Commit Graph
31 Commits
Author SHA1 Message Date
ac-stef 639067a003 add new ktf flag direction indicator
enabled by default, disable with "hidektfindicator 1"

DOCREF hidektfindicator
2016-08-05 16:26:24 +02:00
ac-stef 392880ec5c fix shot ray shortening 2015-07-12 18:17:22 +02:00
ac-stef 11dc8202fa cleanup 2015-06-05 16:01:03 +02:00
ac-stef 6be832db4f better map model rotation
Create the rotation matrix with quaternions to avoid gimbal lock. The
matrix is created in a way, which has pitch and yaw behave as before.

Some of the quaternion code is borrowed from sauer, some from Q47 of the
Quaternions FAQ at http://vamos.sourceforge.net/matrixfaq.htm.
2015-06-05 16:00:03 +02:00
ac-stef eb60302e67 cleanup
- fix possible crash in conc (but it's still an ugly hack)
- fix noob usage of strcmp
- flag some memory leaks (it would be nice, if the author(s) would clean
   up the mess himself)
- fix crash in substr
- whitespace cleanup

there are plenty more memory leaks in command.cpp - for example, every
goto in cubescript does not clean up anything
2014-05-14 22:54:37 +02:00
Lucas GAUTHERON 7f2923812f physics: we should rather not use fast maths functions here
(Brahma: please remove what can be removed)

git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6680 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-10-31 15:47:13 +00:00
Rafael Barreto 32712318da doing it better... (still testing the exploit, tbh)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@6494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2011-06-04 14:14:37 +00:00
Rafael Barreto d1f4c1fd83 reverting player collision, adding bot changing direction after collision, fixing slow motion when walking on corners, better balance teams evaluation
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5655 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-18 23:50:56 +00:00
Rafael Barreto 9325b67f1a clean up, some commands from kirin (thank you for the work), some anticheat compatibilities, balance teams saner check, check for map quality in the maprot, and more clean up
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5651 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-17 15:03:41 +00:00
Alejandro V. Garcia e24ed80d93 gcc 4.5 warning fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-08-03 03:10:18 +00:00
Rafael Barreto d418b6bd07 re-ordering README credits, one more use for ultra fast sqrt, server checks, sanity stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5475 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-29 22:26:23 +00:00
Rafael Barreto 0cfc4b08e1 compatibility purposes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5461 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-27 01:26:49 +00:00
Rafael Barreto 97cfafe794 some credit inclusion (i am not sure we put everybody who deserves it), some fast functions, and some more compatibility to cheat detection
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5460 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-26 21:23:45 +00:00
Rafael Barreto 5988066abd more anticheats
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5457 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-25 22:11:38 +00:00
Rafael Barreto 1ac442a213 more anticheats compatibility, using fast sqrt (100% faster than sqrtf)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5456 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2010-07-24 22:03:52 +00:00
Lee Salzman b80bbb88d3 backported text rendering from sauer
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2873 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-10-10 03:00:53 +00:00
Lee Salzman a17d0e5ca8 glmatrix cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2761 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-25 12:14:20 +00:00
Lee Salzman b76491d06e vertex lighting option for mapmodels
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2656 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-17 03:34:58 +00:00
Lee Salzman a5f4d3f2f8 shadow blending optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2560 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 10:15:29 +00:00
Lee Salzman f52bf7e25e stencil shadows
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2551 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-13 02:24:48 +00:00
Lee Salzman 834e223154 model culling fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2536 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 01:57:54 +00:00
Lee Salzman b8686120bd model rendering optimizations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@2532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-09-12 00:41:44 +00:00
driAn 8de09611a3 grenade fixes, const-ify some arguments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1939 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-05-12 14:54:10 +00:00
Lee Salzman 875ed5eeb1 reflection scissoring optimization
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1830 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-28 07:27:48 +00:00
Lee Salzman 25ebf59714 particle emitter stuff
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1735 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2008-04-06 14:54:14 +00:00
Lee Salzman 1313a3e8e4 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1217 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-08-10 06:48:36 +00:00
Lee Salzman d632d96333 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@915 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-04 07:30:51 +00:00
Lee Salzman 054bd9d3f9 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@894 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-02 20:10:47 +00:00
Lee Salzman dffda57381 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@891 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-04-02 19:23:13 +00:00
Lee Salzman b296653ae4 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@869 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2007-03-31 23:44:27 +00:00
Lee Salzman 4b8d32b733 *** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@698 e016b1c5-ed68-44aa-a2f7-31cac88cffde
2006-11-17 18:13:55 +00:00