Lee Salzman
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2bb7a48296
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support for alpha-tested models
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-05-06 20:10:55 +00:00 |
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Lee Salzman
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4e21ab0e89
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simplified tag setup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1752 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-07 11:31:03 +00:00 |
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Lee Salzman
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25ebf59714
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particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-04-06 14:54:14 +00:00 |
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Lee Salzman
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2ed1e7366d
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better tag support
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1728 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-03-30 02:42:49 +00:00 |
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Lee Salzman
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072cc6d525
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added resetgl command to restart renderer in-game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-02-12 03:30:52 +00:00 |
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Lee Salzman
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06b16635de
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more transparent
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1581 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-01-21 16:57:16 +00:00 |
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Lee Salzman
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4572a3e45a
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lagged players show up transparent to avoid confusion
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1580 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-01-21 15:47:27 +00:00 |
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Lee Salzman
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ff0501d424
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*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1214 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-08-08 05:31:34 +00:00 |
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driAn
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8586d5ecfe
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no message
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1153 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-06-06 18:57:58 +00:00 |
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Lee Salzman
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e200d293b9
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*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1086 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-06-02 03:19:38 +00:00 |
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Lee Salzman
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1ceb43f609
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*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-04-11 12:08:10 +00:00 |
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Lee Salzman
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9e8711f1f3
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*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@955 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-04-11 12:06:56 +00:00 |
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Lee Salzman
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220bcccd58
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*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-04-05 22:16:15 +00:00 |
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Lee Salzman
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b296653ae4
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*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-03-31 23:44:27 +00:00 |
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Lee Salzman
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b316783db5
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*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@861 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-03-24 01:46:38 +00:00 |
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Lee Salzman
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4b8d32b733
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*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2006-11-17 18:13:55 +00:00 |
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