makke
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3ea2a3a173
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5313 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 20:48:12 +00:00 |
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makke
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bcf0d350c3
|
experimental weapon
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5305 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-08 17:56:10 +00:00 |
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Rafael Barreto
|
741b718afc
|
nice medals (WiP)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5304 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-07 22:23:31 +00:00 |
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RandumKiwi
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ceff6f0c9b
|
some minor bugfixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5268 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-07-02 23:41:26 +00:00 |
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flowtron
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713787c6cb
|
even more improved monospace font image provided by SKB
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5191 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 17:07:37 +00:00 |
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flowtron
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639f755ce2
|
much improved version provided by DES|General Disarray
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5188 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 16:20:16 +00:00 |
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flowtron
|
137bdbcd6a
|
slightly improved monospace font image
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5185 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 13:36:50 +00:00 |
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flowtron
|
3d06fc27db
|
monospace font (renders a little too softly)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5184 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-12 13:31:42 +00:00 |
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RandumKiwi
|
a9c94eaa9f
|
Take 2!
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5134 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-01 22:00:19 +00:00 |
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RandumKiwi
|
5c89550f6b
|
Arabian :: Jiba added helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5133 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-06-01 21:58:06 +00:00 |
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RandumKiwi
|
8d3f4fd381
|
ok
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5114 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-30 09:43:21 +00:00 |
|
RandumKiwi
|
5841dd13e0
|
r4zor update
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5110 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-30 06:02:37 +00:00 |
|
RandumKiwi
|
c40c7161a5
|
r4zor added helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5100 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-29 13:07:38 +00:00 |
|
RandumKiwi
|
5bb3b8bea1
|
Updated all official maps, re: plclips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5089 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-28 12:33:57 +00:00 |
|
makke
|
1b8fe75e56
|
voicecom dummy
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5058 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-26 20:01:16 +00:00 |
|
RandumKiwi
|
bed0513229
|
ac_arid: plclips&helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5057 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-26 11:37:09 +00:00 |
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RandumKiwi
|
7a1adb8ab7
|
rattrap: plclips/helmet
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5055 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-25 22:02:18 +00:00 |
|
RandumKiwi
|
42f589a2cf
|
helmets/plclips
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5048 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-24 21:54:09 +00:00 |
|
makke
|
1e2045b4f8
|
volume adjusted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5041 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-24 20:45:35 +00:00 |
|
makke
|
717827f4b6
|
fixed
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5020 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 19:13:19 +00:00 |
|
makke
|
419a6bc88a
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5017 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 18:13:41 +00:00 |
|
makke
|
0160fb67ff
|
more useable hitsound (use with /hitsound 1)
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5014 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 17:46:16 +00:00 |
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RandumKiwi
|
4ce6a6d305
|
conversion of clips to "plclips"
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5011 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 12:10:18 +00:00 |
|
makke
|
9dbe0c89f9
|
quality enhanced
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5010 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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2010-05-23 11:50:56 +00:00 |
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RandumKiwi
|
f1c95067e9
|
map changes by ruthless
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5009 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 11:34:26 +00:00 |
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RandumKiwi
|
e75ee3b8f2
|
plclips & bugfixes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5007 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 10:53:37 +00:00 |
|
makke
|
a41311248b
|
colour adjustments
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5006 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 09:00:46 +00:00 |
|
RandumKiwi
|
cae4856378
|
Aqueous plclips & helmets.
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5005 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 08:48:10 +00:00 |
|
RandumKiwi
|
1ab92f36d6
|
"plclips" done. Added 4x helmets (did not change any other pickups positions to do this, so do a "/clearents helmet" if you would like to try diff pickup positioning).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@5002 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-23 00:03:03 +00:00 |
|
makke
|
45258ad514
|
Is it possible to turn of linear filtering on these?
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4997 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-22 13:37:17 +00:00 |
|
makke
|
f4ff349758
|
Improved voicecom, thanks General Disarray !
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4994 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 23:02:39 +00:00 |
|
makke
|
9c0349cf48
|
pickup adapted
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4987 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 17:12:03 +00:00 |
|
makke
|
5ae1987204
|
helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4969 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:51:14 +00:00 |
|
makke
|
21961e4ee9
|
helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4968 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:41:53 +00:00 |
|
makke
|
c1e6b2f51f
|
keller and werk helmets added
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4967 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 11:28:16 +00:00 |
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RandumKiwi
|
14866e4753
|
Dear makkE: Yes sir! :P
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4966 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 10:42:11 +00:00 |
|
RandumKiwi
|
83d58d83c6
|
Missed a bit...
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4965 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 10:23:25 +00:00 |
|
RandumKiwi
|
3f3626208a
|
AC_DEPOT(S): Fixed texture bug. Updated some clips to "plclips". Added helmets (1 in each base).
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4964 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-21 10:21:00 +00:00 |
|
RandumKiwi
|
3402cffb99
|
ruthless upload: ac_iceroad w/helmets
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4962 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 23:23:53 +00:00 |
|
makke
|
5d10da680e
|
helmets added by mapper
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4956 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-20 21:10:28 +00:00 |
|
RandumKiwi
|
55ce5768ed
|
Updated "plclip" stuff. Removed redundant "usage.txt".
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4940 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 23:26:06 +00:00 |
|
Rafael Barreto
|
be1d72d7cc
|
Armor icon hud, and blocking too much open maps
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4937 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:31:15 +00:00 |
|
makke
|
b6d4722032
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4936 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:24:11 +00:00 |
|
makke
|
1014963198
|
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4935 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:22:12 +00:00 |
|
makke
|
7126e7be4c
|
armour levels temp
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4934 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 20:09:51 +00:00 |
|
makke
|
db8e317450
|
improved visibility
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4931 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 15:26:03 +00:00 |
|
makke
|
3a65ffeda3
|
added helmets to desert
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4930 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-19 15:15:28 +00:00 |
|
Rafael Barreto
|
7dd82aa775
|
team spawns
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4926 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 21:32:12 +00:00 |
|
Rafael Barreto
|
7d8fb2e1c7
|
team spawns in ac_douze
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4920 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 18:45:35 +00:00 |
|
makke
|
aed4770b01
|
changes
git-svn-id: svn://svn.code.sf.net/p/actiongame/code/trunk/ac@4914 e016b1c5-ed68-44aa-a2f7-31cac88cffde
|
2010-05-18 16:49:22 +00:00 |
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