ac_stef
abd9b2f6ad
2nd half of commit 4072
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4074 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-27 21:41:06 +00:00
ac_stef
892803e220
search players by name in serverbrowser
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4039 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-19 02:17:47 +00:00
ac_stef
b9d9a9feae
new commandline parameter to set the log identity
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4038 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-18 19:01:59 +00:00
Lee Salzman
d65c8efd8d
don't self-shadow dynamic entities
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4029 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-16 18:12:12 +00:00
Lee Salzman
287f6ae331
added texreduce var
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4028 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-16 13:45:03 +00:00
ac_stef
65d53e48e3
extended server pong message; serverbrowser enhanced
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3990 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:33:23 +00:00
ac_stef
b23d935cbc
serverside generation of itemlist
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:24:32 +00:00
ac_stef
47eb67a2df
'showscores' now takes an argument instead of a keypress; hide scores, when minimap is shown
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3890 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 18:57:52 +00:00
ac_stef
8760d4b4fa
escaping special characters for commandline arguments
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:37:13 +00:00
ac_stef
00958c88d0
add game info as jpeg comment to jpg-screenshots
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3855 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 18:51:14 +00:00
Lee Salzman
20baa85461
fixed crashy packet queue
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3845 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-03 07:14:06 +00:00
driAn
46325eca7d
implemented packet queue to write a report on network error
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3829 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-02 20:35:17 +00:00
ac_stef
bf79463e4b
tktf score message extended; mastermode names unified
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-01 17:32:12 +00:00
Lee Salzman
b7c756822d
hud digit font stuff
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3773 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-26 23:00:24 +00:00
driAn
74e1468ee3
ac audio architecture refactoring
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3760 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-25 22:50:35 +00:00
Lee Salzman
480a9a0162
save muted sounds in config/saved.cfg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3706 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-21 02:08:07 +00:00
flowtron
848c31a415
fixed my last fix (for regular play)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-20 17:50:55 +00:00
driAn
12b1676484
refactored specreset, reset cam when receiving welcome pkg
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-19 20:09:12 +00:00
Lee Salzman
fc4183ef8b
use radarpos.x instead of VIRTW when showing partial console
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3591 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-17 21:18:23 +00:00
Lee Salzman
6f98fe644e
simplified crosshair setup - only default, teammate, scope crosshairs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 21:02:47 +00:00
driAn
c86bec4250
reintroduced old&nasty things: var damagescreen, disabled by default
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 20:46:11 +00:00
Lee Salzman
695b14e7a6
sound clearing fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3437 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-08 02:02:48 +00:00
Lee Salzman
4a40d26725
floating-point mouse sensitivity
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3352 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-31 00:50:13 +00:00
Lee Salzman
dfe58d1f08
network time cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3336 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-30 15:44:54 +00:00
Lee Salzman
95cad2c3d1
removed libGLU dependency
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3280 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-27 07:41:46 +00:00
Lee Salzman
3610371f1d
warning fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3275 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-26 09:34:38 +00:00
Lee Salzman
37fcb1ae6e
basic image thumbnail display in menu
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3258 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 19:22:53 +00:00
driAn
f039d3ece4
draw red dot code-wise
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3239 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-25 13:39:05 +00:00
Lee Salzman
80ca208bcc
don't modify flag ent during ctf games
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3233 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-24 21:55:58 +00:00
Lee Salzman
8472dd3ba2
added clip entities for easier clipping
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added entset command for easier ent editing
revised command completion system
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3182 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-22 03:28:44 +00:00
driAn
22d0f6484c
merge wizard into server code
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3171 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-21 21:15:39 +00:00
ac_stef
baf9255c78
sort file lists
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3158 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-19 16:38:30 +00:00
driAn
ecdeb4f68e
less strict spam protection, cleanups, ban threshold
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3145 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 20:42:11 +00:00
Lee Salzman
f6d0d1364c
execute mapstartonce as a sleep
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3120 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-18 07:42:35 +00:00
Lee Salzman
39e6b95c5e
avoid sending plaintext password on connect
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3080 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 23:53:38 +00:00
ac_stef
37e22762b6
send hashes instead of plaintext admin passwords
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3073 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 20:38:08 +00:00
Lee Salzman
5fd8909244
F5 key forces server list update in server browser
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3071 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 19:38:47 +00:00
Lee Salzman
7551774b90
can now use left/right arrows keys in server browser to select server sorting preference
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3059 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-16 00:11:12 +00:00
ac_stef
9e74dfc7d2
local custom player skins
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3036 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-15 15:16:28 +00:00
Lee Salzman
512e8b527e
newmap fullbright fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3024 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 21:59:48 +00:00
Lee Salzman
619d88cbff
newmap fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3021 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 21:39:53 +00:00
Lee Salzman
ebcf3f46b8
synchronize newmap command across clients
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3012 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 19:44:55 +00:00
ac_stef
2cec9cc4b3
new commandline option to record demo of every game
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 16:44:52 +00:00
Lee Salzman
bd47f99255
removing unused function
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3008 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 10:23:06 +00:00
Lee Salzman
6daec85884
spawn height fix
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 10:05:42 +00:00
Lee Salzman
1ed4cbdcfc
send foot position over network instead of eye position for better eyeheight handling
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3004 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 05:35:47 +00:00
Lee Salzman
f213f43684
do texgen last to minimize calcs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3003 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-14 04:30:32 +00:00
Lee Salzman
b1cf271061
use projective texturing for blob shadows
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2996 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-13 13:31:33 +00:00
Lee Salzman
e11a5f5514
better hitbox testing
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2992 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-13 01:17:44 +00:00
Lee Salzman
d96e11f4c4
don't let the timer get pushed down by other messages
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2974 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-11 23:47:27 +00:00