ac-stef
29dd50bde6
fix: keep path and uppercase in demo filenames
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votes now distinguish between demo and map votecalls and filter the
filename appropriately
also: remove paths from map names cleanly
2014-05-25 00:35:22 +02:00
ac-stef
a0286d2b3f
replace textfilter functions with one-fits-all version
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* replaces filtertext() with a version with a dozen of single filters
that can be used in any combination
* defines classes of allowed characters for strings for various uses
(see protocol.h line 153ff)
* now the allowed charset of, for example, player names is defined
in one location only
* fixes issue #58
2014-05-24 12:59:19 +02:00
Lucas GAUTHERON
ff4bb6c8e5
map vote message fixed (when using custom game times)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6999 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-12-27 10:41:42 +00:00
sireus
74b873ddba
various whois-related cleanups and fixes (fixes demos again)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6865 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-08-24 19:55:42 +00:00
sireus
0666067f2e
more spectator cleanup (just use switchteam, and auto-kill player on server side)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6784 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-13 11:39:11 +00:00
sireus
8f39911eb0
cleaned up spectator mess a bit
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6781 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-04-05 13:19:06 +00:00
Lucas GAUTHERON
e542188cd4
weird crashes "fix" (still fixme)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6767 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2012-03-11 10:55:20 +00:00
Lucas GAUTHERON
89cb2165b1
msgsizelookup bug fix (oops) and win32 binaries
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6617 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-28 08:48:29 +00:00
Lucas GAUTHERON
87ea1d0823
private messages (chat) & win32 binaries (warning: new protocol)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6614 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-08-27 18:52:19 +00:00
Lee Salzman
c76d5a8106
filtertext tweak
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-08 12:03:47 +00:00
Lucas GAUTHERON
2bf81d4517
bot team survivor & bot tosok (not doc'd yet)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-05 16:18:18 +00:00
Bukz
ecccb57c61
fixes/updates + BPF & BLSS
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 06:02:50 +00:00
Lucas GAUTHERON
cce991d437
team lss, team pf (!testing only!) (bins included, vcpp 2010)
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6479 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-05-30 17:30:38 +00:00
flowtron
53c35f4fd8
misc. changes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6056 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-02-05 09:44:07 +00:00
flowtron
31c87b3b2a
protocol bump : 1132
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5708 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-10-04 20:39:37 +00:00
Rafael Barreto
0c0cc2c97c
version 1.1.0.3 (protocol update), inclusion of the auth things, server vote fixes, client side warning about version updates
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5671 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-22 19:17:09 +00:00
Rafael Barreto
01c24f0228
checking if file system has space to write (linux only), reverting the protocol to make it compatible with 1.1.0.1, tagging AUTH as WiP, tunning the player/bot collision... preparing to release patch
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-19 19:46:56 +00:00
flowtron
928eed4de1
in-game AUTH
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5637 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-16 11:12:48 +00:00
Rafael Barreto
d3c497e36a
SV_SHOOT reduction
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-16 22:44:11 +00:00
Rafael Barreto
054594bec6
removing 3 ints from SV_SHOOT... and some other stuff
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5385 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-16 21:57:13 +00:00
Rafael Barreto
b5ea3fc741
more vote abuse control, and a new vote switch "W": allow or not "weak" kick/ban votes: when the player is not lagging, spamming, tking, or obviously cheating...
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5152 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-06 20:41:07 +00:00
Rafael Barreto
af4bfa975b
better identification and clean up
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5132 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-06-01 21:11:08 +00:00
Rafael Barreto
0daacf5a0e
fixes and advances in medal system
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5116 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-30 22:33:25 +00:00
Rafael Barreto
f86de67884
medals and clean up... smarter functions
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5101 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-29 19:37:44 +00:00
Rafael Barreto
88e31b337e
undoing this *
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5093 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 20:44:55 +00:00
Rafael Barreto
7208dbb44f
hudextras, points, protocol, clean up and so on
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5090 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-28 19:46:02 +00:00
Rafael Barreto
5c569a3cf1
HUDEXTRAS messages
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5034 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-24 18:54:53 +00:00
Rafael Barreto
bbd017766e
bug fix: head shot sound played in any sniper gibs
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4991 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-05-21 20:42:32 +00:00
Lee Salzman
2da8c7f8d5
cleaned up client init handling
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4763 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 01:34:23 +00:00
Lee Salzman
c4227bca8e
use growable packetbuf instead of ucharbuf
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4762 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-01-12 00:03:30 +00:00
Lee Salzman
e725e5ed8c
string function cleanups
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4714 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 22:44:32 +00:00
Lee Salzman
54cc44c3db
revising pch setup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4690 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:42:37 +00:00
Lee Salzman
6e7a51b3db
VC warning fixes
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4689 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-11-07 06:35:12 +00:00
ac_stef
9fca17a7a9
compact pos packets are now parseable out of context; all-whitespace chat gets suppressed
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4620 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-09 20:34:09 +00:00
ac_stef
af08ce4044
compact position packets
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4606 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-08 11:59:22 +00:00
ac_stef
f1e879e7fd
akimbo bug fixed; some new bugs added
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4598 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-08-05 21:21:57 +00:00
ac_stef
e0bfc59ecf
reduced client-side maprot to a singleplayer maprot
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4563 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-07-02 23:01:10 +00:00
ac_stef
01ab8df5db
read motd from file (multilanguage); auto reload changed serverinfo and motd files
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-19 12:51:25 +00:00
ac_stef
7ae3ae8c3e
extended serverinfo
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-15 17:09:02 +00:00
ac_stef
7ec8634727
cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-06-02 22:22:24 +00:00
ac_stef
0650dd3a64
new commands: modconnect, modconnectadmin & modlanconnect
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4391 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-05-16 17:18:17 +00:00
ac_stef
c5a7abae90
no more c2s SV_ITEMLIST and SV_SPAWNLIST: the server is now required to have the map
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4361 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-27 21:35:47 +00:00
ac_stef
979b04ed05
new & extra complicated sendmap handling
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4350 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-26 15:13:29 +00:00
ac_stef
39d3868406
cleanup
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4345 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-15 16:12:22 +00:00
flowtron
6d9e647f88
signal scoping over network
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4321 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2009-04-10 21:37:36 +00:00
ac_stef
b23d935cbc
serverside generation of itemlist
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3989 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-11 15:24:32 +00:00
ac_stef
8760d4b4fa
escaping special characters for commandline arguments
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3887 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-06 17:37:13 +00:00
ac_stef
bf79463e4b
tktf score message extended; mastermode names unified
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3811 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-12-01 17:32:12 +00:00
Lee Salzman
582dfe394f
cleaning up demo mode name weirdness
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3647 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-19 17:16:18 +00:00
flowtron
60fb7e5703
"demo playback" != "unknown"
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3644 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-11-19 17:06:28 +00:00