Lee Salzman
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71d966bd63
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duplicate connection fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2693 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 17:28:41 +00:00 |
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ac_stef
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b5ae415ad5
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sort servers by ping first
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2692 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 17:16:31 +00:00 |
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Lee Salzman
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7f33bb0da1
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lastmillis -> totalmillis
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2691 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 16:59:21 +00:00 |
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Lee Salzman
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0beed9c452
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arena spawning fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 09:18:33 +00:00 |
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Lee Salzman
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ccc7eea832
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find default playerstart on map changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 08:50:13 +00:00 |
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Lee Salzman
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b4b74dd809
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softened gun lights
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2688 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 08:09:53 +00:00 |
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Lee Salzman
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98e8cdb8c9
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experimenting with dynamic lights on guns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2687 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 07:58:16 +00:00 |
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Lee Salzman
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3c97c8fe49
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command name fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2686 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 07:03:11 +00:00 |
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Lee Salzman
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86686dcecc
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added dynlight checkbox
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2685 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 07:00:50 +00:00 |
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Lee Salzman
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8bd1a526a6
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sky rendering optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2684 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 06:35:05 +00:00 |
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Lee Salzman
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3180d7641a
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fullbright fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2683 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 06:25:30 +00:00 |
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Lee Salzman
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96f8444616
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more comparison commands
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2682 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 06:04:39 +00:00 |
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Lee Salzman
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6856bbbd5c
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removing unnecessary side check
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 03:43:44 +00:00 |
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Lee Salzman
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e7f754505b
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avoid second rendering pass when possible
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2679 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 03:13:49 +00:00 |
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Lee Salzman
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5cf26f7a23
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workaround for older versions of libvorbisfile
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2678 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 03:07:18 +00:00 |
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Lee Salzman
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a41fe0c7ef
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clarification in bug comment
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2676 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 02:37:33 +00:00 |
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Lee Salzman
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4eee8e7923
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fix for ati stenciling bug
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2675 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 02:29:08 +00:00 |
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Lee Salzman
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53fd38c71b
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avoiding GL_POLYGON in immediate mode
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2674 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 02:15:28 +00:00 |
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Lee Salzman
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a0c6318eea
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backported polygon offset replacement from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2673 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-18 01:43:44 +00:00 |
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Lee Salzman
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ff25419d96
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light cache lookup fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 21:45:23 +00:00 |
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Lee Salzman
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70b5088e0e
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color array invalidation fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2670 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 21:35:10 +00:00 |
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Lee Salzman
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e6a4c3825b
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shadow pitch fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2669 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 21:27:46 +00:00 |
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Lee Salzman
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f649244a94
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VC warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2667 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 09:08:08 +00:00 |
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Lee Salzman
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66a83167a0
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batch dynlight processing
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2666 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 08:10:05 +00:00 |
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Lee Salzman
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56191aa2be
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fixed dynlights to actually work
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2664 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 07:13:35 +00:00 |
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Lee Salzman
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d4fd8b6440
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vertex lighting bug fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2658 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 03:36:59 +00:00 |
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Lee Salzman
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b76491d06e
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vertex lighting option for mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 03:34:58 +00:00 |
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Lee Salzman
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b2811e4893
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faster reading of world structure
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 01:42:40 +00:00 |
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Lee Salzman
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62baecac96
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waypoint drawing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2654 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-17 01:42:11 +00:00 |
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Lee Salzman
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601e1f097b
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scoreboard closing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2652 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 23:34:10 +00:00 |
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driAn
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c1fa30d4c6
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menu selection fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2648 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 20:16:19 +00:00 |
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driAn
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eb6937bee6
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special HOTKEY menu for voicecoms
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 20:08:12 +00:00 |
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Lee Salzman
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e39ca3418a
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jumping corpse fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 07:56:16 +00:00 |
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Lee Salzman
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af6c5eb918
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improved lan searching
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2643 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 05:46:40 +00:00 |
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Lee Salzman
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dd18a7d0dc
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stray comma cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2642 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-16 00:12:34 +00:00 |
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ac_stef
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14331d90a3
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browse demo descriptions and map titles
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2641 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 23:42:37 +00:00 |
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ac_stef
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522ef9ef8f
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typo
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2640 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 21:58:09 +00:00 |
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ac_stef
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300740dd4c
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demo description
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2639 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 21:31:07 +00:00 |
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ac_stef
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3891265288
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menu description line init fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2638 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 20:23:28 +00:00 |
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ac_stef
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2b7259300d
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serverbrowser description line added; div. warnings fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 19:57:30 +00:00 |
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ac_stef
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5102644ff2
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localserverms added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2636 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 19:18:24 +00:00 |
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driAn
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f83ca01e7a
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find all AC servers in your LAN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2633 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 17:02:13 +00:00 |
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driAn
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aafc2e790d
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find all AC servers in your LAN
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2631 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 16:10:28 +00:00 |
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ac_stef
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4dd4b46f2a
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ktf cleanup; demo playback fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2628 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 15:06:54 +00:00 |
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Lee Salzman
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69e4cf7fde
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reenable fog after shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2627 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 13:18:22 +00:00 |
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Lee Salzman
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d49903770d
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avoid unnecessary stencil writes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2626 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 11:52:20 +00:00 |
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Lee Salzman
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bca2137d6d
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fallback for missing stencil wrap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2625 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 11:46:37 +00:00 |
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Lee Salzman
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4cb66ee2f1
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don't call scheduler.init() unless nosound is false
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2624 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 10:06:21 +00:00 |
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Lee Salzman
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f1e3cfac83
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stencil op facing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2623 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 10:02:31 +00:00 |
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Lee Salzman
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f3201cc81b
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changed client numbers from magenta to dark brown
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2621 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2008-09-15 09:30:53 +00:00 |
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