Commit Graph
329 Commits
Author SHA1 Message Date
ac_stef abd9b2f6ad 2nd half of commit 4072
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-27 21:41:06 +00:00
ac_stef 892803e220 search players by name in serverbrowser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-19 02:17:47 +00:00
ac_stef b9d9a9feae new commandline parameter to set the log identity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-18 19:01:59 +00:00
Lee Salzman d65c8efd8d don't self-shadow dynamic entities
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-16 18:12:12 +00:00
Lee Salzman 287f6ae331 added texreduce var
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-16 13:45:03 +00:00
ac_stef 65d53e48e3 extended server pong message; serverbrowser enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:33:23 +00:00
ac_stef b23d935cbc serverside generation of itemlist
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:24:32 +00:00
ac_stef 47eb67a2df 'showscores' now takes an argument instead of a keypress; hide scores, when minimap is shown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 18:57:52 +00:00
ac_stef 8760d4b4fa escaping special characters for commandline arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:37:13 +00:00
ac_stef 00958c88d0 add game info as jpeg comment to jpg-screenshots
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 18:51:14 +00:00
Lee Salzman 20baa85461 fixed crashy packet queue
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:14:06 +00:00
driAn 46325eca7d implemented packet queue to write a report on network error
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 20:35:17 +00:00
ac_stef bf79463e4b tktf score message extended; mastermode names unified
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-01 17:32:12 +00:00
Lee Salzman b7c756822d hud digit font stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-26 23:00:24 +00:00
driAn 74e1468ee3 ac audio architecture refactoring
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-25 22:50:35 +00:00
Lee Salzman 480a9a0162 save muted sounds in config/saved.cfg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-21 02:08:07 +00:00
flowtron 848c31a415 fixed my last fix (for regular play)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-20 17:50:55 +00:00
driAn 12b1676484 refactored specreset, reset cam when receiving welcome pkg
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-19 20:09:12 +00:00
Lee Salzman fc4183ef8b use radarpos.x instead of VIRTW when showing partial console
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-17 21:18:23 +00:00
Lee Salzman 6f98fe644e simplified crosshair setup - only default, teammate, scope crosshairs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 21:02:47 +00:00
driAn c86bec4250 reintroduced old&nasty things: var damagescreen, disabled by default
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 20:46:11 +00:00
Lee Salzman 695b14e7a6 sound clearing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 02:02:48 +00:00
Lee Salzman 4a40d26725 floating-point mouse sensitivity
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 00:50:13 +00:00
Lee Salzman dfe58d1f08 network time cleanups
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 15:44:54 +00:00
Lee Salzman 95cad2c3d1 removed libGLU dependency
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 07:41:46 +00:00
Lee Salzman 3610371f1d warning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:34:38 +00:00
Lee Salzman 37fcb1ae6e basic image thumbnail display in menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3258 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:22:53 +00:00
driAn f039d3ece4 draw red dot code-wise
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:39:05 +00:00
Lee Salzman 80ca208bcc don't modify flag ent during ctf games
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 21:55:58 +00:00
Lee Salzman 8472dd3ba2 added clip entities for easier clipping
added entset command for easier ent editing
revised command completion system


git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:28:44 +00:00
driAn 22d0f6484c merge wizard into server code
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 21:15:39 +00:00
ac_stef baf9255c78 sort file lists
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 16:38:30 +00:00
driAn ecdeb4f68e less strict spam protection, cleanups, ban threshold
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 20:42:11 +00:00
Lee Salzman f6d0d1364c execute mapstartonce as a sleep
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 07:42:35 +00:00
Lee Salzman 39e6b95c5e avoid sending plaintext password on connect
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 23:53:38 +00:00
ac_stef 37e22762b6 send hashes instead of plaintext admin passwords
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 20:38:08 +00:00
Lee Salzman 5fd8909244 F5 key forces server list update in server browser
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 19:38:47 +00:00
Lee Salzman 7551774b90 can now use left/right arrows keys in server browser to select server sorting preference
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 00:11:12 +00:00
ac_stef 9e74dfc7d2 local custom player skins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 15:16:28 +00:00
Lee Salzman 512e8b527e newmap fullbright fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 21:59:48 +00:00
Lee Salzman 619d88cbff newmap fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 21:39:53 +00:00
Lee Salzman ebcf3f46b8 synchronize newmap command across clients
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 19:44:55 +00:00
ac_stef 2cec9cc4b3 new commandline option to record demo of every game
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 16:44:52 +00:00
Lee Salzman bd47f99255 removing unused function
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3008 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 10:23:06 +00:00
Lee Salzman 6daec85884 spawn height fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 10:05:42 +00:00
Lee Salzman 1ed4cbdcfc send foot position over network instead of eye position for better eyeheight handling
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3004 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 05:35:47 +00:00
Lee Salzman f213f43684 do texgen last to minimize calcs
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3003 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 04:30:32 +00:00
Lee Salzman b1cf271061 use projective texturing for blob shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-13 13:31:33 +00:00
Lee Salzman e11a5f5514 better hitbox testing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-13 01:17:44 +00:00
Lee Salzman d96e11f4c4 don't let the timer get pushed down by other messages
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2974 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 23:47:27 +00:00