Lee Salzman
|
d7d474466c
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1534 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 11:45:29 +00:00 |
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Lee Salzman
|
5f2446e076
|
akimbo + grenade fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1533 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 11:21:24 +00:00 |
|
Lee Salzman
|
170ee1a735
|
integer parsing fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1532 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 11:12:38 +00:00 |
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Lee Salzman
|
f86790daa2
|
if command fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1531 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 06:42:15 +00:00 |
|
Lee Salzman
|
f0bd9b3f55
|
loop command fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1530 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 05:31:03 +00:00 |
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Lee Salzman
|
bc5c64f875
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1529 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 04:32:21 +00:00 |
|
Lee Salzman
|
5849faf3cf
|
cubescript backports
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1528 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 04:11:33 +00:00 |
|
Lee Salzman
|
eb8523ea85
|
path cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1527 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-30 02:55:46 +00:00 |
|
Lee Salzman
|
eb33e3e105
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1526 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 00:38:47 +00:00 |
|
Lee Salzman
|
afad80be3e
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1525 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-30 00:01:46 +00:00 |
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driAn
|
bb4e33a26a
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1524 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-29 23:46:39 +00:00 |
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driAn
|
e31e442f9e
|
map listing and demo listing menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1523 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-29 23:45:35 +00:00 |
|
Lee Salzman
|
c73dea3d5a
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1522 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 22:29:09 +00:00 |
|
Lee Salzman
|
872bba6278
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1521 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 22:21:13 +00:00 |
|
driAn
|
dcb6cd6950
|
key menu
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1520 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-29 22:04:02 +00:00 |
|
driAn
|
1a471ff470
|
flickering cursor & slide menu item
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1519 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 21:55:32 +00:00 |
|
driAn
|
e0ec17f461
|
gui for key-binding, scoreboard fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1518 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-29 21:22:47 +00:00 |
|
driAn
|
ace94db0bd
|
key config
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1517 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-29 21:20:31 +00:00 |
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driAn
|
313c3385bc
|
menus
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1516 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 17:08:00 +00:00 |
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driAn
|
0c92815b4c
|
server wizard
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1515 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 17:00:15 +00:00 |
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driAn
|
a31db2e856
|
firstrun script
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1514 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-29 16:58:25 +00:00 |
|
driAn
|
719e770892
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1513 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-29 16:55:44 +00:00 |
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driAn
|
e87a167c93
|
firstrun script, new menu items, lanconnect fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1512 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-29 16:54:44 +00:00 |
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driAn
|
17ec0b131e
|
soundtracks
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1511 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-28 13:23:38 +00:00 |
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driAn
|
aad5a71206
|
securemaps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1510 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-28 11:31:32 +00:00 |
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driAn
|
a74ba0cf23
|
roadmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1509 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-28 11:22:50 +00:00 |
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driAn
|
c6dd5d8b6f
|
autogetmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1508 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-28 11:12:18 +00:00 |
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driAn
|
da4a5ddfe6
|
spawning in bot modes fixed, damageblend lock fixed, reloading locks weapon switch
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1507 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-27 15:14:53 +00:00 |
|
Lee Salzman
|
c85954a26f
|
texture bpp info
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1506 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-27 06:03:47 +00:00 |
|
Lee Salzman
|
53e54855da
|
copy/paste error fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1505 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 23:55:07 +00:00 |
|
Lee Salzman
|
b7840c5bfb
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1504 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 23:41:18 +00:00 |
|
Lee Salzman
|
7b86dc514f
|
print home directory info
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1503 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-26 23:40:14 +00:00 |
|
Lee Salzman
|
9b33521c2f
|
command-line arguments cleanup
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1502 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 23:39:52 +00:00 |
|
Lee Salzman
|
d6e11f2e18
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1501 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 23:32:17 +00:00 |
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driAn
|
23d2bfd51d
|
new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1500 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 22:32:48 +00:00 |
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driAn
|
b421cc80a1
|
startup using --init
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1499 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 12:16:20 +00:00 |
|
driAn
|
885457455d
|
bot weapon fix
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1498 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 12:10:48 +00:00 |
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driAn
|
5e921cae48
|
followplayer @ fixed yaw
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1497 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 12:04:54 +00:00 |
|
Lee Salzman
|
2c33852f4d
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1496 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:52:47 +00:00 |
|
Lee Salzman
|
a46fa45901
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1495 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 08:44:59 +00:00 |
|
Lee Salzman
|
f3f363ab0c
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1494 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 00:51:35 +00:00 |
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driAn
|
cf89c18315
|
roadmap
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1493 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 00:42:21 +00:00 |
|
Lee Salzman
|
29957b95d9
|
*** empty log message ***
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1492 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2007-12-26 00:37:12 +00:00 |
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driAn
|
59f821265e
|
shotline sound fx, grenade explosion fixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1491 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-25 23:39:22 +00:00 |
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driAn
|
34400bcd3a
|
hi <DarKnoT>, <RandumDot{TyD}>, with the current commit rate I could as well talk through this bot :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1490 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-25 21:53:35 +00:00 |
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driAn
|
998f28dfb0
|
sound fx for bulletholes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1489 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-25 21:50:27 +00:00 |
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driAn
|
d617e97cdf
|
fixed sound distance, mapreload vote
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1488 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-25 20:35:21 +00:00 |
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driAn
|
bedf989f49
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no pickup for spectators
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1487 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-25 15:54:59 +00:00 |
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driAn
|
0aa7578eb5
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new win bins
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1486 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-25 15:27:56 +00:00 |
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driAn
|
1f2b74aa0c
|
reference update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@1485 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2007-12-25 15:11:58 +00:00 |
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