makke
|
3a65ffeda3
|
added helmets to desert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 15:15:28 +00:00 |
|
makke
|
c17bd190ac
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4896 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-17 12:11:22 +00:00 |
|
makke
|
7c945615d2
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4877 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-16 00:16:07 +00:00 |
|
Lee Salzman
|
e0a4c46150
|
adjusted vweps for player model
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3744 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 21:39:57 +00:00 |
|
makke
|
8eb1fba815
|
rifle tweaks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3741 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 18:52:35 +00:00 |
|
makke
|
6b6b775315
|
temporary rifle variations
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@3738 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2008-11-23 18:15:43 +00:00 |
|